1 template <class T> struct PCVector2
3 template <class T2> PCVector2(const PCVector2<T> &cv) ;
5 PCVector2<T> operator- (const PCVector2<T> &ov) const
7 return PCVector2<T>(ov.xFIELD, ov.yFIELD); // { dg-error "" }
13 void findIntersection( PCVector2<double>& p0, PCVector2<double>& p1);
16 void findIntersection( PCVector2<double>& p0, PCVector2<double>& p1)
18 PCVector2<double> e = p1 - p0; // { dg-error "" }