memcpy: hide some memory latencies
[nova-simd.git] / detail / wrap_argument_vector.hpp
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1 // vector signal argument wrappers
2 // Copyright (C) 2010 Tim Blechmann
3 //
4 // This program is free software; you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation; either version 2 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program; see the file COPYING. If not, write to
16 // the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 // Boston, MA 02111-1307, USA.
19 #ifndef NOVA_SIMD_DETAIL_WRAP_ARGUMENT_VECTOR_HPP
20 #define NOVA_SIMD_DETAIL_WRAP_ARGUMENT_VECTOR_HPP
22 #include "../vec.hpp"
24 #include "wrap_arguments.hpp"
26 #if defined(__GNUC__) && defined(NDEBUG)
27 #define always_inline inline __attribute__((always_inline))
28 #else
29 #define always_inline inline
30 #endif
33 namespace nova {
34 namespace detail {
36 template <typename FloatType>
37 struct vector_pointer_argument
39 always_inline explicit vector_pointer_argument(const FloatType * arg):
40 data(arg)
43 always_inline void increment(void)
45 data += vec<FloatType>::size;
48 always_inline vec<FloatType> get(void) const
50 vec<FloatType> ret;
51 ret.load_aligned(data);
52 return ret;
55 always_inline vec<FloatType> consume(void)
57 vec<FloatType> ret;
58 ret.load_aligned(data);
59 increment();
60 return ret;
63 const FloatType * data;
66 template <typename FloatType>
67 struct vector_scalar_argument
69 always_inline explicit vector_scalar_argument(FloatType const & arg):
70 data(arg)
73 always_inline void increment(void)
76 always_inline vec<FloatType> get(void) const
78 return vec<FloatType>(data);
81 always_inline vec<FloatType> consume(void)
83 return vec<FloatType>(data);
86 FloatType data;
89 template <typename FloatType>
90 struct vector_ramp_argument
92 always_inline vector_ramp_argument(FloatType const & base, FloatType const & slope)
94 float vSlope = data.set_slope(base, slope);
95 slope_.set_vec(vSlope);
98 always_inline void increment(void)
100 data += slope_;
103 always_inline vec<FloatType> get(void) const
105 return data;
108 always_inline vec<FloatType> consume(void)
110 vec<FloatType> ret(data);
111 increment();
112 return ret;
115 vec<FloatType> data;
116 vec<FloatType> slope_;
119 /* convert scalar args to vector args */
120 template <typename FloatType>
121 always_inline detail::vector_scalar_argument<FloatType>
122 wrap_vector_arg(detail::scalar_scalar_argument<FloatType> const & arg)
124 return detail::vector_scalar_argument<FloatType>(arg.data);
127 template <typename FloatType>
128 always_inline detail::vector_pointer_argument<FloatType>
129 wrap_vector_arg(detail::scalar_pointer_argument<FloatType> const & arg)
131 return detail::vector_pointer_argument<FloatType>(arg.data);
134 template <typename FloatType>
135 always_inline detail::vector_ramp_argument<FloatType>
136 wrap_vector_arg(detail::scalar_ramp_argument<FloatType> const & arg)
138 return detail::vector_ramp_argument<FloatType>(arg.data, arg.slope_);
141 } /* namespace detail */
142 } /* namespace nova */
144 #undef always_inline
147 #endif /* NOVA_SIMD_DETAIL_WRAP_ARGUMENT_VECTOR_HPP */