Import from neverball-1.4.0.tar.gz
[neverball-archive.git] / share / config.c
blobb6424089d06cf13ada0b41a96848b5458e6d5522
1 /*
2 * Copyright (C) 2003 Robert Kooima
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
15 #include <SDL.h>
16 #include <SDL_mixer.h>
17 #include <stdlib.h>
18 #include <string.h>
19 #include <stdio.h>
20 #include <errno.h>
21 #include <math.h>
23 #include "config.h"
24 #include "glext.h"
25 #include "vec3.h"
27 /*---------------------------------------------------------------------------*/
29 /* Define the mkdir symbol. */
31 #ifdef _WIN32
32 #include <direct.h>
33 #else
34 #include <sys/stat.h>
35 #endif
37 /*---------------------------------------------------------------------------*/
39 static int option_d[CONFIG_OPTION_D_COUNT];
40 static char *option_s[CONFIG_OPTION_S_COUNT];
42 static int dirty = 0;
44 /*---------------------------------------------------------------------------*/
46 static void config_key(const char *s, int i, int d)
48 int c;
50 config_set_d(i, d);
52 for (c = 0; c < SDLK_LAST; c++)
53 if (strcmp(s, SDL_GetKeyName(c)) == 0)
55 config_set_d(i, c);
56 break;
60 /*---------------------------------------------------------------------------*/
62 void config_init(void)
64 memset(option_d, 0, CONFIG_OPTION_D_COUNT * sizeof (int));
65 memset(option_s, 0, CONFIG_OPTION_S_COUNT * sizeof (char *));
67 config_set_d(CONFIG_FULLSCREEN, DEFAULT_FULLSCREEN);
68 config_set_d(CONFIG_WIDTH, DEFAULT_WIDTH);
69 config_set_d(CONFIG_HEIGHT, DEFAULT_HEIGHT);
70 config_set_d(CONFIG_STEREO, DEFAULT_STEREO);
71 config_set_d(CONFIG_CAMERA, DEFAULT_CAMERA);
72 config_set_d(CONFIG_TEXTURES, DEFAULT_TEXTURES);
73 config_set_d(CONFIG_GEOMETRY, DEFAULT_GEOMETRY);
74 config_set_d(CONFIG_REFLECTION, DEFAULT_REFLECTION);
75 config_set_d(CONFIG_BACKGROUND, DEFAULT_BACKGROUND);
76 config_set_d(CONFIG_SHADOW, DEFAULT_SHADOW);
77 config_set_d(CONFIG_AUDIO_RATE, DEFAULT_AUDIO_RATE);
78 config_set_d(CONFIG_AUDIO_BUFF, DEFAULT_AUDIO_BUFF);
79 config_set_d(CONFIG_MOUSE_SENSE, DEFAULT_MOUSE_SENSE);
80 config_set_d(CONFIG_MOUSE_INVERT, DEFAULT_MOUSE_INVERT);
81 config_set_d(CONFIG_NICE, DEFAULT_NICE);
82 config_set_d(CONFIG_FPS, DEFAULT_FPS);
83 config_set_d(CONFIG_SOUND_VOLUME, DEFAULT_SOUND_VOLUME);
84 config_set_d(CONFIG_MUSIC_VOLUME, DEFAULT_MUSIC_VOLUME);
85 config_set_d(CONFIG_JOYSTICK, DEFAULT_JOYSTICK);
86 config_set_d(CONFIG_JOYSTICK_DEVICE, DEFAULT_JOYSTICK_DEVICE);
87 config_set_d(CONFIG_JOYSTICK_AXIS_X, DEFAULT_JOYSTICK_AXIS_X);
88 config_set_d(CONFIG_JOYSTICK_AXIS_Y, DEFAULT_JOYSTICK_AXIS_Y);
89 config_set_d(CONFIG_JOYSTICK_BUTTON_A, DEFAULT_JOYSTICK_BUTTON_A);
90 config_set_d(CONFIG_JOYSTICK_BUTTON_B, DEFAULT_JOYSTICK_BUTTON_B);
91 config_set_d(CONFIG_JOYSTICK_BUTTON_L, DEFAULT_JOYSTICK_BUTTON_L);
92 config_set_d(CONFIG_JOYSTICK_BUTTON_R, DEFAULT_JOYSTICK_BUTTON_R);
93 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, DEFAULT_JOYSTICK_BUTTON_EXIT);
94 config_set_d(CONFIG_JOYSTICK_CAMERA_1, DEFAULT_JOYSTICK_CAMERA_1);
95 config_set_d(CONFIG_JOYSTICK_CAMERA_2, DEFAULT_JOYSTICK_CAMERA_2);
96 config_set_d(CONFIG_JOYSTICK_CAMERA_3, DEFAULT_JOYSTICK_CAMERA_3);
97 config_set_d(CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
98 config_set_d(CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
99 config_set_d(CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
100 config_set_d(CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
101 config_set_d(CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
102 config_set_d(CONFIG_VIEW_FOV, DEFAULT_VIEW_FOV);
103 config_set_d(CONFIG_VIEW_DP, DEFAULT_VIEW_DP);
104 config_set_d(CONFIG_VIEW_DC, DEFAULT_VIEW_DC);
105 config_set_d(CONFIG_VIEW_DZ, DEFAULT_VIEW_DZ);
106 config_set_d(CONFIG_ROTATE_FAST, DEFAULT_ROTATE_FAST);
107 config_set_d(CONFIG_ROTATE_SLOW, DEFAULT_ROTATE_SLOW);
108 config_set_s(CONFIG_PLAYER, DEFAULT_PLAYER);
109 config_set_s(CONFIG_BALL, DEFAULT_BALL);
110 config_set_s(CONFIG_COIN, DEFAULT_COIN);
113 void config_load(void)
115 FILE *fp;
117 if ((fp = fopen(config_user(USER_CONFIG_FILE), "r")))
119 char buf[MAXSTR];
120 char key[MAXSTR];
121 char val[MAXSTR];
123 while (fgets(buf, MAXSTR, fp))
124 if (sscanf(buf, "%s %s", key, val) == 2)
126 if (strcmp(key, "fullscreen") == 0)
127 config_set_d(CONFIG_FULLSCREEN, atoi(val));
128 else if (strcmp(key, "width") == 0)
129 config_set_d(CONFIG_WIDTH, atoi(val));
130 else if (strcmp(key, "height") == 0)
131 config_set_d(CONFIG_HEIGHT, atoi(val));
132 else if (strcmp(key, "stereo") == 0)
133 config_set_d(CONFIG_STEREO, atoi(val));
134 else if (strcmp(key, "camera") == 0)
135 config_set_d(CONFIG_CAMERA, atoi(val));
136 else if (strcmp(key, "textures") == 0)
137 config_set_d(CONFIG_TEXTURES, atoi(val));
138 else if (strcmp(key, "geometry") == 0)
139 config_set_d(CONFIG_GEOMETRY, atoi(val));
140 else if (strcmp(key, "reflection") == 0)
141 config_set_d(CONFIG_REFLECTION, atoi(val));
142 else if (strcmp(key, "background") == 0)
143 config_set_d(CONFIG_BACKGROUND, atoi(val));
144 else if (strcmp(key, "shadow") == 0)
145 config_set_d(CONFIG_SHADOW, atoi(val));
146 else if (strcmp(key, "audio_rate") == 0)
147 config_set_d(CONFIG_AUDIO_RATE, atoi(val));
148 else if (strcmp(key, "audio_buff") == 0)
149 config_set_d(CONFIG_AUDIO_BUFF, atoi(val));
150 else if (strcmp(key, "mouse_sense") == 0)
151 config_set_d(CONFIG_MOUSE_SENSE, atoi(val));
152 else if (strcmp(key, "mouse_invert") == 0)
153 config_set_d(CONFIG_MOUSE_INVERT, atoi(val));
154 else if (strcmp(key, "nice") == 0)
155 config_set_d(CONFIG_NICE, atoi(val));
156 else if (strcmp(key, "fps") == 0)
157 config_set_d(CONFIG_FPS, atoi(val));
158 else if (strcmp(key, "sound_volume") == 0)
159 config_set_d(CONFIG_SOUND_VOLUME, atoi(val));
160 else if (strcmp(key, "music_volume") == 0)
161 config_set_d(CONFIG_MUSIC_VOLUME, atoi(val));
162 else if (strcmp(key, "joystick") == 0)
163 config_set_d(CONFIG_JOYSTICK, atoi(val));
164 else if (strcmp(key, "joystick_device") == 0)
165 config_set_d(CONFIG_JOYSTICK_DEVICE, atoi(val));
166 else if (strcmp(key, "joystick_axis_x") == 0)
167 config_set_d(CONFIG_JOYSTICK_AXIS_X, atoi(val));
168 else if (strcmp(key, "joystick_axis_y") == 0)
169 config_set_d(CONFIG_JOYSTICK_AXIS_Y, atoi(val));
170 else if (strcmp(key, "joystick_button_a") == 0)
171 config_set_d(CONFIG_JOYSTICK_BUTTON_A, atoi(val));
172 else if (strcmp(key, "joystick_button_b") == 0)
173 config_set_d(CONFIG_JOYSTICK_BUTTON_B, atoi(val));
174 else if (strcmp(key, "joystick_button_r") == 0)
175 config_set_d(CONFIG_JOYSTICK_BUTTON_R, atoi(val));
176 else if (strcmp(key, "joystick_button_l") == 0)
177 config_set_d(CONFIG_JOYSTICK_BUTTON_L, atoi(val));
178 else if (strcmp(key, "joystick_button_exit") == 0)
179 config_set_d(CONFIG_JOYSTICK_BUTTON_EXIT, atoi(val));
180 else if (strcmp(key, "joystick_camera_1") == 0)
181 config_set_d(CONFIG_JOYSTICK_CAMERA_1, atoi(val));
182 else if (strcmp(key, "joystick_camera_2") == 0)
183 config_set_d(CONFIG_JOYSTICK_CAMERA_2, atoi(val));
184 else if (strcmp(key, "joystick_camera_3") == 0)
185 config_set_d(CONFIG_JOYSTICK_CAMERA_3, atoi(val));
186 else if (strcmp(key, "view_fov") == 0)
187 config_set_d(CONFIG_VIEW_FOV, atoi(val));
188 else if (strcmp(key, "view_dp") == 0)
189 config_set_d(CONFIG_VIEW_DP, atoi(val));
190 else if (strcmp(key, "view_dc") == 0)
191 config_set_d(CONFIG_VIEW_DC, atoi(val));
192 else if (strcmp(key, "view_dz") == 0)
193 config_set_d(CONFIG_VIEW_DZ, atoi(val));
194 else if (strcmp(key, "rotate_fast") == 0)
195 config_set_d(CONFIG_ROTATE_FAST, atoi(val));
196 else if (strcmp(key, "rotate_slow") == 0)
197 config_set_d(CONFIG_ROTATE_SLOW, atoi(val));
199 else if (strcmp(key, "key_camera_1") == 0)
200 config_key(val, CONFIG_KEY_CAMERA_1, DEFAULT_KEY_CAMERA_1);
201 else if (strcmp(key, "key_camera_2") == 0)
202 config_key(val, CONFIG_KEY_CAMERA_2, DEFAULT_KEY_CAMERA_2);
203 else if (strcmp(key, "key_camera_3") == 0)
204 config_key(val, CONFIG_KEY_CAMERA_3, DEFAULT_KEY_CAMERA_3);
205 else if (strcmp(key, "key_camera_r") == 0)
206 config_key(val, CONFIG_KEY_CAMERA_R, DEFAULT_KEY_CAMERA_R);
207 else if (strcmp(key, "key_camera_l") == 0)
208 config_key(val, CONFIG_KEY_CAMERA_L, DEFAULT_KEY_CAMERA_L);
210 else if (strcmp(key, "player") == 0)
211 config_set_s(CONFIG_PLAYER, val);
212 else if (strcmp(key, "ball") == 0)
213 config_set_s(CONFIG_BALL, val);
214 else if (strcmp(key, "coin") == 0)
215 config_set_s(CONFIG_COIN, val);
218 fclose(fp);
220 dirty = 0;
224 void config_save(void)
226 FILE *fp;
228 if (dirty && (fp = fopen(config_user(USER_CONFIG_FILE), "w")))
230 fprintf(fp, "fullscreen %d\n",
231 option_d[CONFIG_FULLSCREEN]);
232 fprintf(fp, "width %d\n",
233 option_d[CONFIG_WIDTH]);
234 fprintf(fp, "height %d\n",
235 option_d[CONFIG_HEIGHT]);
236 fprintf(fp, "stereo %d\n",
237 option_d[CONFIG_STEREO]);
238 fprintf(fp, "camera %d\n",
239 option_d[CONFIG_CAMERA]);
240 fprintf(fp, "textures %d\n",
241 option_d[CONFIG_TEXTURES]);
242 fprintf(fp, "geometry %d\n",
243 option_d[CONFIG_GEOMETRY]);
244 fprintf(fp, "reflection %d\n",
245 option_d[CONFIG_REFLECTION]);
246 fprintf(fp, "background %d\n",
247 option_d[CONFIG_BACKGROUND]);
248 fprintf(fp, "shadow %d\n",
249 option_d[CONFIG_SHADOW]);
250 fprintf(fp, "audio_rate %d\n",
251 option_d[CONFIG_AUDIO_RATE]);
252 fprintf(fp, "audio_buff %d\n",
253 option_d[CONFIG_AUDIO_BUFF]);
254 fprintf(fp, "mouse_sense %d\n",
255 option_d[CONFIG_MOUSE_SENSE]);
256 fprintf(fp, "mouse_invert %d\n",
257 option_d[CONFIG_MOUSE_INVERT]);
258 fprintf(fp, "nice %d\n",
259 option_d[CONFIG_NICE]);
260 fprintf(fp, "fps %d\n",
261 option_d[CONFIG_FPS]);
262 fprintf(fp, "sound_volume %d\n",
263 option_d[CONFIG_SOUND_VOLUME]);
264 fprintf(fp, "music_volume %d\n",
265 option_d[CONFIG_MUSIC_VOLUME]);
266 fprintf(fp, "joystick %d\n",
267 option_d[CONFIG_JOYSTICK]);
268 fprintf(fp, "joystick_device %d\n",
269 option_d[CONFIG_JOYSTICK_DEVICE]);
270 fprintf(fp, "joystick_axis_x %d\n",
271 option_d[CONFIG_JOYSTICK_AXIS_X]);
272 fprintf(fp, "joystick_axis_y %d\n",
273 option_d[CONFIG_JOYSTICK_AXIS_Y]);
274 fprintf(fp, "joystick_button_a %d\n",
275 option_d[CONFIG_JOYSTICK_BUTTON_A]);
276 fprintf(fp, "joystick_button_b %d\n",
277 option_d[CONFIG_JOYSTICK_BUTTON_B]);
278 fprintf(fp, "joystick_button_r %d\n",
279 option_d[CONFIG_JOYSTICK_BUTTON_R]);
280 fprintf(fp, "joystick_button_l %d\n",
281 option_d[CONFIG_JOYSTICK_BUTTON_L]);
282 fprintf(fp, "joystick_button_exit %d\n",
283 option_d[CONFIG_JOYSTICK_BUTTON_EXIT]);
284 fprintf(fp, "joystick_camera_1 %d\n",
285 option_d[CONFIG_JOYSTICK_CAMERA_1]);
286 fprintf(fp, "joystick_camera_2 %d\n",
287 option_d[CONFIG_JOYSTICK_CAMERA_2]);
288 fprintf(fp, "joystick_camera_3 %d\n",
289 option_d[CONFIG_JOYSTICK_CAMERA_3]);
290 fprintf(fp, "view_fov %d\n",
291 option_d[CONFIG_VIEW_FOV]);
292 fprintf(fp, "view_dp %d\n",
293 option_d[CONFIG_VIEW_DP]);
294 fprintf(fp, "view_dc %d\n",
295 option_d[CONFIG_VIEW_DC]);
296 fprintf(fp, "view_dz %d\n",
297 option_d[CONFIG_VIEW_DZ]);
298 fprintf(fp, "rotate_fast %d\n",
299 option_d[CONFIG_ROTATE_FAST]);
300 fprintf(fp, "rotate_slow %d\n",
301 option_d[CONFIG_ROTATE_SLOW]);
303 fprintf(fp, "key_camera_1 %s\n",
304 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_1]));
305 fprintf(fp, "key_camera_2 %s\n",
306 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_2]));
307 fprintf(fp, "key_camera_3 %s\n",
308 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_3]));
309 fprintf(fp, "key_camera_r %s\n",
310 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_R]));
311 fprintf(fp, "key_camera_l %s\n",
312 SDL_GetKeyName(option_d[CONFIG_KEY_CAMERA_L]));
314 fprintf(fp, "player %s\n", option_s[CONFIG_PLAYER]);
315 fprintf(fp, "ball %s\n", option_s[CONFIG_BALL]);
316 fprintf(fp, "coin %s\n", option_s[CONFIG_COIN]);
318 fclose(fp);
321 dirty = 0;
324 /*---------------------------------------------------------------------------*/
326 int config_mode(int f, int w, int h)
328 int stereo = config_get_d(CONFIG_STEREO) ? 1 : 0;
329 int stencil = config_get_d(CONFIG_REFLECTION) ? 1 : 0;
331 SDL_GL_SetAttribute(SDL_GL_STEREO, stereo);
332 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencil);
334 /* Try to set the currently specified mode. */
336 if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL | (f ? SDL_FULLSCREEN : 0)))
338 option_d[CONFIG_FULLSCREEN] = f;
339 option_d[CONFIG_WIDTH] = w;
340 option_d[CONFIG_HEIGHT] = h;
341 option_d[CONFIG_SHADOW] = option_d[CONFIG_SHADOW];
343 glViewport(0, 0, w, h);
344 glClearColor(0.0f, 0.0f, 0.1f, 0.0f);
346 glEnable(GL_NORMALIZE);
347 glEnable(GL_CULL_FACE);
348 glEnable(GL_DEPTH_TEST);
349 glEnable(GL_TEXTURE_2D);
350 glEnable(GL_LIGHTING);
352 return 1;
355 /* If the mode failed, try it without stereo. */
357 else if (stereo)
359 config_set_d(CONFIG_STEREO, 0);
360 return config_mode(f, w, h);
363 /* If that mode failed, try it without reflections. */
365 else if (stencil)
367 config_set_d(CONFIG_REFLECTION, 0);
368 return config_mode(f, w, h);
371 /* If THAT mode failed, punt. */
373 return 0;
376 /*---------------------------------------------------------------------------*/
378 static char data_path[MAXSTR];
379 static char user_path[MAXSTR];
382 * Given a path and a file name relative to that path, create an
383 * absolute path name and return a temporary pointer to it.
385 static const char *config_file(const char *path, const char *file)
387 static char absolute[MAXSTR];
389 size_t d = strlen(path);
391 strncpy(absolute, path, MAXSTR - 1);
392 strncat(absolute, "/", MAXSTR - d - 1);
393 strncat(absolute, file, MAXSTR - d - 2);
395 return absolute;
398 static int config_test(const char *path, const char *file)
400 if (file)
402 FILE *fp;
404 if ((fp = fopen(config_file(path, file), "r")))
406 fclose(fp);
407 return 1;
409 return 0;
411 return 1;
414 const char *config_data(const char *file)
416 return config_file(data_path, file);
419 const char *config_user(const char *file)
421 return config_file(user_path, file);
424 /*---------------------------------------------------------------------------*/
427 * Attempt to find the game data directory. Search the command line
428 * paramater, the environment, and the hard-coded default, in that
429 * order. Confirm it by checking for presense of the named file.
431 int config_data_path(const char *path, const char *file)
433 char *dir;
435 if (path && config_test(path, file))
437 strncpy(data_path, path, MAXSTR);
438 return 1;
441 if ((dir = getenv("NEVERBALL_DATA")) && config_test(dir, file))
443 strncpy(data_path, dir, MAXSTR);
444 return 1;
447 if (CONFIG_DATA && config_test(CONFIG_DATA, file))
449 strncpy(data_path, CONFIG_DATA, MAXSTR);
450 return 1;
453 return 0;
457 * Determine the location of the user's home directory. Ensure there
458 * is a directory there for storing configuration, high scores, and
459 * replays.
461 * HACK: under Windows just assume the user has permission to write to
462 * the data directory. This is more reliable than trying to devine
463 * anything reasonable from the environment.
465 int config_user_path(const char *file)
467 #ifdef _WIN32
468 size_t d = strlen(CONFIG_USER);
470 strncpy(user_path, data_path, MAXSTR - 1);
471 strncat(user_path, "\\", MAXSTR - d - 1);
472 strncat(user_path, CONFIG_USER, MAXSTR - d - 2);
474 if ((mkdir(user_path) == 0) || (errno = EEXIST))
475 if (config_test(user_path, file))
476 return 1;
477 #else
478 char *dir;
480 if ((dir = getenv("HOME")))
482 size_t d = strlen(dir);
484 strncpy(user_path, getenv("HOME"), MAXSTR - 1);
485 strncat(user_path, "/", MAXSTR - d - 1);
486 strncat(user_path, CONFIG_USER, MAXSTR - d - 2);
489 if ((mkdir(user_path, 0777) == 0) || (errno = EEXIST))
490 if (config_test(user_path, file))
491 return 1;
492 #endif
494 return 0;
497 /*---------------------------------------------------------------------------*/
499 void config_set_d(int i, int d)
501 option_d[i] = d;
502 dirty = 1;
505 void config_tgl_d(int i)
507 option_d[i] = (option_d[i] ? 0 : 1);
510 int config_tst_d(int i, int d)
512 return (option_d[i] == d) ? 1 : 0;
515 int config_get_d(int i)
517 return option_d[i];
520 /*---------------------------------------------------------------------------*/
522 void config_set_s(int i, char *src)
524 int len = (int) strlen(src);
526 if (option_s[i])
527 free(option_s[i]);
529 if ((option_s[i] = (char *) malloc(len + 1)))
530 strncpy(option_s[i], src, len + 1);
532 dirty = 1;
535 void config_get_s(int i, char *dst, int len)
537 strncpy(dst, option_s[i], len);
540 /*---------------------------------------------------------------------------*/
542 static int grabbed = 0;
543 static int paused = 0;
545 void config_set_grab(void)
547 SDL_WarpMouse(config_get_d(CONFIG_WIDTH) / 2,
548 config_get_d(CONFIG_HEIGHT) / 2);
549 SDL_WM_GrabInput(SDL_GRAB_ON);
550 SDL_ShowCursor(SDL_DISABLE);
551 grabbed = 1;
554 void config_clr_grab(void)
556 SDL_WM_GrabInput(SDL_GRAB_OFF);
557 SDL_ShowCursor(SDL_ENABLE);
558 grabbed = 0;
561 int config_get_grab(void)
563 return grabbed;
566 int config_get_pause(void)
568 return paused;
571 void config_set_pause(void)
573 Mix_PauseMusic();
574 paused = 1;
576 if (grabbed)
578 SDL_ShowCursor(SDL_ENABLE);
579 SDL_WM_GrabInput(SDL_GRAB_OFF);
583 void config_clr_pause(void)
585 Mix_ResumeMusic();
586 paused = 0;
588 if (grabbed)
590 SDL_WM_GrabInput(SDL_GRAB_ON);
591 SDL_ShowCursor(SDL_DISABLE);
595 void config_tgl_pause(void)
597 if (paused)
598 config_clr_pause();
599 else
600 config_set_pause();
602 /*---------------------------------------------------------------------------*/
604 void config_push_persp(float fov, float n, float f)
606 GLdouble m[4][4];
608 GLdouble r = fov / 2 * V_PI / 180;
609 GLdouble s = sin(r);
610 GLdouble c = cos(r) / s;
612 GLdouble a = ((GLdouble) option_d[CONFIG_WIDTH] /
613 (GLdouble) option_d[CONFIG_HEIGHT]);
615 glMatrixMode(GL_PROJECTION);
617 glPushMatrix();
618 glLoadIdentity();
620 m[0][0] = c/a;
621 m[0][1] = 0.0;
622 m[0][2] = 0.0;
623 m[0][3] = 0.0;
624 m[1][0] = 0.0;
625 m[1][1] = c;
626 m[1][2] = 0.0;
627 m[1][3] = 0.0;
628 m[2][0] = 0.0;
629 m[2][1] = 0.0;
630 m[2][2] = -(f + n) / (f - n);
631 m[2][3] = -1.0;
632 m[3][0] = 0.0;
633 m[3][1] = 0.0;
634 m[3][2] = -2.0 * n * f / (f - n);
635 m[3][3] = 0.0;
637 glMultMatrixd(&m[0][0]);
639 glMatrixMode(GL_MODELVIEW);
642 void config_push_ortho(void)
644 GLdouble w = (GLdouble) option_d[CONFIG_WIDTH];
645 GLdouble h = (GLdouble) option_d[CONFIG_HEIGHT];
647 glMatrixMode(GL_PROJECTION);
649 glPushMatrix();
650 glLoadIdentity();
651 glOrtho(0.0, w, 0.0, h, -1.0, +1.0);
653 glMatrixMode(GL_MODELVIEW);
656 void config_pop_matrix(void)
658 glMatrixMode(GL_PROJECTION);
660 glPopMatrix();
662 glMatrixMode(GL_MODELVIEW);
665 void config_clear(void)
667 if (option_d[CONFIG_REFLECTION])
668 glClear(GL_COLOR_BUFFER_BIT |
669 GL_DEPTH_BUFFER_BIT |
670 GL_STENCIL_BUFFER_BIT);
671 else
672 glClear(GL_COLOR_BUFFER_BIT |
673 GL_DEPTH_BUFFER_BIT);
676 /*---------------------------------------------------------------------------*/