Expand PMF_FN_* macros.
[netbsd-mini2440.git] / games / monop / cards.c
blobe84deec8e6985f8d7c50f7c3793e6088d2fd2720
1 /* $NetBSD: cards.c,v 1.22 2008/02/24 02:43:18 dholland Exp $ */
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)cards.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: cards.c,v 1.22 2008/02/24 02:43:18 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include <sys/types.h>
42 #include <sys/endian.h>
43 #include "monop.h"
44 #include "deck.h"
47 * These routine deal with the card decks
50 static void set_up(DECK *);
51 static void printmes(const char *text);
53 #define GOJF 'F' /* char for get-out-of-jail-free cards */
55 struct cardinfo {
56 const char *actioncode;
57 const char *text;
60 static const struct cardinfo cc_cards[] = {
61 { "FF",
62 ">> GET OUT OF JAIL FREE <<\n"
63 "Keep this card until needed or sold\n"
65 { "++25",
66 "Receive for Services $25.\n"
68 { "++200",
69 "Bank Error in Your Favor.\n"
70 "Collect $200.\n"
72 { "++20",
73 "Income Tax Refund.\n"
74 "Collect $20.\n"
76 { "--100",
77 "Pay Hospital $100\n"
79 { "++100",
80 "Life Insurance Matures.\n"
81 "Collect $100\n"
83 { "++45",
84 "From sale of Stock You get $45.\n"
86 { "TX",
87 "You are Assessed for street repairs.\n"
88 "\t$40 per House\n"
89 "\t$115 per Hotel\n"
91 { "++100",
92 "X-mas Fund Matures.\n"
93 "Collect $100.\n"
95 { "++11",
96 "You have won Second Prize in a Beauty Contest\n"
97 "Collect $11\n"
99 { "MF0",
100 "Advance to GO\n"
101 "(Collect $200)\n"
103 { "++100",
104 "You inherit $100\n"
106 { "--150",
107 "Pay School Tax of $150.\n"
109 { "MJ",
110 "\t\t>> GO TO JAIL <<\n"
111 "Go Directly to Jail. Do not pass GO Do not collect $200.\n"
113 { "+A50",
114 "\t\t>> GRAND OPERA OPENING <<\n"
115 "Collect $50 from each player for opening night seats.\n"
117 { "--50",
118 "Doctor's Fee: Pay $50.\n"
122 static const struct cardinfo ch_cards[] = {
123 { "FF",
124 ">> GET OUT OF JAIL FREE <<\n"
125 "Keep this card until needed or sold\n"
127 { "MR",
128 "Advance to the nearest Railroad, and pay owner\n"
129 "Twice the rental to which he is otherwise entitled.\n"
130 "If Railroad is unowned you may buy it from the bank\n"
132 { "MU",
133 "Advance to the nearest Utility.\n"
134 "If unowned, you may buy it from the bank.\n"
135 "If owned, throw dice and pay oner a total of ten times\n"
136 "the amount thrown.\n"
138 { "MB3",
139 "Go Back 3 Spaces\n"
141 { "MR",
142 "Advance to the nearest Railroad, and pay owner\n"
143 "Twice the rental to which he is otherwise entitled.\n"
144 "If Railroad is unowned you may buy it from the bank\n"
146 { "MJ",
147 " >> GO DIRECTLY TO JAIL <<\n"
148 "Do not pass GO, Do not Collect $200.\n"
150 { "MF5",
151 "Take a Ride on the Reading.\n"
152 "If you pass GO, collect $200.\n"
154 { "MF39",
155 "Take a Walk on the Board Walk.\n"
156 " (Advance To Board Walk)\n"
158 { "MF24",
159 "Advance to Illinois Ave.\n"
161 { "MF0",
162 "Advance to Go\n"
164 { "MF11",
165 "Advance to St. Charles Place.\n"
166 "If you pass GO, collect $200.\n"
168 { "TX",
169 "Make general repairs on all of your Property.\n"
170 "For Each House pay $25.\n"
171 "For Each Hotel pay $100.\n"
173 { "-A50",
174 "You have been elected Chairman of the Board.\n"
175 "Pay each player $50.\n"
177 { "--15",
178 "Pay Poor Tax of $15\n"
180 { "++50",
181 "Bank pays you Dividend of $50.\n"
183 { "++150",
184 "Your Building and Loan Matures.\n"
185 "Collect $150.\n"
190 * This routine initializes the decks from the data above.
192 void
193 init_decks()
195 CC_D.info = cc_cards;
196 CC_D.num_cards = sizeof(cc_cards) / sizeof(cc_cards[0]);
197 CH_D.info = ch_cards;
198 CH_D.num_cards = sizeof(ch_cards) / sizeof(ch_cards[0]);
199 set_up(&CC_D);
200 set_up(&CH_D);
204 * This routine sets up the offset pointers for the given deck.
206 static void
207 set_up(dp)
208 DECK *dp;
210 int r1, r2;
211 int i;
213 dp->cards = calloc((size_t)dp->num_cards, sizeof(dp->cards[0]));
214 if (dp->cards == NULL)
215 errx(1, "out of memory");
217 for (i = 0; i < dp->num_cards; i++)
218 dp->cards[i] = i;
220 dp->top_card = 0;
221 dp->gojf_used = FALSE;
223 for (i = 0; i < dp->num_cards; i++) {
224 int temp;
226 r1 = roll(1, dp->num_cards) - 1;
227 r2 = roll(1, dp->num_cards) - 1;
228 temp = dp->cards[r2];
229 dp->cards[r2] = dp->cards[r1];
230 dp->cards[r1] = temp;
235 * This routine draws a card from the given deck
237 void
238 get_card(dp)
239 DECK *dp;
241 char type_maj, type_min;
242 int num;
243 int i, per_h, per_H, num_h, num_H;
244 OWN *op;
245 const struct cardinfo *thiscard;
247 do {
248 thiscard = &dp->info[dp->top_card];
249 type_maj = thiscard->actioncode[0];
250 dp->top_card = ++(dp->top_card) % dp->num_cards;
251 } while (dp->gojf_used && type_maj == GOJF);
252 type_min = thiscard->actioncode[1];
253 num = atoi(thiscard->actioncode+2);
255 printmes(thiscard->text);
256 switch (type_maj) {
257 case '+': /* get money */
258 if (type_min == 'A') {
259 for (i = 0; i < num_play; i++)
260 if (i != player)
261 play[i].money -= num;
262 num = num * (num_play - 1);
264 cur_p->money += num;
265 break;
266 case '-': /* lose money */
267 if (type_min == 'A') {
268 for (i = 0; i < num_play; i++)
269 if (i != player)
270 play[i].money += num;
271 num = num * (num_play - 1);
273 cur_p->money -= num;
274 break;
275 case 'M': /* move somewhere */
276 switch (type_min) {
277 case 'F': /* move forward */
278 num -= cur_p->loc;
279 if (num < 0)
280 num += 40;
281 break;
282 case 'J': /* move to jail */
283 goto_jail();
284 return;
285 case 'R': /* move to railroad */
286 spec = TRUE;
287 num = (int)((cur_p->loc + 5)/10)*10 + 5 - cur_p->loc;
288 break;
289 case 'U': /* move to utility */
290 spec = TRUE;
291 if (cur_p->loc >= 12 && cur_p->loc < 28)
292 num = 28 - cur_p->loc;
293 else {
294 num = 12 - cur_p->loc;
295 if (num < 0)
296 num += 40;
298 break;
299 case 'B':
300 num = -num;
301 break;
303 move(num);
304 break;
305 case 'T': /* tax */
306 if (dp == &CC_D) {
307 per_h = 40;
308 per_H = 115;
310 else {
311 per_h = 25;
312 per_H = 100;
314 num_h = num_H = 0;
315 for (op = cur_p->own_list; op; op = op->next)
316 if (op->sqr->type == PRPTY) {
317 if (op->sqr->desc->houses == 5)
318 ++num_H;
319 else
320 num_h += op->sqr->desc->houses;
322 num = per_h * num_h + per_H * num_H;
323 printf(
324 "You had %d Houses and %d Hotels, so that cost you $%d\n",
325 num_h, num_H, num);
326 if (num == 0)
327 lucky("");
328 else
329 cur_p->money -= num;
330 break;
331 case GOJF: /* get-out-of-jail-free card */
332 cur_p->num_gojf++;
333 dp->gojf_used = TRUE;
334 break;
336 spec = FALSE;
340 * This routine prints out the message on the card
342 static void
343 printmes(const char *text)
345 int i;
347 printline();
348 fflush(stdout);
349 for (i = 0; text[i] != '\0'; i++)
350 putchar(text[i]);
351 printline();
352 fflush(stdout);
356 * This routine returns the players get-out-of-jail-free card
357 * to the bottom of a deck. XXX currently does not return to the correct
358 * deck.
360 void
361 ret_card(plr)
362 PLAY *plr;
364 char type_maj;
365 int gojfpos, last_card;
366 int i;
367 DECK *dp;
368 int temp;
370 plr->num_gojf--;
371 if (CC_D.gojf_used)
372 dp = &CC_D;
373 else
374 dp = &CH_D;
375 dp->gojf_used = FALSE;
377 /* Put at bottom of deck (top_card - 1) and remove it from wherever else
378 * it used to be.
380 last_card = dp->top_card - 1;
381 if (last_card < 0)
382 last_card += dp->num_cards;
383 gojfpos = dp->top_card;
384 do {
385 gojfpos = (gojfpos + 1) % dp->num_cards;
386 type_maj = dp->info[gojfpos].actioncode[0];
387 } while (type_maj != GOJF);
388 temp = dp->cards[gojfpos];
389 /* Only one of the next two loops does anything */
390 for (i = gojfpos - 1; i > last_card; i--)
391 dp->cards[i + 1] = dp->cards[i];
392 for (i = gojfpos; i < last_card; i++)
393 dp->cards[i] = dp->cards[i + 1];
394 if (gojfpos > last_card) {
395 dp->cards[dp->top_card] = temp;
396 dp->top_card++;
397 dp->top_card %= dp->num_cards;
398 } else
399 dp->cards[last_card] = temp;