2 // "$Id: fl_read_image_mac.cxx 8362 2011-02-02 18:39:34Z manolo $"
4 // WIN32 image reading routines for the Fast Light Tool Kit (FLTK).
6 // Copyright 1998-2010 by Bill Spitzak and others.
8 // This library is free software; you can redistribute it and/or
9 // modify it under the terms of the GNU Library General Public
10 // License as published by the Free Software Foundation; either
11 // version 2 of the License, or (at your option) any later version.
13 // This library is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 // Library General Public License for more details.
18 // You should have received a copy of the GNU Library General Public
19 // License along with this library; if not, write to the Free Software
20 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 // Please report all bugs and problems on the following page:
25 // http://www.fltk.org/str.php
31 // 'fl_read_image()' - Read an image from the current window or off-screen buffer.
34 uchar
* // O - Pixel buffer or NULL if failed
35 fl_read_image(uchar
*p
, // I - Pixel buffer or NULL to allocate
36 int x
, // I - Left position
37 int y
, // I - Top position
38 int w
, // I - Width of area to read
39 int h
, // I - Height of area to read
40 int alpha
) { // I - Alpha value for image (0 for none)
43 if(fl_window
== NULL
) { // reading from an offscreen buffer
44 CGContextRef src
= (CGContextRef
)fl_gc
; // get bitmap context
45 base
= (uchar
*)CGBitmapContextGetData(src
); // get data
46 if(!base
) return NULL
;
47 int sw
= CGBitmapContextGetWidth(src
);
48 int sh
= CGBitmapContextGetHeight(src
);
49 rowBytes
= CGBitmapContextGetBytesPerRow(src
);
50 delta
= CGBitmapContextGetBitsPerPixel(src
)/8;
51 if( (sw
- x
< w
) || (sh
- y
< h
) ) return NULL
;
53 else { // reading from current window
54 Fl_Window
*window
= Fl_Window::current();
55 while(window
->window()) window
= window
->window();
56 base
= Fl_X::bitmap_from_window_rect(window
,x
,y
,w
,h
,&delta
);
60 // Allocate the image data array as needed...
61 int d
= alpha
? 4 : 3;
62 if (!p
) p
= new uchar
[w
* h
* d
];
63 // Initialize the default colors/alpha in the whole image...
64 memset(p
, alpha
, w
* h
* d
);
65 // Copy the image from the off-screen buffer to the memory buffer.
66 int idx
, idy
; // Current X & Y in image
68 for (idy
= y
, pdst
= p
; idy
< h
+ y
; idy
++) {
69 for (idx
= 0, psrc
= base
+ idy
* rowBytes
+ x
* delta
; idx
< w
; idx
++, psrc
+= delta
, pdst
+= d
) {
70 pdst
[0] = psrc
[0]; // R
71 pdst
[1] = psrc
[1]; // G
72 pdst
[2] = psrc
[2]; // B
75 if(fl_window
!= NULL
) delete[] base
;
81 // End of "$Id: fl_read_image_mac.cxx 8362 2011-02-02 18:39:34Z manolo $".