No empty .Rs/.Re
[netbsd-mini2440.git] / sys / dev / hpc / video_subr.c
blobbdb13ea43805afe73073083829e1622839389d58
1 /* $NetBSD: video_subr.c,v 1.11 2008/04/28 20:23:48 martin Exp $ */
3 /*-
4 * Copyright (c) 2000 The NetBSD Foundation, Inc.
5 * All rights reserved.
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by UCHIYAMA Yasushi.
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
19 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29 * POSSIBILITY OF SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 __KERNEL_RCSID(0, "$NetBSD: video_subr.c,v 1.11 2008/04/28 20:23:48 martin Exp $");
35 #include <sys/param.h>
36 #include <sys/systm.h>
37 #include <sys/malloc.h>
39 #include <machine/bootinfo.h>
41 #include <dev/hpc/video_subr.h>
43 #define BPP2 ({ \
44 u_int8_t bitmap; \
45 bitmap = *(volatile u_int8_t*)addr; \
46 *(volatile u_int8_t*)addr = \
47 (bitmap & ~(0x3 << ((3 - (x % 4)) * 2))); \
50 #define BPP4 ({ \
51 u_int8_t bitmap; \
52 bitmap = *(volatile u_int8_t*)addr; \
53 *(volatile u_int8_t*)addr = \
54 (bitmap & ~(0xf << ((1 - (x % 2)) * 4))); \
57 #define BPP8 ({ \
58 *(volatile u_int8_t*)addr = 0xff; \
61 #define BRESENHAM(a, b, c, d, func) ({ \
62 u_int32_t fbaddr = vc->vc_fbvaddr; \
63 u_int32_t fbwidth = vc->vc_fbwidth; \
64 u_int32_t fbdepth = vc->vc_fbdepth; \
65 len = a, step = b -1; \
66 if (step == 0) \
67 return; \
68 kstep = len == 0 ? 0 : 1; \
69 for (i = k = 0, j = step / 2; i <= step; i++) { \
70 x = xbase c; \
71 y = ybase d; \
72 addr = fbaddr + (((y * fbwidth + x) * fbdepth) >> 3); \
73 func; \
74 j -= len; \
75 while (j < 0) { \
76 j += step; \
77 k += kstep; \
78 } \
79 } \
82 #define DRAWLINE(func) ({ \
83 if (x < 0) { \
84 if (y < 0) { \
85 if (_y < _x) { \
86 BRESENHAM(_y, _x, -i, -k, func); \
87 } else { \
88 BRESENHAM(_x, _y, -k, -i, func); \
89 } \
90 } else { \
91 if (_y < _x) { \
92 BRESENHAM(_y, _x, -i, +k, func); \
93 } else { \
94 BRESENHAM(_x, _y, -k, +i, func); \
95 } \
96 } \
97 } else { \
98 if (y < 0) { \
99 if (_y < _x) { \
100 BRESENHAM(_y, _x, +i, -k, func); \
101 } else { \
102 BRESENHAM(_x, _y, +k, -i, func); \
104 } else { \
105 if (_y < _x) { \
106 BRESENHAM(_y, _x, +i, +k, func); \
107 } else { \
108 BRESENHAM(_x, _y, +k, +i, func); \
114 #define LINEFUNC(b) \
115 static void linebpp##b (struct video_chip *, int, int, int, int); \
116 static void \
117 linebpp##b(vc, x0, y0, x1, y1) \
118 struct video_chip *vc; \
119 int x0, y0, x1, y1; \
121 u_int32_t addr; \
122 int i, j, k, len, step, kstep; \
123 int x, _x, y, _y; \
124 int xbase, ybase; \
125 x = x1 - x0; \
126 y = y1 - y0; \
127 _x = abs(x); \
128 _y = abs(y); \
129 xbase = x0; \
130 ybase = y0; \
131 DRAWLINE(BPP##b); \
134 #define DOTFUNC(b) \
135 static void dotbpp##b (struct video_chip *, int, int); \
136 static void \
137 dotbpp##b(vc, x, y) \
138 struct video_chip *vc; \
139 int x, y; \
141 u_int32_t addr; \
142 addr = vc->vc_fbvaddr + (((y * vc->vc_fbwidth + x) * \
143 vc->vc_fbdepth) >> 3); \
144 BPP##b; \
147 LINEFUNC(2)
148 LINEFUNC(4)
149 LINEFUNC(8)
150 DOTFUNC(2)
151 DOTFUNC(4)
152 DOTFUNC(8)
153 static void linebpp_unimpl(struct video_chip *, int, int, int, int);
154 static void dotbpp_unimpl(struct video_chip *, int, int);
157 cmap_work_alloc(u_int8_t **r, u_int8_t **g, u_int8_t **b, u_int32_t **rgb,
158 int cnt)
160 KASSERT(LEGAL_CLUT_INDEX(cnt - 1));
162 #define ALLOC_BUF(x, bit) \
163 if (x) { \
164 *x = malloc(cnt * sizeof(u_int ## bit ## _t), \
165 M_DEVBUF, M_WAITOK); \
166 if (*x == 0) \
167 goto errout; \
169 ALLOC_BUF(r, 8);
170 ALLOC_BUF(g, 8);
171 ALLOC_BUF(b, 8);
172 ALLOC_BUF(rgb, 32);
173 #undef ALLOCBUF
175 return (0);
176 errout:
177 cmap_work_free(*r, *g, *b, *rgb);
179 return (ENOMEM);
182 void
183 cmap_work_free(u_int8_t *r, u_int8_t *g, u_int8_t *b, u_int32_t *rgb)
185 if (r)
186 free(r, M_DEVBUF);
187 if (g)
188 free(g, M_DEVBUF);
189 if (b)
190 free(b, M_DEVBUF);
191 if (rgb)
192 free(rgb, M_DEVBUF);
195 void
196 rgb24_compose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b, int cnt)
198 int i;
199 KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
201 for (i = 0; i < cnt; i++) {
202 *rgb24++ = RGB24(r[i], g[i], b[i]);
206 void
207 rgb24_decompose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b,
208 int cnt)
210 int i;
211 KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
213 for (i = 0; i < cnt; i++) {
214 u_int32_t rgb = *rgb24++;
215 *r++ = (rgb >> 16) & 0xff;
216 *g++ = (rgb >> 8) & 0xff;
217 *b++ = rgb & 0xff;
222 * Debug routines.
224 void
225 video_calibration_pattern(struct video_chip *vc)
227 int x, y;
229 x = vc->vc_fbwidth - 40;
230 y = vc->vc_fbheight - 40;
231 video_line(vc, 40, 40, x , 40);
232 video_line(vc, x , 40, x , y );
233 video_line(vc, x , y , 40, y );
234 video_line(vc, 40, y , 40, 40);
235 video_line(vc, 40, 40, x , y );
236 video_line(vc, x, 40, 40, y );
239 static void
240 linebpp_unimpl(struct video_chip *vc,
241 int x0, int y0,
242 int x1, int y1)
245 return;
248 static void
249 dotbpp_unimpl(struct video_chip *vc, int x, int y)
252 return;
255 void
256 video_attach_drawfunc(struct video_chip *vc)
258 switch (vc->vc_fbdepth) {
259 default:
260 vc->vc_drawline = linebpp_unimpl;
261 vc->vc_drawdot = dotbpp_unimpl;
262 break;
263 case 8:
264 vc->vc_drawline = linebpp8;
265 vc->vc_drawdot = dotbpp8;
266 break;
267 case 4:
268 vc->vc_drawline = linebpp4;
269 vc->vc_drawdot = dotbpp4;
270 break;
271 case 2:
272 vc->vc_drawline = linebpp2;
273 vc->vc_drawdot = dotbpp2;
274 break;
278 void
279 video_line(struct video_chip *vc, int x0, int y0, int x1, int y1)
281 if (vc->vc_drawline)
282 vc->vc_drawline(vc, x0, y0, x1, y1);
285 void
286 video_dot(struct video_chip *vc, int x, int y)
288 if (vc->vc_drawdot)
289 vc->vc_drawdot(vc, x, y);
293 video_reverse_color(void)
295 struct {
296 int reverse, normal;
297 } ctype[] = {
298 { BIFB_D2_M2L_3, BIFB_D2_M2L_0 },
299 { BIFB_D2_M2L_3x2, BIFB_D2_M2L_0x2 },
300 { BIFB_D8_FF, BIFB_D8_00 },
301 { BIFB_D16_FFFF, BIFB_D16_0000, },
302 { -1, -1 } /* terminator */
303 }, *ctypep;
304 u_int16_t fbtype;
306 /* check reverse color */
307 fbtype = bootinfo->fb_type;
308 for (ctypep = ctype; ctypep->normal != -1 ; ctypep++) {
309 if (fbtype == ctypep->normal) {
310 return (0);
311 } else if (fbtype == ctypep->reverse) {
312 return (1);
315 printf(": WARNING unknown frame buffer type 0x%04x.\n", fbtype);
316 return (0);