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32 * @(#)runetype.h 8.1 (Berkeley) 6/2/93
33 * $FreeBSD: src/include/runetype.h,v 1.5 2002/03/26 01:35:05 bde Exp $
40 #include <sys/cdefs.h>
41 #include <machine/ansi.h>
44 typedef _BSD_RUNE_T_ rune_t
;
50 #define _CACHED_RUNES (1 <<8 ) /* Must be a power of 2 */
51 #define _CRMASK (~(_CACHED_RUNES - 1))
54 * The lower 8 bits of runetype[] contain the digit value of the rune.
57 rune_t min
; /* First rune of the range */
58 rune_t max
; /* Last rune (inclusive) of the range */
59 rune_t map
; /* What first maps to in maps */
60 unsigned long *types
; /* Array of types in range */
64 int nranges
; /* Number of ranges stored */
65 _RuneEntry
*ranges
; /* Pointer to the ranges */
69 char magic
[8]; /* Magic saying what version we are */
70 char encoding
[32]; /* ASCII name of this encoding */
72 rune_t (*sgetrune
)(const char *, size_t, char const **);
73 int (*sputrune
)(rune_t
, char *, size_t, char **);
76 unsigned long runetype
[_CACHED_RUNES
];
77 rune_t maplower
[_CACHED_RUNES
];
78 rune_t mapupper
[_CACHED_RUNES
];
81 * The following are to deal with Runes larger than _CACHED_RUNES - 1.
82 * Their data is actually contiguous with this structure so as to make
83 * it easier to read/write from/to disk.
85 _RuneRange runetype_ext
;
86 _RuneRange maplower_ext
;
87 _RuneRange mapupper_ext
;
89 void *variable
; /* Data which depends on the encoding */
90 int variable_len
; /* how long that data is */
93 #define _RUNE_MAGIC_1 "RuneMagi" /* Indicates version 0 of RuneLocale */
95 extern _RuneLocale _DefaultRuneLocale
;
96 extern _RuneLocale
*_CurrentRuneLocale
;
98 #endif /* !_RUNETYPE_H_ */