1 The Open Dynamics Engine (ODE), Copyright (C) 2001-2007 Russell L. Smith.
2 -------------------------------------------------------------------------
4 ODE is a free, industrial quality library for simulating articulated
5 rigid body dynamics - for example ground vehicles, legged creatures,
6 and moving objects in VR environments. It is fast, flexible, robust
7 and platform independent, with advanced joints, contact with friction,
8 and built-in collision detection.
10 This library is free software; you can redistribute it and/or
11 modify it under the terms of EITHER:
12 (1) The GNU Lesser General Public License as published by the Free
13 Software Foundation; either version 2.1 of the License, or (at
14 your option) any later version. The text of the GNU Lesser
15 General Public License is included with this library in the
17 (2) The BSD-style license that is included with this library in
18 the file LICENSE-BSD.TXT.
20 This library is distributed in the hope that it will be useful,
21 but WITHOUT ANY WARRANTY; without even the implied warranty of
22 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
23 LICENSE.TXT and LICENSE-BSD.TXT for more details.
25 * Installation instructions are in the INSTALL file
27 * The ODE web pages are at http://ode.org/
29 * An online manual is at http://opende.sf.net/wiki/index.php/Manual
31 * API documentation is in the file ode/docs/index.html, or you
32 can view it on the web at http://opende.sf.net/docs/index.html
34 All contributions are copyright by their owners, but the owners
35 automatically transfer unrestricted rights in those changes to the ODE
36 project, which is released under the dual licenses as indicated. The
37 owners can also use the contributions in other projects under other
38 licenses if they want (including sell them), but they can't prevent
39 anyone from releasing the contributions under the dual ODE licenses as
40 part of an ODE release.