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[netbsd-mini2440.git] / sys / arch / powerpc / fpu / fpu_emu.h
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1 /* $NetBSD: fpu_emu.h,v 1.1.24.3 2004/09/21 13:20:34 skrll Exp $ */
3 /*
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
11 * All advertising materials mentioning features or use of this software
12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution.
24 * 3. Neither the name of the University nor the names of its contributors
25 * may be used to endorse or promote products derived from this software
26 * without specific prior written permission.
28 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
29 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
30 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
31 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
32 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 * SUCH DAMAGE.
40 * @(#)fpu_emu.h 8.1 (Berkeley) 6/11/93
44 * Floating point emulator (tailored for SPARC, but structurally
45 * machine-independent).
47 * Floating point numbers are carried around internally in an `expanded'
48 * or `unpacked' form consisting of:
49 * - sign
50 * - unbiased exponent
51 * - mantissa (`1.' + 112-bit fraction + guard + round)
52 * - sticky bit
53 * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
54 * always nonzero. Additional low-order `guard' and `round' bits are
55 * scrunched in, making the entire mantissa 115 bits long. This is divided
56 * into four 32-bit words, with `spare' bits left over in the upper part
57 * of the top word (the high bits of fp_mant[0]). An internal `exploded'
58 * number is thus kept within the half-open interval [1.0,2.0) (but see
59 * the `number classes' below). This holds even for denormalized numbers:
60 * when we explode an external denorm, we normalize it, introducing low-order
61 * zero bits, so that the rest of the code always sees normalized values.
63 * Note that a number of our algorithms use the `spare' bits at the top.
64 * The most demanding algorithm---the one for sqrt---depends on two such
65 * bits, so that it can represent values up to (but not including) 8.0,
66 * and then it needs a carry on top of that, so that we need three `spares'.
68 * The sticky-word is 32 bits so that we can use `OR' operators to goosh
69 * whole words from the mantissa into it.
71 * All operations are done in this internal extended precision. According
72 * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
73 * it is OK to do a+b in extended precision and then round the result to
74 * single precision---provided single, double, and extended precisions are
75 * `far enough apart' (they always are), but we will try to avoid any such
76 * extra work where possible.
78 struct fpn {
79 int fp_class; /* see below */
80 int fp_sign; /* 0 => positive, 1 => negative */
81 int fp_exp; /* exponent (unbiased) */
82 int fp_sticky; /* nonzero bits lost at right end */
83 u_int fp_mant[4]; /* 115-bit mantissa */
86 #define FP_NMANT 115 /* total bits in mantissa (incl g,r) */
87 #define FP_NG 2 /* number of low-order guard bits */
88 #define FP_LG ((FP_NMANT - 1) & 31) /* log2(1.0) for fp_mant[0] */
89 #define FP_LG2 ((FP_NMANT - 1) & 63) /* log2(1.0) for fp_mant[0] and fp_mant[1] */
90 #define FP_QUIETBIT (1 << (FP_LG - 1)) /* Quiet bit in NaNs (0.5) */
91 #define FP_1 (1 << FP_LG) /* 1.0 in fp_mant[0] */
92 #define FP_2 (1 << (FP_LG + 1)) /* 2.0 in fp_mant[0] */
95 * Number classes. Since zero, Inf, and NaN cannot be represented using
96 * the above layout, we distinguish these from other numbers via a class.
97 * In addition, to make computation easier and to follow Appendix N of
98 * the SPARC Version 8 standard, we give each kind of NaN a separate class.
100 #define FPC_SNAN -2 /* signalling NaN (sign irrelevant) */
101 #define FPC_QNAN -1 /* quiet NaN (sign irrelevant) */
102 #define FPC_ZERO 0 /* zero (sign matters) */
103 #define FPC_NUM 1 /* number (sign matters) */
104 #define FPC_INF 2 /* infinity (sign matters) */
106 #define ISSNAN(fp) ((fp)->fp_class == FPC_SNAN)
107 #define ISQNAN(fp) ((fp)->fp_class == FPC_QNAN)
108 #define ISNAN(fp) ((fp)->fp_class < 0)
109 #define ISZERO(fp) ((fp)->fp_class == 0)
110 #define ISINF(fp) ((fp)->fp_class == FPC_INF)
113 * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
114 * to the `more significant' operand for our purposes. Appendix N says that
115 * the result of a computation involving two numbers are:
117 * If both are SNaN: operand 2, converted to Quiet
118 * If only one is SNaN: the SNaN operand, converted to Quiet
119 * If both are QNaN: operand 2
120 * If only one is QNaN: the QNaN operand
122 * In addition, in operations with an Inf operand, the result is usually
123 * Inf. The class numbers are carefully arranged so that if
124 * (unsigned)class(op1) > (unsigned)class(op2)
125 * then op1 is the one we want; otherwise op2 is the one we want.
127 #define ORDER(x, y) { \
128 if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
129 SWAP(x, y); \
131 #define SWAP(x, y) { \
132 struct fpn *swap; \
133 swap = (x), (x) = (y), (y) = swap; \
137 * Emulator state.
139 struct fpemu {
140 struct fpreg *fe_fpstate; /* registers, etc */
141 int fe_fpscr; /* fpscr copy (modified during op) */
142 int fe_cx; /* keep track of exceptions */
143 struct fpn fe_f1; /* operand 1 */
144 struct fpn fe_f2; /* operand 2, if required */
145 struct fpn fe_f3; /* available storage for result */
149 * Arithmetic functions.
150 * Each of these may modify its inputs (f1,f2) and/or the temporary.
151 * Each returns a pointer to the result and/or sets exceptions.
153 struct fpn *fpu_add(struct fpemu *);
154 #define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
155 struct fpn *fpu_mul(struct fpemu *);
156 struct fpn *fpu_div(struct fpemu *);
157 struct fpn *fpu_sqrt(struct fpemu *);
160 * Other functions.
163 /* Perform a compare instruction (with or without unordered exception). */
164 void fpu_compare(struct fpemu *, int);
166 /* Build a new Quiet NaN (sign=0, frac=all 1's). */
167 struct fpn *fpu_newnan(struct fpemu *);
170 * Shift a number right some number of bits, taking care of round/sticky.
171 * Note that the result is probably not a well-formed number (it will lack
172 * the normal 1-bit mant[0]&FP_1).
174 int fpu_shr(struct fpn *, int);
176 void fpu_explode(struct fpemu *, struct fpn *, int, int);
177 void fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
179 #ifdef DEBUG
180 #define FPE_EX 0x1
181 #define FPE_INSN 0x2
182 #define FPE_OP 0x4
183 #define FPE_REG 0x8
184 extern int fpe_debug;
185 void fpu_dumpfpn(struct fpn *);
186 #define DPRINTF(x, y) if (fpe_debug & (x)) printf y
187 #define DUMPFPN(x, f) if (fpe_debug & (x)) fpu_dumpfpn((f))
188 #else
189 #define DPRINTF(x, y)
190 #define DUMPFPN(x, f)
191 #endif