Expand PMF_FN_* macros.
[netbsd-mini2440.git] / sys / arch / amiga / dev / grf_cv3dreg.h
blob76602b5a4b8d9def37b71b7458cf0e36a34a3841
1 /* $NetBSD: grf_cv3dreg.h,v 1.8 2007/03/04 05:59:19 christos Exp $ */
3 /*
4 * Copyright (c) 1995 Michael Teske
5 * All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by Ezra Story and by Kari
18 * Mettinen.
19 * 4. The name of the author may not be used to endorse or promote products
20 * derived from this software without specific prior written permission
22 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
23 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
24 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
25 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
26 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
27 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
31 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #ifndef _GRF_CV3DREG_H
35 #define _GRF_CV3DREG_H
38 * This is derived from ciruss driver source
41 /* Extension to grfvideo_mode to support text modes.
42 * This can be passed to both text & gfx functions
43 * without worry. If gv.depth == 4, then the extended
44 * fields for a text mode are present.
47 struct grfcv3dtext_mode {
48 struct grfvideo_mode gv;
49 unsigned short fx; /* font x dimension */
50 unsigned short fy; /* font y dimension */
51 unsigned short cols; /* screen dimensions */
52 unsigned short rows;
53 void *fdata; /* font data */
54 unsigned short fdstart;
55 unsigned short fdend;
58 /* maximum console size */
59 #define MAXROWS 200
60 #define MAXCOLS 200
62 /* read VGA register */
63 #define vgar(ba, reg) \
64 *(((volatile char *)ba)+(reg ^ 3))
66 /* write VGA register */
67 #define vgaw(ba, reg, val) \
68 *(((volatile char *)ba)+(reg ^ 3)) = ((val) & 0xff)
70 /* MMIO access */
71 #define ByteAccessIO(x) ( ((x) & 0x3ffc) | (((x) & 3)^3) | (((x) & 3) <<14) )
73 #define vgario(ba, reg) \
74 *(((volatile char *)ba) + ( ByteAccessIO(reg) ))
76 #define vgawio(ba, reg, val) \
77 do { \
78 if (!cv3d_zorroIII) { \
79 *(((volatile char *)cv3d_vcode_switch_base) + \
80 0x04) = (0x01 & 0xffff); \
81 __asm volatile ("nop"); \
82 } \
83 *(((volatile char *)cv3d_special_register_base) + \
84 ( ByteAccessIO(reg) & 0xffff )) = ((val) & 0xff); \
85 if (!cv3d_zorroIII) { \
86 *(((volatile char *)cv3d_vcode_switch_base) + \
87 0x04) = (0x02 & 0xffff); \
88 __asm volatile ("nop"); \
89 } \
90 } while (0)
92 /* read 32 Bit VGA register */
93 #define vgar32(ba, reg) \
94 *((volatile unsigned long *) (((volatile char *)ba)+reg))
96 /* write 32 Bit VGA register */
97 #define vgaw32(ba, reg, val) \
98 *((volatile unsigned long *) (((volatile char *)ba)+reg)) = val
100 /* read 16 Bit VGA register */
101 #define vgar16(ba, reg) \
102 *((volatile unsigned short *) (((volatile char *)ba)+reg))
104 /* write 16 Bit VGA register */
105 #define vgaw16(ba, reg, val) \
106 *((volatile unsigned short *) (((volatile char *)ba)+reg)) = val
108 /* XXX This is totaly untested */
109 #define Select_Zorro2_FrameBuffer(flag) \
110 do { \
111 *(((volatile char *)cv3d_vcode_switch_base) + \
112 0x08) = ((flag * 0x40) & 0xffff); \
113 __asm volatile ("nop"); \
114 } while (0)
116 int grfcv3d_cnprobe(void);
117 void grfcv3d_iteinit(struct grf_softc *);
118 static inline void GfxBusyWait(volatile void *);
119 static inline void GfxFifoWait(volatile void *);
120 static inline unsigned char RAttr(volatile void *, short);
121 static inline unsigned char RSeq(volatile void *, short);
122 static inline unsigned char RCrt(volatile void *, short);
123 static inline unsigned char RGfx(volatile void *, short);
127 * defines for the used register addresses (mw)
129 * NOTE: there are some registers that have different addresses when
130 * in mono or color mode. We only support color mode, and thus
131 * some addresses won't work in mono-mode!
133 * General and VGA-registers taken from retina driver. Fixed a few
134 * bugs in it. (SR and GR read address is Port + 1, NOT Port)
138 /* General Registers: */
139 #define GREG_MISC_OUTPUT_R 0x03CC
140 #define GREG_MISC_OUTPUT_W 0x03C2
141 #define GREG_FEATURE_CONTROL_R 0x03CA
142 #define GREG_FEATURE_CONTROL_W 0x03DA
143 #define GREG_INPUT_STATUS0_R 0x03C2
144 #define GREG_INPUT_STATUS1_R 0x03DA
146 /* Setup Registers: */
147 #define SREG_OPTION_SELECT 0x0102
148 #define SREG_VIDEO_SUBS_ENABLE 0x03C3 /* Trio64: 0x46E8 */
150 /* Attribute Controller: */
151 #define ACT_ADDRESS 0x03C0
152 #define ACT_ADDRESS_R 0x03C1
153 #define ACT_ADDRESS_W 0x03C0
154 #define ACT_ADDRESS_RESET 0x03DA
155 #define ACT_ID_PALETTE0 0x00
156 #define ACT_ID_PALETTE1 0x01
157 #define ACT_ID_PALETTE2 0x02
158 #define ACT_ID_PALETTE3 0x03
159 #define ACT_ID_PALETTE4 0x04
160 #define ACT_ID_PALETTE5 0x05
161 #define ACT_ID_PALETTE6 0x06
162 #define ACT_ID_PALETTE7 0x07
163 #define ACT_ID_PALETTE8 0x08
164 #define ACT_ID_PALETTE9 0x09
165 #define ACT_ID_PALETTE10 0x0A
166 #define ACT_ID_PALETTE11 0x0B
167 #define ACT_ID_PALETTE12 0x0C
168 #define ACT_ID_PALETTE13 0x0D
169 #define ACT_ID_PALETTE14 0x0E
170 #define ACT_ID_PALETTE15 0x0F
171 #define ACT_ID_ATTR_MODE_CNTL 0x10
172 #define ACT_ID_OVERSCAN_COLOR 0x11
173 #define ACT_ID_COLOR_PLANE_ENA 0x12
174 #define ACT_ID_HOR_PEL_PANNING 0x13
175 #define ACT_ID_COLOR_SELECT 0x14 /* ACT_ID_PIXEL_PADDING */
177 /* Graphics Controller: */
178 #define GCT_ADDRESS 0x03CE
179 #define GCT_ADDRESS_R 0x03CF
180 #define GCT_ADDRESS_W 0x03CF
181 #define GCT_ID_SET_RESET 0x00
182 #define GCT_ID_ENABLE_SET_RESET 0x01
183 #define GCT_ID_COLOR_COMPARE 0x02
184 #define GCT_ID_DATA_ROTATE 0x03
185 #define GCT_ID_READ_MAP_SELECT 0x04
186 #define GCT_ID_GRAPHICS_MODE 0x05
187 #define GCT_ID_MISC 0x06
188 #define GCT_ID_COLOR_XCARE 0x07
189 #define GCT_ID_BITMASK 0x08
191 /* Sequencer: */
192 #define SEQ_ADDRESS 0x03C4
193 #define SEQ_ADDRESS_R 0x03C5
194 #define SEQ_ADDRESS_W 0x03C5
195 #define SEQ_ID_RESET 0x00
196 #define SEQ_ID_CLOCKING_MODE 0x01
197 #define SEQ_ID_MAP_MASK 0x02
198 #define SEQ_ID_CHAR_MAP_SELECT 0x03
199 #define SEQ_ID_MEMORY_MODE 0x04
200 #define SEQ_ID_UNKNOWN1 0x05
201 #define SEQ_ID_UNKNOWN2 0x06
202 #define SEQ_ID_UNKNOWN3 0x07
203 /* S3 extensions */
204 #define SEQ_ID_UNLOCK_EXT 0x08
205 #define SEQ_ID_MMIO_SELECT 0x09 /* Trio64: SEQ_ID_EXT_SEQ_REG9 */
206 #define SEQ_ID_BUS_REQ_CNTL 0x0A
207 #define SEQ_ID_EXT_MISC_SEQ 0x0B
208 #define SEQ_ID_UNKNOWN4 0x0C
209 #define SEQ_ID_EXT_SEQ 0x0D
210 #define SEQ_ID_UNKNOWN5 0x0E
211 #define SEQ_ID_UNKNOWN6 0x0F
212 #define SEQ_ID_MCLK_LO 0x10
213 #define SEQ_ID_MCLK_HI 0x11
214 #define SEQ_ID_DCLK_LO 0x12
215 #define SEQ_ID_DCLK_HI 0x13
216 #define SEQ_ID_CLKSYN_CNTL_1 0x14
217 #define SEQ_ID_CLKSYN_CNTL_2 0x15
218 #define SEQ_ID_CLKSYN_TEST_HI 0x16 /* reserved for S3 testing of the */
219 #define SEQ_ID_CLKSYN_TEST_LO 0x17 /* internal clock synthesizer */
220 #define SEQ_ID_RAMDAC_CNTL 0x18
221 #define SEQ_ID_MORE_MAGIC 0x1A /* not available on the Virge */
222 #define SEQ_ID_SIGNAL_SELECT 0x1C
224 /* CRT Controller: */
225 #define CRT_ADDRESS 0x03D4
226 #define CRT_ADDRESS_R 0x03D5
227 #define CRT_ADDRESS_W 0x03D5
228 #define CRT_ID_HOR_TOTAL 0x00
229 #define CRT_ID_HOR_DISP_ENA_END 0x01
230 #define CRT_ID_START_HOR_BLANK 0x02
231 #define CRT_ID_END_HOR_BLANK 0x03
232 #define CRT_ID_START_HOR_RETR 0x04
233 #define CRT_ID_END_HOR_RETR 0x05
234 #define CRT_ID_VER_TOTAL 0x06
235 #define CRT_ID_OVERFLOW 0x07
236 #define CRT_ID_PRESET_ROW_SCAN 0x08
237 #define CRT_ID_MAX_SCAN_LINE 0x09
238 #define CRT_ID_CURSOR_START 0x0A
239 #define CRT_ID_CURSOR_END 0x0B
240 #define CRT_ID_START_ADDR_HIGH 0x0C
241 #define CRT_ID_START_ADDR_LOW 0x0D
242 #define CRT_ID_CURSOR_LOC_HIGH 0x0E
243 #define CRT_ID_CURSOR_LOC_LOW 0x0F
244 #define CRT_ID_START_VER_RETR 0x10
245 #define CRT_ID_END_VER_RETR 0x11
246 #define CRT_ID_VER_DISP_ENA_END 0x12
247 #define CRT_ID_SCREEN_OFFSET 0x13
248 #define CRT_ID_UNDERLINE_LOC 0x14
249 #define CRT_ID_START_VER_BLANK 0x15
250 #define CRT_ID_END_VER_BLANK 0x16
251 #define CRT_ID_MODE_CONTROL 0x17
252 #define CRT_ID_LINE_COMPARE 0x18
253 #define CRT_ID_GD_LATCH_RBACK 0x22
254 #define CRT_ID_ACT_TOGGLE_RBACK 0x24
255 #define CRT_ID_ACT_INDEX_RBACK 0x26
256 /* S3 extensions: S3 VGA Registers */
257 #define CRT_ID_DEVICE_HIGH 0x2D
258 #define CRT_ID_DEVICE_LOW 0x2E
259 #define CRT_ID_REVISION 0x2F
260 #define CRT_ID_CHIP_ID_REV 0x30
261 #define CRT_ID_MEMORY_CONF 0x31
262 #define CRT_ID_BACKWAD_COMP_1 0x32
263 #define CRT_ID_BACKWAD_COMP_2 0x33
264 #define CRT_ID_BACKWAD_COMP_3 0x34
265 #define CRT_ID_REGISTER_LOCK 0x35
266 #define CRT_ID_CONFIG_1 0x36
267 #define CRT_ID_CONFIG_2 0x37
268 #define CRT_ID_REGISTER_LOCK_1 0x38
269 #define CRT_ID_REGISTER_LOCK_2 0x39
270 #define CRT_ID_MISC_1 0x3A
271 #define CRT_ID_DISPLAY_FIFO 0x3B
272 #define CRT_ID_LACE_RETR_START 0x3C
273 /* S3 extensions: System Control Registers */
274 #define CRT_ID_SYSTEM_CONFIG 0x40
275 #define CRT_ID_BIOS_FLAG 0x41
276 #define CRT_ID_LACE_CONTROL 0x42
277 #define CRT_ID_EXT_MODE 0x43
278 #define CRT_ID_HWGC_MODE 0x45 /* HWGC = Hardware Graphics Cursor */
279 #define CRT_ID_HWGC_ORIGIN_X_HI 0x46
280 #define CRT_ID_HWGC_ORIGIN_X_LO 0x47
281 #define CRT_ID_HWGC_ORIGIN_Y_HI 0x48
282 #define CRT_ID_HWGC_ORIGIN_Y_LO 0x49
283 #define CRT_ID_HWGC_FG_STACK 0x4A
284 #define CRT_ID_HWGC_BG_STACK 0x4B
285 #define CRT_ID_HWGC_START_AD_HI 0x4C
286 #define CRT_ID_HWGC_START_AD_LO 0x4D
287 #define CRT_ID_HWGC_DSTART_X 0x4E
288 #define CRT_ID_HWGC_DSTART_Y 0x4F
289 /* S3 extensions: System Extension Registers */
290 #define CRT_ID_EXT_SYS_CNTL_1 0x50
291 #define CRT_ID_EXT_SYS_CNTL_2 0x51
292 #define CRT_ID_EXT_BIOS_FLAG_1 0x52
293 #define CRT_ID_EXT_MEM_CNTL_1 0x53
294 #define CRT_ID_EXT_MEM_CNTL_2 0x54
295 #define CRT_ID_EXT_DAC_CNTL 0x55
296 #define CRT_ID_EX_SYNC_1 0x56
297 #define CRT_ID_EX_SYNC_2 0x57
298 #define CRT_ID_LAW_CNTL 0x58 /* LAW = Linear Address Window */
299 #define CRT_ID_LAW_POS_HI 0x59
300 #define CRT_ID_LAW_POS_LO 0x5A
301 #define CRT_ID_GOUT_PORT 0x5C
302 #define CRT_ID_EXT_HOR_OVF 0x5D
303 #define CRT_ID_EXT_VER_OVF 0x5E
304 #define CRT_ID_EXT_MEM_CNTL_3 0x60
305 #define CRT_ID_EXT_MEM_CNTL_4 0x61 /* only available on the Virge */
306 #define CRT_ID_EX_SYNC_3 0x63 /* not available on the Virge */
307 #define CRT_ID_EXT_MISC_CNTL 0x65
308 #define CRT_ID_EXT_MISC_CNTL_1 0x66
309 #define CRT_ID_EXT_MISC_CNTL_2 0x67
310 #define CRT_ID_CONFIG_3 0x68
311 #define CRT_ID_EXT_SYS_CNTL_3 0x69
312 #define CRT_ID_EXT_SYS_CNTL_4 0x6A
313 #define CRT_ID_EXT_BIOS_FLAG_3 0x6B
314 #define CRT_ID_EXT_BIOS_FLAG_4 0x6C
315 #define CRT_ID_EXT_BIOS_FLAG_5 0x6D /* only available on the Virge */
316 #define CRT_ID_RAMDAC_SIG_TEST 0x6E /* only available on the Virge */
317 #define CRT_ID_CONFIG_4 0x6F /* only available on the Virge */
319 /* Streams Processor */
320 #define SP_PRIMARY_CONTROL 0x8180
321 #define SP_COLOR_CHROMA_KEY_CONTROL 0x8184
322 #define SP_SECONDARY_CONTROL 0x8190
323 #define SP_CHROMA_KEY_UPPER_BOUND 0x8194
324 #define SP_SECONDARY_CONSTANTS 0x8198
325 #define SP_BLEND_CONTROL 0x81A0
326 #define SP_PRIMARY_ADDRESS_0 0x81C0
327 #define SP_PRIMARY_ADDRESS_1 0x81C4
328 #define SP_PRIMARY_STRIDE 0x81C8
329 #define SP_DOUBLE_BUFFER_LPB_SUPPORT 0x81CC
330 #define SP_SECONDARY_ADDRESS_0 0x81D0
331 #define SP_SECONDARY_ADDRESS_1 0x81D4
332 #define SP_SECONDARY_STRIDE 0x81D8
333 #define SP_OPAQUE_OVERLAY_CONTROL 0x81DC
334 #define SP_K1_VERTICAL_SCALE_FACTOR 0x81E0
335 #define SP_K2_VERTICAL_SCALE_FACTOR 0x81E4
336 #define SP_DDA_VERTICAL_ACCUMULATOR 0x81E8
337 #define SP_FIFO_CONTROL 0x81EC
338 #define SP_PRIMARY_WINDOW_TOP_LEFT 0x81F0
339 #define SP_PRIMARY_WINDOW_SIZE 0x81F4
340 #define SP_SECONDARY_WINDOW_TOP_LEFT 0x81F8
341 #define SP_SECONDARY_WINDOW_SIZE 0x81FC
343 /* Memory Port Controller */
344 #define MPC_FIFO_CONTROL 0x8200
345 #define MPC_MIU_CONTROL 0x8204
346 #define MPC_STREAMS_TIMEOUT 0x8208
347 #define MPC_MISC_TIMEOUT 0x820C
348 #define MPC_DMA_READ_BASE_ADDRESS 0x8220
349 #define MPC_DMA_READ_STRIDE_WIDTH 0x8224
351 /* Miscellaneous Registers */
352 #define MR_SUBSYSTEM_STATUS_CNTL 0x8504
353 #define MR_ADVANCED_FUNCTION_CONTROL 0x850C
355 /* S3d Engine */
356 #define S3D_BIT_BLT_RECT_FILL 0xA400
357 #define S3D_LINE_2D 0xA800
358 #define S3D_POLYGON_2D 0xAC00
359 #define S3D_LINE_3D 0xB000
360 #define S3D_TRIANGLE_3D 0xB400
362 #define BLT_ADDRESS 0xA4D4
363 #define BLT_SOURCE_ADDRESS 0xA4D4
364 #define BLT_DEST_ADDRESS 0xA4D8
365 #define BLT_CLIP_LEFT_RIGHT 0xA4DC
366 #define BLT_CLIP_LEFT BLT_CLIP_LEFT_RIGHT
367 #define BLT_CLIP_RIGHT 0xA4DE
368 #define BLT_CLIP_TOP_BOTTOM 0xA4E0
369 #define BLT_CLIP_BOTTOM BLT_CLIP_TOP_BOTTOM
370 #define BLT_CLIP_TOP 0xA4E2
371 #define BLT_DEST_SOURCE_PITCH 0xA4E4
372 #define BLT_SOURCE_PITCH BLT_DEST_SOURCE_PITCH
373 #define BLT_DEST_PITCH 0xA4E6
374 #define BLT_MONO_PATTERN 0xA4E8
375 #define BLT_MONO_PATTERN_0 BLT_MONO_PATTERN
376 #define BLT_MONO_PATTERN_1 0xA4EC
377 #define BLT_PATTERN_BG_COLOR 0xA4F0
378 #define BLT_PATTERN_BG_COLOR_TRUE_COLOR BLT_PATTERN_BG_COLOR
379 #define BLT_PATTERN_BG_COLOR_ALPHA BLT_PATTERN_BG_COLOR
380 #define BLT_PATTERN_BG_COLOR_RED 0xA4F1
381 #define BLT_PATTERN_BG_COLOR_HI_COLOR 0xA4F2
382 #define BLT_PATTERN_BG_COLOR_GREEN BLT_PATTERN_BG_COLOR_HI_COLOR
383 #define BLT_PATTERN_BG_COLOR_INDEX 0xA4F3
384 #define BLT_PATTERN_BG_COLOR_BLUE BLT_PATTERN_BG_COLOR_INDEX
385 #define BLT_PATTERN_FG_COLOR 0xA4F4
386 #define BLT_PATTERN_FG_COLOR_TRUE_COLOR BLT_PATTERN_FG_COLOR
387 #define BLT_PATTERN_FG_COLOR_ALPHA BLT_PATTERN_FG_COLOR
388 #define BLT_PATTERN_FG_COLOR_RED 0xA4F5
389 #define BLT_PATTERN_FG_COLOR_HI_COLOR 0xA4F6
390 #define BLT_PATTERN_FG_COLOR_GREEN BLT_PATTERN_FG_COLOR_HI_COLOR
391 #define BLT_PATTERN_FG_COLOR_INDEX 0xA4F7
392 #define BLT_PATTERN_FG_COLOR_BLUE BLT_PATTERN_FG_COLOR_INDEX
393 #define BLT_SOURCE_BG_COLOR 0xA4F8
394 #define BLT_SOURCE_BG_COLOR_TRUE_COLOR BLT_SOURCE_BG_COLOR
395 #define BLT_SOURCE_BG_COLOR_ALPHA BLT_SOURCE_BG_COLOR
396 #define BLT_SOURCE_BG_COLOR_RED 0xA4F9
397 #define BLT_SOURCE_BG_COLOR_HI_COLOR 0xA4FA
398 #define BLT_SOURCE_BG_COLOR_GREEN BLT_SOURCE_BG_COLOR_HI_COLOR
399 #define BLT_SOURCE_BG_COLOR_INDEX 0xA4FB
400 #define BLT_SOURCE_BG_COLOR_BLUE BLT_SOURCE_BG_COLOR_INDEX
401 #define BLT_SOURCE_FG_COLOR 0xA4FC
402 #define BLT_SOURCE_FG_COLOR_TRUE_COLOR BLT_SOURCE_FG_COLOR
403 #define BLT_SOURCE_FG_COLOR_ALPHA BLT_SOURCE_FG_COLOR
404 #define BLT_SOURCE_FG_COLOR_RED 0xA4FD
405 #define BLT_SOURCE_FG_COLOR_HI_COLOR 0xA4FE
406 #define BLT_SOURCE_FG_COLOR_GREEN BLT_SOURCE_FG_COLOR_HI_COLOR
407 #define BLT_SOURCE_FG_COLOR_INDEX 0xA4FF
408 #define BLT_SOURCE_FG_COLOR_BLUE BLT_SOURCE_FG_COLOR_INDEX
409 #define BLT_COMMAND_SET 0xA500
410 #define BLT_WIDTH_HEIGHT 0xA504
411 #define BLT_HEIGHT BLT_WIDTH_HEIGHT
412 #define BLT_WIDTH 0xA506
413 #define BLT_SOURCE_XY 0xA508
414 #define BLT_SOURCE_Y BLT_SOURCE_XY
415 #define BLT_SOURCE_X 0xA50A
416 #define BLT_DESTINATION_XY 0xA50C
417 #define BLT_DESTINATION_Y BLT_DESTINATION_XY
418 #define BLT_DESTINATION_X 0xA50E
420 #define L2D_ADDRESS 0xA8D4
421 #define L2D_SOURCE_ADDRESS 0xA8D4
422 #define L2D_DEST_ADDRESS 0xA8D8
423 #define L2D_CLIP_LEFT_RIGHT 0xA8DC
424 #define L2D_CLIP_LEFT L2D_CLIP_LEFT_RIGHT
425 #define L2D_CLIP_RIGHT 0xA8DE
426 #define L2D_CLIP_TOP_BOTTOM 0xA8E0
427 #define L2D_CLIP_BOTTOM L2D_CLIP_TOP_BOTTOM
428 #define L2D_CLIP_TOP 0xA8E2
429 #define L2D_DEST_SOURCE_PITCH 0xA8E4
430 #define L2D_SOURCE_PITCH L2D_DEST_SOURCE_PITCH
431 #define L2D_DEST_PITCH 0xA8E6
432 #define L2D_PAD_0 0xA8E8
433 #define L2D_PATTERN_FG_COLOR_TRUE_COLOR 0xA8F4
434 #define L2D_PATTERN_FG_COLOR_ALPHA L2D_PATTERN_FG_COLOR_TRUECOLOR
435 #define L2D_PATTERN_FG_COLOR_RED 0xA8F5
436 #define L2D_PATTERN_FG_COLOR_HI_COLOR 0xA8F6
437 #define L2D_PATTERN_FG_COLOR_GREEN L2D_PATTERN_FG_COLOR_HICOLOR
438 #define L2D_PATTERN_FG_COLOR_INDEX 0xA8F7
439 #define L2D_PATTERN_FG_COLOR_BLUE L2D_PATTERN_FG_COLOR_INDEX
440 #define L2D_PAD_1 0xA8F8
441 #define L2D_COMMAND_SET 0xA900
442 #define L2D_PAD_2 0xA904
443 #define L2D_END_0_END_1 0xA96C
444 #define L2D_END_1 L2D_END_0_END_1
445 #define L2D_END_0 0xA96E
446 #define L2D_DX 0xA970
447 #define L2D_X_START 0xA974
448 #define L2D_Y_START 0xA978
449 #define L2D_Y_COUNT 0xA97C
451 #define P2D_ADDRESS 0xACD4
452 #define P2D_SOURCE_ADDRESS 0xACD4
453 #define P2D_DEST_ADDRESS 0xACD8
454 #define P2D_CLIP_LEFT_RIGHT 0xACDC
455 #define P2D_CLIP_LEFT P2D_CLIP_LEFT_RIGHT
456 #define P2D_CLIP_RIGHT 0xACDE
457 #define P2D_CLIP_TOP_BOTTOM 0xACE0
458 #define P2D_CLIP_BOTTOM P2D_CLIP_TOP_BOTTOM
459 #define P2D_CLIP_TOP 0xACE2
460 #define P2D_DEST_SOURCE_PITCH 0xACE4
461 #define P2D_SOURCE_PITCH P2D_DEST_SOURCE_PITCH
462 #define P2D_DEST_PITCH 0xACE6
463 #define P2D_MONO_PATTERN 0xACE8
464 #define P2D_PATTERN_BG_COLOR_TRUE_COLOR 0xACF0
465 #define P2D_PATTERN_BG_COLOR_ALPHA P2D_PATTERN_BG_COLOR_TRUE_COLOR
466 #define P2D_PATTERN_BG_COLOR_RED 0xACF1
467 #define P2D_PATTERN_BG_COLOR_HI_COLOR 0xACF2
468 #define P2D_PATTERN_BG_COLOR_GREEN P2D_PATTERN_BG_COLOR_HI_COLOR
469 #define P2D_PATTERN_BG_COLOR_INDEX 0xACF3
470 #define P2D_PATTERN_BG_COLOR_BLUE P2D_PATTERN_BG_COLOR_INDEX
471 #define P2D_PATTERN_FG_COLOR_TRUE_COLOR 0xACF4
472 #define P2D_PATTERN_FG_COLOR_ALPHA P2D_PATTERN_FG_COLOR_TRUE_COLOR
473 #define P2D_PATTERN_FG_COLOR_RED 0xACF5
474 #define P2D_PATTERN_FG_COLOR_HI_COLOR 0xACF6
475 #define P2D_PATTERN_FG_COLOR_GREEN P2D_PATTERN_FG_COLOR_HI_COLOR
476 #define P2D_PATTERN_FG_COLOR_INDEX 0xACF7
477 #define P2D_PATTERN_FG_COLOR_BLUE P2D_PATTERN_FG_COLOR_INDEX
478 #define P2D_PAD_1 0xACF8
479 #define P2D_COMMAND_SET 0xAD00
480 #define P2D_PAD_2 0xAD04
481 #define P2D_RIGHT_DX 0xAD68
482 #define P2D_RIGHT_X_START 0xAD6C
483 #define P2D_LEFT_DX 0xAD70
484 #define P2D_LEFT_X_START 0xAD74
485 #define P2D_Y_START 0xAD78
486 #define P2D_Y_COUNT 0xAD7C
488 #define CMD_NOP (7 << 27) /* %1111 << 27 */
489 #define CMD_LINE (3 << 27) /* %0011 << 27 */
490 #define CMD_RECT (4 << 27) /* %0010 << 27 */
491 #define CMD_POLYGON (5 << 27) /* %0101 << 27 */
492 #define CMD_BITBLT (0 << 27) /* %0000 << 27 */
494 #define CMD_SKIP_TRANSFER_BYTES_1 (1 << 12) /* %01 << 12 */
495 #define CMD_SKIP_TRANSFER_BYTES_2 (2 << 12) /* %10 << 12 */
496 #define CMD_SKIP_TRANSFER_BYTES_3 (3 << 12) /* %11 << 12 */
498 #define CMD_TRANSFER_ALIGNMENT_BYTE (0 << 10) /* %00 << 10 */
499 #define CMD_TRANSFER_ALIGNMENT_WORD (1 << 10) /* %01 << 10 */
500 #define CMD_TRANSFER_ALIGNMENT_DOUBLEWORD (2 << 10) /* %10 << 10 */
502 #define CMD_CHUNKY (0 << 2) /* %00 << 2 */
503 #define CMD_HI_COLOR (1 << 2) /* %01 << 2 */
504 #define CMD_TRUE_COLOR (2 << 2) /* %10 << 2 */
506 #define ROP_FALSE 0x00
507 #define ROP_NOR 0x10
508 #define ROP_ONLYDST 0x20
509 #define ROP_NOTSRC 0x30
510 #define ROP_ONLYSRC 0x40
511 #define ROP_NOTDST 0x50
512 #define ROP_EOR 0x60
513 #define ROP_NAND 0x70
514 #define ROP_AND 0x80
515 #define ROP_NEOR 0x90
516 #define ROP_DST 0xA0
517 #define ROP_NOTONLYSRC 0xB0
518 #define ROP_SRC 0xC0
519 #define ROP_NOTONLYDST 0xD0
520 #define ROP_OR 0xE0
521 #define ROP_TRUE 0xF0
523 /* Pass-through */
524 #if 0 /* XXX */
525 #define PASS_ADDRESS 0x
526 #define PASS_ADDRESS_W 0x
527 #endif
529 /* Video DAC */
530 #define VDAC_ADDRESS 0x03C8
531 #define VDAC_ADDRESS_W 0x03C8
532 #define VDAC_ADDRESS_R 0x03C7
533 #define VDAC_STATE 0x03C7
534 #define VDAC_DATA 0x03C9
535 #define VDAC_MASK 0x03C6
538 #define WGfx(ba, idx, val) \
539 do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
541 #define WSeq(ba, idx, val) \
542 do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
544 #define WCrt(ba, idx, val) \
545 do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
547 #define WAttr(ba, idx, val) \
548 do { \
549 unsigned char tmp;\
550 tmp = vgar(ba, ACT_ADDRESS_RESET);\
551 vgaw(ba, ACT_ADDRESS_W, idx);\
552 vgaw(ba, ACT_ADDRESS_W, val);\
553 } while (0)
556 #define SetTextPlane(ba, m) \
557 do { \
558 WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 );\
559 WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3)));\
560 } while (0)
563 /* Gfx engine busy wait */
565 static inline void
566 GfxBusyWait (ba)
567 volatile void *ba;
569 int test;
571 do {
572 test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
573 __asm volatile ("nop");
574 } while (!(test & (1 << 13)));
578 static inline void
579 GfxFifoWait(ba)
580 volatile void *ba;
582 #if 0 /* XXX */
583 int test;
585 do {
586 test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
587 } while (test & 0x0f);
588 #endif
592 /* Special wakeup/passthrough registers on graphics boards
594 * The methods have diverged a bit for each board, so
595 * WPass(P) has been converted into a set of specific
596 * inline functions.
599 static inline unsigned char
600 RAttr(ba, idx)
601 volatile void *ba;
602 short idx;
605 vgaw(ba, ACT_ADDRESS_W, idx);
606 delay(0);
607 return vgar(ba, ACT_ADDRESS_R);
610 static inline unsigned char
611 RSeq(ba, idx)
612 volatile void *ba;
613 short idx;
615 vgaw(ba, SEQ_ADDRESS, idx);
616 return vgar(ba, SEQ_ADDRESS_R);
619 static inline unsigned char
620 RCrt(ba, idx)
621 volatile void *ba;
622 short idx;
624 vgaw(ba, CRT_ADDRESS, idx);
625 return vgar(ba, CRT_ADDRESS_R);
628 static inline unsigned char
629 RGfx(ba, idx)
630 volatile void *ba;
631 short idx;
633 vgaw(ba, GCT_ADDRESS, idx);
634 return vgar(ba, GCT_ADDRESS_R);
637 #endif /* _GRF_CV3DREG_H */