1 /* $NetBSD: fpu_emu.h,v 1.1.24.3 2004/09/21 13:20:34 skrll Exp $ */
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
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13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
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40 * @(#)fpu_emu.h 8.1 (Berkeley) 6/11/93
44 * Floating point emulator (tailored for SPARC, but structurally
45 * machine-independent).
47 * Floating point numbers are carried around internally in an `expanded'
48 * or `unpacked' form consisting of:
51 * - mantissa (`1.' + 112-bit fraction + guard + round)
53 * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
54 * always nonzero. Additional low-order `guard' and `round' bits are
55 * scrunched in, making the entire mantissa 115 bits long. This is divided
56 * into four 32-bit words, with `spare' bits left over in the upper part
57 * of the top word (the high bits of fp_mant[0]). An internal `exploded'
58 * number is thus kept within the half-open interval [1.0,2.0) (but see
59 * the `number classes' below). This holds even for denormalized numbers:
60 * when we explode an external denorm, we normalize it, introducing low-order
61 * zero bits, so that the rest of the code always sees normalized values.
63 * Note that a number of our algorithms use the `spare' bits at the top.
64 * The most demanding algorithm---the one for sqrt---depends on two such
65 * bits, so that it can represent values up to (but not including) 8.0,
66 * and then it needs a carry on top of that, so that we need three `spares'.
68 * The sticky-word is 32 bits so that we can use `OR' operators to goosh
69 * whole words from the mantissa into it.
71 * All operations are done in this internal extended precision. According
72 * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
73 * it is OK to do a+b in extended precision and then round the result to
74 * single precision---provided single, double, and extended precisions are
75 * `far enough apart' (they always are), but we will try to avoid any such
76 * extra work where possible.
79 int fp_class
; /* see below */
80 int fp_sign
; /* 0 => positive, 1 => negative */
81 int fp_exp
; /* exponent (unbiased) */
82 int fp_sticky
; /* nonzero bits lost at right end */
83 u_int fp_mant
[4]; /* 115-bit mantissa */
86 #define FP_NMANT 115 /* total bits in mantissa (incl g,r) */
87 #define FP_NG 2 /* number of low-order guard bits */
88 #define FP_LG ((FP_NMANT - 1) & 31) /* log2(1.0) for fp_mant[0] */
89 #define FP_LG2 ((FP_NMANT - 1) & 63) /* log2(1.0) for fp_mant[0] and fp_mant[1] */
90 #define FP_QUIETBIT (1 << (FP_LG - 1)) /* Quiet bit in NaNs (0.5) */
91 #define FP_1 (1 << FP_LG) /* 1.0 in fp_mant[0] */
92 #define FP_2 (1 << (FP_LG + 1)) /* 2.0 in fp_mant[0] */
95 * Number classes. Since zero, Inf, and NaN cannot be represented using
96 * the above layout, we distinguish these from other numbers via a class.
97 * In addition, to make computation easier and to follow Appendix N of
98 * the SPARC Version 8 standard, we give each kind of NaN a separate class.
100 #define FPC_SNAN -2 /* signalling NaN (sign irrelevant) */
101 #define FPC_QNAN -1 /* quiet NaN (sign irrelevant) */
102 #define FPC_ZERO 0 /* zero (sign matters) */
103 #define FPC_NUM 1 /* number (sign matters) */
104 #define FPC_INF 2 /* infinity (sign matters) */
106 #define ISSNAN(fp) ((fp)->fp_class == FPC_SNAN)
107 #define ISQNAN(fp) ((fp)->fp_class == FPC_QNAN)
108 #define ISNAN(fp) ((fp)->fp_class < 0)
109 #define ISZERO(fp) ((fp)->fp_class == 0)
110 #define ISINF(fp) ((fp)->fp_class == FPC_INF)
113 * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
114 * to the `more significant' operand for our purposes. Appendix N says that
115 * the result of a computation involving two numbers are:
117 * If both are SNaN: operand 2, converted to Quiet
118 * If only one is SNaN: the SNaN operand, converted to Quiet
119 * If both are QNaN: operand 2
120 * If only one is QNaN: the QNaN operand
122 * In addition, in operations with an Inf operand, the result is usually
123 * Inf. The class numbers are carefully arranged so that if
124 * (unsigned)class(op1) > (unsigned)class(op2)
125 * then op1 is the one we want; otherwise op2 is the one we want.
127 #define ORDER(x, y) { \
128 if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
131 #define SWAP(x, y) { \
133 swap = (x), (x) = (y), (y) = swap; \
140 struct fpreg
*fe_fpstate
; /* registers, etc */
141 int fe_fpscr
; /* fpscr copy (modified during op) */
142 int fe_cx
; /* keep track of exceptions */
143 struct fpn fe_f1
; /* operand 1 */
144 struct fpn fe_f2
; /* operand 2, if required */
145 struct fpn fe_f3
; /* available storage for result */
149 * Arithmetic functions.
150 * Each of these may modify its inputs (f1,f2) and/or the temporary.
151 * Each returns a pointer to the result and/or sets exceptions.
153 struct fpn
*fpu_add(struct fpemu
*);
154 #define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
155 struct fpn
*fpu_mul(struct fpemu
*);
156 struct fpn
*fpu_div(struct fpemu
*);
157 struct fpn
*fpu_sqrt(struct fpemu
*);
163 /* Perform a compare instruction (with or without unordered exception). */
164 void fpu_compare(struct fpemu
*, int);
166 /* Build a new Quiet NaN (sign=0, frac=all 1's). */
167 struct fpn
*fpu_newnan(struct fpemu
*);
170 * Shift a number right some number of bits, taking care of round/sticky.
171 * Note that the result is probably not a well-formed number (it will lack
172 * the normal 1-bit mant[0]&FP_1).
174 int fpu_shr(struct fpn
*, int);
176 void fpu_explode(struct fpemu
*, struct fpn
*, int, int);
177 void fpu_implode(struct fpemu
*, struct fpn
*, int, u_int
*);
184 extern int fpe_debug
;
185 void fpu_dumpfpn(struct fpn
*);
186 #define DPRINTF(x, y) if (fpe_debug & (x)) printf y
187 #define DUMPFPN(x, f) if (fpe_debug & (x)) fpu_dumpfpn((f))
189 #define DPRINTF(x, y)
190 #define DUMPFPN(x, f)