1 /* { dg-do compile } */
2 /* { dg-options "-O1 -funsafe-math-optimizations -fdump-tree-recip" } */
4 float e(float *x
, float *y
, float *z
)
6 float m
= __builtin_sqrt (*x
* *x
+ *y
* *y
+ *z
* *z
);
12 /* Look for only one division. */
13 /* { dg-final { scan-tree-dump-times "= .* /" 1 "recip" } } */
14 /* { dg-final { cleanup-tree-dump "recip" } } */