1 /* xf86drmHash.c -- Small hash table support for integer -> integer mapping
2 * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
4 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
26 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
30 * This file contains a straightforward implementation of a fixed-sized
31 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
32 * collision resolution. There are two potentially interesting things
33 * about this implementation:
35 * 1) The table is power-of-two sized. Prime sized tables are more
36 * traditional, but do not have a significant advantage over power-of-two
37 * sized table, especially when double hashing is not used for collision
40 * 2) The hash computation uses a table of random integers [Hanson97,
45 * With a table size of 512, the current implementation is sufficient for a
46 * few hundred keys. Since this is well above the expected size of the
47 * tables for which this implementation was designed, the implementation of
48 * dynamic hash tables was postponed until the need arises. A common (and
49 * naive) approach to dynamic hash table implementation simply creates a
50 * new hash table when necessary, rehashes all the data into the new table,
51 * and destroys the old table. The approach in [Larson88] is superior in
52 * two ways: 1) only a portion of the table is expanded when needed,
53 * distributing the expansion cost over several insertions, and 2) portions
54 * of the table can be locked, enabling a scalable thread-safe
59 * [Hanson97] David R. Hanson. C Interfaces and Implementations:
60 * Techniques for Creating Reusable Software. Reading, Massachusetts:
61 * Addison-Wesley, 1997.
63 * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3:
64 * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973.
66 * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April
80 #define HASH_MAGIC 0xdeadbeef
82 #define HASH_SIZE 512 /* Good for about 100 entries */
83 /* If you change this value, you probably
84 have to change the HashHash hashing
88 #define HASH_ALLOC malloc
89 #define HASH_FREE free
90 #define HASH_RANDOM_DECL
91 #define HASH_RANDOM_INIT(seed) srandom(seed)
92 #define HASH_RANDOM random()
93 #define HASH_RANDOM_DESTROY
95 #define HASH_ALLOC drmMalloc
96 #define HASH_FREE drmFree
97 #define HASH_RANDOM_DECL void *state
98 #define HASH_RANDOM_INIT(seed) state = drmRandomCreate(seed)
99 #define HASH_RANDOM drmRandom(state)
100 #define HASH_RANDOM_DESTROY drmRandomDestroy(state)
104 typedef struct HashBucket
{
107 struct HashBucket
*next
;
108 } HashBucket
, *HashBucketPtr
;
110 typedef struct HashTable
{
112 unsigned long entries
;
113 unsigned long hits
; /* At top of linked list */
114 unsigned long partials
; /* Not at top of linked list */
115 unsigned long misses
; /* Not in table */
116 HashBucketPtr buckets
[HASH_SIZE
];
119 } HashTable
, *HashTablePtr
;
122 extern void *drmHashCreate(void);
123 extern int drmHashDestroy(void *t
);
124 extern int drmHashLookup(void *t
, unsigned long key
, unsigned long *value
);
125 extern int drmHashInsert(void *t
, unsigned long key
, unsigned long value
);
126 extern int drmHashDelete(void *t
, unsigned long key
);
129 static unsigned long HashHash(unsigned long key
)
131 unsigned long hash
= 0;
132 unsigned long tmp
= key
;
134 static unsigned long scatter
[256];
139 HASH_RANDOM_INIT(37);
140 for (i
= 0; i
< 256; i
++) scatter
[i
] = HASH_RANDOM
;
146 hash
= (hash
<< 1) + scatter
[tmp
& 0xff];
152 printf( "Hash(%d) = %d\n", key
, hash
);
157 void *drmHashCreate(void)
162 table
= HASH_ALLOC(sizeof(*table
));
163 if (!table
) return NULL
;
164 table
->magic
= HASH_MAGIC
;
170 for (i
= 0; i
< HASH_SIZE
; i
++) table
->buckets
[i
] = NULL
;
174 int drmHashDestroy(void *t
)
176 HashTablePtr table
= (HashTablePtr
)t
;
177 HashBucketPtr bucket
;
181 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
183 for (i
= 0; i
< HASH_SIZE
; i
++) {
184 for (bucket
= table
->buckets
[i
]; bucket
;) {
194 /* Find the bucket and organize the list so that this bucket is at the
197 static HashBucketPtr
HashFind(HashTablePtr table
,
198 unsigned long key
, unsigned long *h
)
200 unsigned long hash
= HashHash(key
);
201 HashBucketPtr prev
= NULL
;
202 HashBucketPtr bucket
;
206 for (bucket
= table
->buckets
[hash
]; bucket
; bucket
= bucket
->next
) {
207 if (bucket
->key
== key
) {
210 prev
->next
= bucket
->next
;
211 bucket
->next
= table
->buckets
[hash
];
212 table
->buckets
[hash
] = bucket
;
225 int drmHashLookup(void *t
, unsigned long key
, void **value
)
227 HashTablePtr table
= (HashTablePtr
)t
;
228 HashBucketPtr bucket
;
230 if (!table
|| table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
232 bucket
= HashFind(table
, key
, NULL
);
233 if (!bucket
) return 1; /* Not found */
234 *value
= bucket
->value
;
235 return 0; /* Found */
238 int drmHashInsert(void *t
, unsigned long key
, void *value
)
240 HashTablePtr table
= (HashTablePtr
)t
;
241 HashBucketPtr bucket
;
244 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
246 if (HashFind(table
, key
, &hash
)) return 1; /* Already in table */
248 bucket
= HASH_ALLOC(sizeof(*bucket
));
249 if (!bucket
) return -1; /* Error */
251 bucket
->value
= value
;
252 bucket
->next
= table
->buckets
[hash
];
253 table
->buckets
[hash
] = bucket
;
255 printf("Inserted %d at %d/%p\n", key
, hash
, bucket
);
257 return 0; /* Added to table */
260 int drmHashDelete(void *t
, unsigned long key
)
262 HashTablePtr table
= (HashTablePtr
)t
;
264 HashBucketPtr bucket
;
266 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
268 bucket
= HashFind(table
, key
, &hash
);
270 if (!bucket
) return 1; /* Not found */
272 table
->buckets
[hash
] = bucket
->next
;
277 int drmHashNext(void *t
, unsigned long *key
, void **value
)
279 HashTablePtr table
= (HashTablePtr
)t
;
281 while (table
->p0
< HASH_SIZE
) {
283 *key
= table
->p1
->key
;
284 *value
= table
->p1
->value
;
285 table
->p1
= table
->p1
->next
;
288 table
->p1
= table
->buckets
[table
->p0
];
294 int drmHashFirst(void *t
, unsigned long *key
, void **value
)
296 HashTablePtr table
= (HashTablePtr
)t
;
298 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
301 table
->p1
= table
->buckets
[0];
302 return drmHashNext(table
, key
, value
);
306 #define DIST_LIMIT 10
307 static int dist
[DIST_LIMIT
];
309 static void clear_dist(void) {
312 for (i
= 0; i
< DIST_LIMIT
; i
++) dist
[i
] = 0;
315 static int count_entries(HashBucketPtr bucket
)
319 for (; bucket
; bucket
= bucket
->next
) ++count
;
323 static void update_dist(int count
)
325 if (count
>= DIST_LIMIT
) ++dist
[DIST_LIMIT
-1];
329 static void compute_dist(HashTablePtr table
)
332 HashBucketPtr bucket
;
334 printf("Entries = %ld, hits = %ld, partials = %ld, misses = %ld\n",
335 table
->entries
, table
->hits
, table
->partials
, table
->misses
);
337 for (i
= 0; i
< HASH_SIZE
; i
++) {
338 bucket
= table
->buckets
[i
];
339 update_dist(count_entries(bucket
));
341 for (i
= 0; i
< DIST_LIMIT
; i
++) {
342 if (i
!= DIST_LIMIT
-1) printf("%5d %10d\n", i
, dist
[i
]);
343 else printf("other %10d\n", dist
[i
]);
347 static void check_table(HashTablePtr table
,
348 unsigned long key
, unsigned long value
)
350 unsigned long retval
= 0;
351 int retcode
= drmHashLookup(table
, key
, &retval
);
355 printf("Bad magic = 0x%08lx:"
356 " key = %lu, expected = %lu, returned = %lu\n",
357 table
->magic
, key
, value
, retval
);
360 printf("Not found: key = %lu, expected = %lu returned = %lu\n",
365 printf("Bad value: key = %lu, expected = %lu, returned = %lu\n",
369 printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n",
370 retcode
, key
, value
, retval
);
380 printf("\n***** 256 consecutive integers ****\n");
381 table
= drmHashCreate();
382 for (i
= 0; i
< 256; i
++) drmHashInsert(table
, i
, i
);
383 for (i
= 0; i
< 256; i
++) check_table(table
, i
, i
);
384 for (i
= 256; i
>= 0; i
--) check_table(table
, i
, i
);
386 drmHashDestroy(table
);
388 printf("\n***** 1024 consecutive integers ****\n");
389 table
= drmHashCreate();
390 for (i
= 0; i
< 1024; i
++) drmHashInsert(table
, i
, i
);
391 for (i
= 0; i
< 1024; i
++) check_table(table
, i
, i
);
392 for (i
= 1024; i
>= 0; i
--) check_table(table
, i
, i
);
394 drmHashDestroy(table
);
396 printf("\n***** 1024 consecutive page addresses (4k pages) ****\n");
397 table
= drmHashCreate();
398 for (i
= 0; i
< 1024; i
++) drmHashInsert(table
, i
*4096, i
);
399 for (i
= 0; i
< 1024; i
++) check_table(table
, i
*4096, i
);
400 for (i
= 1024; i
>= 0; i
--) check_table(table
, i
*4096, i
);
402 drmHashDestroy(table
);
404 printf("\n***** 1024 random integers ****\n");
405 table
= drmHashCreate();
407 for (i
= 0; i
< 1024; i
++) drmHashInsert(table
, random(), i
);
409 for (i
= 0; i
< 1024; i
++) check_table(table
, random(), i
);
411 for (i
= 0; i
< 1024; i
++) check_table(table
, random(), i
);
413 drmHashDestroy(table
);
415 printf("\n***** 5000 random integers ****\n");
416 table
= drmHashCreate();
418 for (i
= 0; i
< 5000; i
++) drmHashInsert(table
, random(), i
);
420 for (i
= 0; i
< 5000; i
++) check_table(table
, random(), i
);
422 for (i
= 0; i
< 5000; i
++) check_table(table
, random(), i
);
424 drmHashDestroy(table
);