Expand PMF_FN_* macros.
[netbsd-mini2440.git] / games / cribbage / support.c
blobc69b4986d803b005135c185849f97cc5829193b1
1 /* $NetBSD: support.c,v 1.13 2009/06/04 04:48:04 dholland Exp $ */
3 /*-
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)support.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: support.c,v 1.13 2009/06/04 04:48:04 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include <curses.h>
42 #include <stdlib.h>
43 #include <string.h>
45 #include "deck.h"
46 #include "cribbage.h"
47 #include "cribcur.h"
49 #define NTV 10 /* number scores to test */
51 /* score to test reachability of, and order to test them in */
52 static const int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
54 static int anysumto(const CARD[], int, int, int);
55 static void prpeg(int, int, BOOLEAN);
56 static int numofval(const CARD[], int, int);
59 * computer chooses what to play in pegging...
60 * only called if no playable card will score points
62 int
63 cchose(const CARD h[], int n, int s)
65 int i, j, l;
67 if (n <= 1)
68 return (0);
69 if (s < 4) { /* try for good value */
70 if ((j = anysumto(h, n, s, 4)) >= 0)
71 return (j);
72 if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
73 return (j);
75 if (s > 0 && s < 20) {
76 /* try for retaliation to 31 */
77 for (i = 1; i <= 10; i++) {
78 if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
79 if ((l = numofval(h, n, i)) > 0) {
80 if (l > 1 || VAL(h[j].rank) != i)
81 return (j);
86 if (s < 15) {
87 /* for retaliation after 15 */
88 for (i = 0; i < NTV; i++) {
89 if ((j = anysumto(h, n, s, tv[i])) >= 0) {
90 if ((l = numofval(h, n, 15 - tv[i])) > 0) {
91 if (l > 1 ||
92 VAL(h[j].rank) != 15 - tv[i])
93 return (j);
98 j = -1;
99 /* remember: h is sorted */
100 for (i = n - 1; i >= 0; --i) {
101 l = s + VAL(h[i].rank);
102 if (l > 31)
103 continue;
104 if (l != 5 && l != 10 && l != 21) {
105 j = i;
106 break;
109 if (j >= 0)
110 return (j);
111 for (i = n - 1; i >= 0; --i) {
112 l = s + VAL(h[i].rank);
113 if (l > 31)
114 continue;
115 if (j < 0)
116 j = i;
117 if (l != 5 && l != 21) {
118 j = i;
119 break;
122 if (j < 0) {
123 printf("\ncchose: internal error %d %d\n", j, n);
124 exit(93);
126 return (j);
130 * plyrhand:
131 * Evaluate and score a player hand or crib
134 plyrhand(const CARD hand[], const char *s)
136 static char prompt[BUFSIZ];
137 int i, j;
138 BOOLEAN win;
140 prhand(hand, CINHAND, Playwin, FALSE);
141 (void) snprintf(prompt, sizeof(prompt), "Your %s scores ", s);
142 i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
143 if ((j = number(0, 29, prompt)) == 19)
144 j = 0;
145 if (i != j) {
146 if (i < j) {
147 win = chkscr(&pscore, i);
148 msg("It's really only %d points; I get %d", i, 2);
149 if (!win)
150 win = chkscr(&cscore, 2);
151 } else {
152 win = chkscr(&pscore, j);
153 msg("You should have taken %d, not %d!", i, j);
155 if (explain)
156 msg("Explanation: %s", explan);
157 do_wait();
158 } else
159 win = chkscr(&pscore, i);
160 return (win);
164 * comphand:
165 * Handle scoring and displaying the computers hand
168 comphand(const CARD h[], const char *s)
170 int j;
172 j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
173 prhand(h, CINHAND, Compwin, FALSE);
174 msg("My %s scores %d", s, (j == 0 ? 19 : j));
175 return (chkscr(&cscore, j));
179 * chkscr:
180 * Add inc to scr and test for > glimit, printing on the scoring
181 * board while we're at it.
183 int Lastscore[2] = {-1, -1};
186 chkscr(int *scr, int inc)
188 BOOLEAN myturn;
190 myturn = (scr == &cscore);
191 if (inc != 0) {
192 prpeg(Lastscore[(int)myturn], '.', myturn);
193 Lastscore[(int)myturn] = *scr;
194 *scr += inc;
195 prpeg(*scr, PEG, myturn);
196 refresh();
198 return (*scr >= glimit);
202 * prpeg:
203 * Put out the peg character on the score board and put the
204 * score up on the board.
206 static void
207 prpeg(int curscore, int pegc, BOOLEAN myturn)
209 int y, x;
211 if (!myturn)
212 y = SCORE_Y + 2;
213 else
214 y = SCORE_Y + 5;
216 if (curscore <= 0 || curscore >= glimit) {
217 if (pegc == '.')
218 pegc = ' ';
219 if (curscore == 0)
220 x = SCORE_X + 2;
221 else {
222 x = SCORE_X + 2;
223 y++;
225 } else {
226 x = (curscore - 1) % 30;
227 if (curscore > 90 || (curscore > 30 && curscore <= 60)) {
228 y++;
229 x = 29 - x;
231 x += x / 5;
232 x += SCORE_X + 3;
234 mvaddch(y, x, pegc);
235 mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", curscore);
239 * cdiscard -- the computer figures out what is the best discard for
240 * the crib and puts the best two cards at the end
242 void
243 cdiscard(BOOLEAN mycrib)
245 CARD d[CARDS], h[FULLHAND], cb[2];
246 int i, j, k;
247 int nc, ns;
248 long sums[15];
249 static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
250 static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
252 makedeck(d);
253 nc = CARDS;
254 for (i = 0; i < knownum; i++) { /* get all other cards */
255 cremove(known[i], d, nc--);
257 for (i = 0; i < 15; i++)
258 sums[i] = 0L;
259 ns = 0;
260 for (i = 0; i < (FULLHAND - 1); i++) {
261 cb[0] = chand[i];
262 for (j = i + 1; j < FULLHAND; j++) {
263 cb[1] = chand[j];
264 for (k = 0; k < FULLHAND; k++)
265 h[k] = chand[k];
266 cremove(chand[i], h, FULLHAND);
267 cremove(chand[j], h, FULLHAND - 1);
268 for (k = 0; k < nc; k++) {
269 sums[ns] +=
270 scorehand(h, d[k], CINHAND, TRUE, FALSE);
271 if (mycrib)
272 sums[ns] += adjust(cb, d[k]);
273 else
274 sums[ns] -= adjust(cb, d[k]);
276 ++ns;
279 j = 0;
280 for (i = 1; i < 15; i++)
281 if (sums[i] > sums[j])
282 j = i;
283 for (k = 0; k < FULLHAND; k++)
284 h[k] = chand[k];
285 cremove(h[undo1[j]], chand, FULLHAND);
286 cremove(h[undo2[j]], chand, FULLHAND - 1);
287 chand[4] = h[undo1[j]];
288 chand[5] = h[undo2[j]];
292 * returns true if some card in hand can be played without exceeding 31
295 anymove(const CARD hand[], int n, int sum)
297 int i, j;
299 if (n < 1)
300 return (FALSE);
301 j = hand[0].rank;
302 for (i = 1; i < n; i++) {
303 if (hand[i].rank < j)
304 j = hand[i].rank;
306 return (sum + VAL(j) <= 31);
310 * anysumto returns the index (0 <= i < n) of the card in hand that brings
311 * the s up to t, or -1 if there is none
313 static int
314 anysumto(const CARD hand[], int n, int s, int t)
316 int i;
318 for (i = 0; i < n; i++) {
319 if (s + VAL(hand[i].rank) == t)
320 return (i);
322 return (-1);
326 * return the number of cards in h having the given rank value
328 static int
329 numofval(const CARD h[], int n, int v)
331 int i, j;
333 j = 0;
334 for (i = 0; i < n; i++) {
335 if (VAL(h[i].rank) == v)
336 ++j;
338 return (j);
342 * makeknown remembers all n cards in h for future recall
344 void
345 makeknown(const CARD h[], int n)
347 int i;
349 for (i = 0; i < n; i++)
350 known[knownum++] = h[i];