Expand PMF_FN_* macros.
[netbsd-mini2440.git] / sys / arch / sgimips / dev / crmfbreg.h
blob3bc2912944e6281d80cec9a06ca432daa0895ae9
1 /* $NetBSD: crmfbreg.h,v 1.9 2008/11/06 22:16:03 macallan Exp $ */
3 /*-
4 * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca>
5 * 2008 Michael Lorenz <macallan@netbsd.org>
6 * All rights reserved.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
17 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27 * POSSIBILITY OF SUCH DAMAGE.
31 * SGI-CRM (O2) Framebuffer driver, register definitions
34 #ifndef CRMFBREG_H
35 #define CRMFBREG_H
37 #define CRMFB_DOTCLOCK 0x00000004
38 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20
39 #define CRMFB_VT_XY 0x00010000
40 #define CRMFB_VT_XY_FREEZE_SHIFT 31
41 #define CRMFB_VT_FLAGS 0x00010018
42 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5
43 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5
44 #define CRMFB_VT_INTR01 0x00010020
45 #define CRMFB_VT_INTR01_EN 0xffffffff
46 #define CRMFB_VT_INTR23 0x00010024
47 #define CRMFB_VT_INTR23_EN 0xffffffff
48 #define CRMFB_VT_VPIX_EN 0x00010038
49 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0
50 #define CRMFB_VT_HCMAP 0x0001003c
51 #define CRMFB_VT_HCMAP_ON_SHIFT 12
52 #define CRMFB_VT_VCMAP 0x00010040
53 #define CRMFB_VT_VCMAP_ON_SHIFT 12
54 #define CRMFB_OVR_WIDTH_TILE 0x00020000
55 #define CRMFB_OVR_CONTROL 0x00020008
56 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0
57 #define CRMFB_FRM_TILESIZE 0x00030000
58 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0
59 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5
60 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13
61 #define CRMFB_FRM_TILESIZE_DEPTH_8 0
62 #define CRMFB_FRM_TILESIZE_DEPTH_16 1
63 #define CRMFB_FRM_TILESIZE_DEPTH_32 2
64 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15
65 #define CRMFB_FRM_PIXSIZE 0x00030004
66 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16
67 #define CRMFB_FRM_CONTROL 0x0003000c
68 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0
69 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1
70 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9
71 #define CRMFB_DID_CONTROL 0x00040004
72 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0
73 #define CRMFB_MODE 0x00048000
74 #define CRMFB_MODE_TYP_SHIFT 2
75 #define CRMFB_MODE_TYP_I8 0
76 #define CRMFB_MODE_TYP_ARGB5 4
77 #define CRMFB_MODE_TYP_RGB8 5
78 #define CRMFB_MODE_BUF_SHIFT 0
79 #define CRMFB_MODE_BUF_BOTH 3
80 #define CRMFB_CMAP 0x00050000
81 #define CRMFB_CMAP_FIFO 0x00058000
82 #define CRMFB_GMAP 0x00060000
83 #define CRMFB_CURSOR_POS 0x00070000
85 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
86 * a hotspot register
88 #define CRMFB_CURSOR_CONTROL 0x00070004
89 #define CRMFB_CURSOR_ON 0x00000001
90 #define CRMFB_CURSOR_CMAP0 0x00070008
91 #define CRMFB_CURSOR_CMAP1 0x0007000c
92 #define CRMFB_CURSOR_CMAP2 0x00070010
93 #define CRMFB_CURSOR_BITMAP 0x00078000
94 /* two bit deep cursor image, zero is transparent */
96 /* rendering engine registers */
97 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */
98 #define CRIME_RE_TLB_A 0x1000
99 #define CRIME_RE_TLB_B 0x1200
100 #define CRIME_RE_TLB_C 0x1400
101 #define CRIME_RE_TEX 0x1600
102 #define CRIME_RE_CLIP_IDS 0x16e0
103 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */
104 #define CRIME_RE_LINEAR_A 0x1700
105 #define CRIME_RE_LINEAR_B 0x1780
107 /* memory transfer engine from 0x3000*/
108 #define CRIME_MTE_MODE 0x3000
109 #define CRIME_MTE_BYTEMASK 0x3008
110 #define CRIME_MTE_STIPPLEMASK 0x3010
111 #define CRIME_MTE_BG 0x3018
112 #define CRIME_MTE_SRC0 0x3020 /* start */
113 #define CRIME_MTE_SRC1 0x3028 /* end */
114 #define CRIME_MTE_DST0 0x3030 /* start */
115 #define CRIME_MTE_DST1 0x3038 /* end */
116 #define CRIME_MTE_SRC_Y_STEP 0x3040
117 #define CRIME_MTE_DST_Y_STEP 0x3048
118 #define CRIME_MTE_NULL 0x3070
119 #define CRIME_MTE_FLUSH 0x3078
121 /* CRIME_MTE_MODE */
122 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */
123 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */
124 #define MTE_MODE_DST_BUF_MASK 0x0000001c
125 #define MTE_TLB_A 0
126 #define MTE_TLB_B 1
127 #define MTE_TLB_C 2
128 #define MTE_TLB_TEX 3
129 #define MTE_TLB_LIN_A 4
130 #define MTE_TLB_LIN_B 5
131 #define MTE_TLB_CLIP 6
132 #define MTE_DST_TLB_SHIFT 2
133 #define MTE_MODE_SRC_BUF_MASK 0x000000e0
134 #define MTE_SRC_TLB_SHIFT 5
135 #define MTE_MODE_DEPTH_MASK 0x00000300
136 #define MTE_DEPTH_8 0
137 #define MTE_DEPTH_16 1
138 #define MTE_DEPTH_32 2
139 #define MTE_DEPTH_SHIFT 8
140 #define MTE_MODE_STIPPLE 0x00000400
141 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */
143 /* drawing engine from 0x2000 */
144 #define CRIME_DE_MODE_SRC 0x2000
145 #define CRIME_DE_MODE_DST 0x2008
146 #define CRIME_DE_CLIPMODE 0x2010
147 #define CRIME_DE_DRAWMODE 0x2018
148 #define CRIME_DE_SCRMASK0 0x2020
149 #define CRIME_DE_SCRMASK1 0x2028
150 #define CRIME_DE_SCRMASK2 0x2030
151 #define CRIME_DE_SCRMASK3 0x2038
152 #define CRIME_DE_SCRMASK4 0x2040
153 #define CRIME_DE_SCISSOR 0x2048
154 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */
155 #define CRIME_DE_WINOFFSET_DST 0x2058
156 #define CRIME_DE_PRIMITIVE 0x2060
157 #define CRIME_DE_X_VERTEX_0 0x2070
158 #define CRIME_DE_X_VERTEX_1 0x2074
159 #define CRIME_DE_X_VERTEX_2 0x2078
160 #define CRIME_DE_GL_VERTEX_0_X 0x2080
161 #define CRIME_DE_GL_VERTEX_0_Y 0x2084
162 #define CRIME_DE_GL_VERTEX_1_X 0x2088
163 #define CRIME_DE_GL_VERTEX_1_Y 0x208c
164 #define CRIME_DE_GL_VERTEX_2_X 0x2090
165 #define CRIME_DE_GL_VERTEX_2_Y 0x2094
166 #define CRIME_DE_XFER_ADDR_SRC 0x20a0
167 #define CRIME_DE_XFER_STRD_SRC 0x20a4
168 #define CRIME_DE_XFER_STEP_X 0x20a8
169 #define CRIME_DE_XFER_STEP_Y 0x20ac
170 #define CRIME_DE_XFER_ADDR_DST 0x20b0
171 #define CRIME_DE_XFER_STRD_DST 0x20b4
172 #define CRIME_DE_STIPPLE_MODE 0x20c0
173 #define CRIME_DE_STIPPLE_PAT 0x20c4
174 #define CRIME_DE_FG 0x20d0
175 #define CRIME_DE_BG 0x20d8
176 #define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */
177 #define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */
178 #define CRIME_DE_ROP 0x21b0
179 #define CRIME_DE_PLANEMASK 0x21b8
181 #define CRIME_DE_NULL 0x21f0
182 #define CRIME_DE_FLUSH 0x21f8
184 #define CRIME_DE_START 0x0800 /* OR this to a register address in
185 * order to start a command */
187 /* CRIME_DE_MODE_* */
188 #define DE_MODE_TLB_A 0x00000000
189 #define DE_MODE_TLB_B 0x00000400
190 #define DE_MODE_TLB_C 0x00000800
191 #define DE_MODE_LIN_A 0x00001000
192 #define DE_MODE_LIN_B 0x00001400
193 #define DE_MODE_BUFDEPTH_8 0x00000000
194 #define DE_MODE_BUFDEPTH_16 0x00000100
195 #define DE_MODE_BUFDEPTH_32 0x00000200
196 #define DE_MODE_TYPE_CI 0x00000000
197 #define DE_MODE_TYPE_RGB 0x00000010
198 #define DE_MODE_TYPE_RGBA 0x00000020
199 #define DE_MODE_TYPE_ABGR 0x00000030
200 #define DE_MODE_TYPE_YCRCB 0x000000f0
201 #define DE_MODE_PIXDEPTH_8 0x00000000
202 #define DE_MODE_PIXDEPTH_16 0x00000004
203 #define DE_MODE_PIXDEPTH_32 0x00000008
204 #define DE_MODE_DOUBLE_PIX 0x00000002
205 #define DE_MODE_DOUBLE_SELECT 0x00000001
207 /* clip mode */
208 #define DE_CLIPMODE_ENABLE 0x00000800
209 /* enable testing against mask register n */
210 #define DE_CLIPMODE_MASK0_EN 0x00000200
211 #define DE_CLIPMODE_MASK1_EN 0x00000100
212 #define DE_CLIPMODE_MASK2_EN 0x00000080
213 #define DE_CLIPMODE_MASK3_EN 0x00000040
214 #define DE_CLIPMODE_MASK4_EN 0x00000020
215 /* let pixels pass if inside mask n, otherwise outside */
216 #define DE_CLIPMODE_MASK0_IN 0x00000010
217 #define DE_CLIPMODE_MASK1_IN 0x00000008
218 #define DE_CLIPMODE_MASK2_IN 0x00000004
219 #define DE_CLIPMODE_MASK3_IN 0x00000002
220 #define DE_CLIPMODE_MASK4_IN 0x00000001
222 /* draw mode */
223 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */
224 #define DE_DRAWMODE_X11 0x00000000
225 #define DE_DRAWMODE_GL 0x00400000
226 #define DE_DRAWMODE_XFER_EN 0x00200000
227 #define DE_DRAWMODE_SCISSOR_EN 0x00100000
228 #define DE_DRAWMODE_LINE_STIP 0x00080000
229 #define DE_DRAWMODE_POLY_STIP 0x00040000
230 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000
231 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */
232 #define DE_DRAWMODE_TEXTURE 0x00008000
233 #define DE_DRAWMODE_FOG 0x00004000
234 #define DE_DRAWMODE_COVERAGE 0x00002000
235 #define DE_DRAWMODE_LINE_AA 0x00001000
236 #define DE_DRAWMODE_ALPHA_TEST 0x00000800
237 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400
238 #define DE_DRAWMODE_ROP 0x00000200
239 #define DE_DRAWMODE_DITHER 0x00000100
240 #define DE_DRAWMODE_PLANEMASK 0x00000080
241 #define DE_DRAWMODE_BYTEMASK 0x00000078
242 #define DE_DRAWMODE_DEPTH_TEST 0x00000004
243 #define DE_DRAWMODE_DEPTH_MASK 0x00000002
244 #define DE_DRAWMODE_STENCIL 0x00000001
246 /* primitive */
247 #define DE_PRIM_POINT 0x00000000
248 #define DE_PRIM_LINE 0x01000000
249 #define DE_PRIM_TRIANGLE 0x02000000
250 #define DE_PRIM_RECTANGLE 0x03000000
251 #define DE_PRIM_LINE_SKIP_END 0x00040000
252 #define DE_PRIM_LR 0x00000000 /* left to right */
253 #define DE_PRIM_RL 0x00010000 /* right to left */
254 #define DE_PRIM_BT 0x00000000 /* bottom to top */
255 #define DE_PRIM_TB 0x00020000 /* top to bottom */
256 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */
258 /* alpha function register */
259 #define DE_ALPHA_ADD 0x00000000
260 #define DE_ALPHA_MIN 0x00000100
261 #define DE_ALPHA_MAX 0x00000200
262 #define DE_ALPHA_SUB 0x00000300
263 #define DE_ALPHA_REV_SUB 0x00000400
265 #define DE_ALPHA_OP_ZERO 0
266 #define DE_ALPHA_OP_ONE 1
267 #define DE_ALPHA_OP_DST_COLOR 2
268 #define DE_ALPHA_OP_1_MINUS_DST_COLOR 3
269 #define DE_ALPHA_OP_SRC_ALPHA 4
270 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5
271 #define DE_ALPHA_OP_DST_ALPHA 6
272 #define DE_ALPHA_OP_1_MINUS_DST_APLHA 7
273 #define DE_ALPHA_OP_CONSTANT_COLOR 8
274 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9
275 #define DE_ALPHA_OP_CONSTANT_ALPHA 10
276 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11
277 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12
279 #define DE_ALPHA_OP_SRC_SHIFT 4
280 #define DE_ALPHA_OP_DST_SHIFT 0
282 /* status register */
283 #define CRIME_DE_STATUS 0x4000
284 #define CRIME_DE_IDLE 0x10000000
285 #define CRIME_DE_SETUP_IDLE 0x08000000
286 #define CRIME_DE_PIXPIPE_IDLE 0x04000000
287 #define CRIME_DE_MTE_IDLE 0x02000000
288 #define CRIME_DE_LEVEL_MASK 0x01fc0000
289 #define CRIME_DE_RD_PTR_MASK 0x0003f000
290 #define CRIME_DE_WR_PTR_MASK 0x00000fc0
291 #define CRIME_DE_BUF_START 0x0000003f
293 #define CRIME_DE_LEVEL_SHIFT 18
294 #define CRIME_DE_LEVEL_MAX 0x7f
295 #define CRIME_PIPE_LEVEL(x) ((x & CRIME_DE_LEVEL_MASK) >> \
296 CRIME_DE_LEVEL_SHIFT)
298 #endif /* CRMFBREG_H */