12 # This mapping data is made from the mapping data provided by Unicode, Inc.
15 #=======================================================================
16 # File name: INUIT.TXT
18 # Contents: Map (external version) from Mac OS Inuit
19 # character set to Unicode 3.0 and later
21 # Contacts: charsets@apple.com, everson@evertype.com
25 # c01 2005-Apr-01 First posted version. Matches internal xml
26 # <c1.1> and Text Encoding Converter 2.0.
31 # Apple, the Apple logo, and Macintosh are trademarks of Apple
32 # Computer, Inc., registered in the United States and other countries.
33 # Unicode is a trademark of Unicode Inc. For the sake of brevity,
34 # throughout this document, "Macintosh" can be used to refer to
35 # Macintosh computers and "Unicode" can be used to refer to the
38 # Apple Computer, Inc. ("Apple") makes no warranty or representation,
39 # either express or implied, with respect to this document and the
40 # included data, its quality, accuracy, or fitness for a particular
41 # purpose. In no event will Apple be liable for direct, indirect,
42 # special, incidental, or consequential damages resulting from any
43 # defect or inaccuracy in this document or the included data.
45 # These mapping tables and character lists are subject to change.
46 # The latest tables should be available from the following:
48 # <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
50 # For general information about Mac OS encodings and these mapping
51 # tables, see the file "README.TXT".
56 # Three tab-separated columns;
57 # '#' begins a comment which continues to the end of the line.
58 # Column #1 is the Mac OS Inuit code (in hex as 0xNN)
59 # Column #2 is the corresponding Unicode (in hex as 0xNNNN)
60 # Column #3 is a comment containing the Unicode name
62 # The entries are in Mac OS Inuit code order.
64 # Control character mappings are not shown in this table, following
65 # the conventions of the standard UTC mapping tables. However, the
66 # Mac OS Inuit character set uses the standard control characters
67 # at 0x00-0x1F and 0x7F.
69 # Notes on Mac OS Inuit (partly from Michael Everson):
70 # ----------------------------------------------------
72 # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
73 # environments, it is only supported via transcoding to and from
76 # This character set was developed by Michael Everson of Everson
77 # Typography (everson@evertype.com) and was used for the Inuktitut
78 # localizations of Mac OS, as well as for the Inuktitut utilities
79 # package from Everson Typography. Note that while Apple authorized
80 # the Inuktitut localization mentioned above, it was not shipped with
81 # Apple hardware, and was not otherwise supported by Apple. Fonts
82 # conforming to the Mac OS Inuit character set are available from
83 # Everson Typography (http://www.evertype.com/software/apple/).
84 # Information about the use of this character set is available at
85 # http://www.evertype.com/standards/iu/.
87 # The Mac OS Inuit character set shares the script code smEthiopic
88 # (28) with the Ethiopic encoding. To determine if the Inuktitut
89 # encoding is being used, you must also check if the system region
90 # code is 78, verNunavut.
92 # The Mac OS Inuit character set includes the full syllabic letter
93 # repertoire required for Inuktitut; it is a subset of the Unified
94 # Canadian Aboriginal Syllabics set encoded in Unicode. The encoding
95 # is InuitSCII, designed by Doug Hitch for the Government of the
96 # Northwest Territories.
98 # The Mac OS Inuit character set also includes a number of characters
99 # that were needed for the classic Mac OS user interface and
100 # localization (e.g. ellipsis, bullet, copyright sign). All of the
101 # characters in Mac OS Inuit that are also in the Mac OS Roman
102 # encoding are at the same code point in both; this improves
103 # application compatibility.
105 # Unicode mapping issues and notes:
106 # ---------------------------------
108 # Details of mapping changes in each version:
109 # -------------------------------------------
112 0x00 - 0x7E = 0x0000 -