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11, Release
7)
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>div.toc
>p {
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>div.preface
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306 </style></head><body><div class=
"article"><div class=
"titlepage"><div><div><h2 class=
"title"><a id=
"XKB-Enhancing"></a>How to further enhance XKB configuration
</h2></div><div><div class=
"authorgroup"><div class=
"author"><h3 class=
"author"><span class=
"firstname">Kamil
</span> <span class=
"surname">Toman
</span></h3></div><div class=
"author"><h3 class=
"author"><span class=
"firstname">Ivan
</span> <span class=
"othername">U.
</span> <span class=
"surname">Pascal
</span></h3></div></div></div><div><p class=
"releaseinfo">X Version
11, Release
7.7</p></div><div><p class=
"pubdate">25 November
2002</p></div><div><div class=
"abstract"><p>
307 This guide is aimed to relieve one's labour to create a new (internationalized)
308 keyboard layout. Unlike other documents this guide accents the keymap developer's point of view.
309 </p></div></div></div><hr /></div><div class=
"toc"><p><strong>Table of Contents
</strong></p><dl><dt><span class=
"sect1"><a href=
"#Overview">Overview
</a></span></dt><dt><span class=
"sect1"><a href=
"#The_Basics">The Basics
</a></span></dt><dt><span class=
"sect1"><a href=
"#Enhancing_XKB_Configuration">Enhancing XKB Configuration
</a></span></dt><dd><dl><dt><span class=
"sect2"><a href=
"#Levels_And_Groups">Levels And Groups
</a></span></dt></dl></dd><dt><span class=
"sect1"><a href=
"#Defining_New_Layouts">Defining New Layouts
</a></span></dt><dd><dl><dt><span class=
"sect2"><a href=
"#Predefined_XKB_Symbol_Sets">Predefined XKB Symbol Sets
</a></span></dt><dt><span class=
"sect2"><a href=
"#Key_Types">Key Types
</a></span></dt><dt><span class=
"sect2"><a href=
"#Rules">Rules
</a></span></dt><dt><span class=
"sect2"><a href=
"#Descriptive_Files_of_Rules">Descriptive Files of Rules
</a></span></dt></dl></dd></dl></div><div class=
"sect1"><div class=
"titlepage"><div><div><h2 class=
"title" style=
"clear: both"><a id=
"Overview"></a>Overview
</h2></div></div></div><p>
310 The developer of a new layout should read the xkb
311 protocol specification (
<a class=
"ulink" href=
"http://www.x.org/docs/XKB/XKBproto.pdf" target=
"_top">The X Keyboard Extension: Protocol Specification
</a>) at least
312 to clarify for himself some xkb-specific terms used in this document
313 and elsewhere in xkb configuration. Also it shows wise to understand
314 how the X server and a client digest their keyboard inputs
315 (with and without xkb).
317 A useful source is also
<a class=
"ulink" href=
"http://www.tsu.ru/~pascal/en/xkb" target=
"_top">Ivan Pascal's text about xkb configuration
</a> often referenced throughout this
320 Note that this document covers only enhancements which
321 are to be made to XFree86 version
4.3 and X11R6.7
.0 and above.
322 </p></div><div class=
"sect1"><div class=
"titlepage"><div><div><h2 class=
"title" style=
"clear: both"><a id=
"The_Basics"></a>The Basics
</h2></div></div></div><p>
323 At the startup (or at later at user's command) X server starts its xkb
324 keyboard module extension and reads data from a compiled configuration
327 This compiled configuration file is prepared by the
328 program
<span class=
"command"><strong>xkbcomp
</strong></span> which behaves altogether as an
329 ordinary compiler (see
<strong class=
"userinput"><code>man xkbcomp
</code></strong>).
330 Its input are human readable xkb configuration files which are verified and
331 then composed into a useful xkb configuration. Users don't need to mess with
332 <span class=
"command"><strong>xkbcomp
</strong></span> themselves, for them it is invisible. Usually,
333 it is started upon X server startup.
335 As you probably already know, the xkb configuration consists of five
337 </p><div class=
"variablelist"><table border=
"0" class=
"variablelist"><colgroup><col align=
"left" valign=
"top" /></colgroup><tbody><tr><td><p><span class=
"term">Keycodes
</span></p></td><td><p>
338 Tables that defines translation from keyboard scan codes into reasonable
339 symbolic names, maximum, minimum legal keycodes, symbolic aliases and
340 description of physically present LED-indicators. The primary sence of
341 this component is to allow definitions of maps of symbols (see below)
342 to be independent of physical keyboard scancodes. There are two main
343 naming conventions for symbolic names (always four bytes long):
345 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>
346 names which express some traditional meaning like
347 <span class=
"keycode"><SPCE
></span> (stands for space bar) or
348 </p></li><li class=
"listitem"><p>
349 names which express some relative positioning on a keyboard, for
350 example
<span class=
"keycode"><AE01
></span> (an exclamation mark on US keyboards), on
351 the right there are keys
<span class=
"keycode"><AE02
></span>,
<span class=
"keycode"><AE03
></span>
353 </p></li></ul></div><p>
355 </p></td></tr><tr><td><p><span class=
"term">Types
</span></p></td><td><p>
356 Types describe how the produced key is changed by active modifiers (like
357 Shift, Control, Alt, ...). There are several predefined types which
358 cover most of used combinations.
359 </p></td></tr><tr><td><p><span class=
"term">Compat
</span></p></td><td><p>
360 Compatibility component defines internal behaviour of modifiers. Using
361 compat component you can assign various actions (elaborately described
362 in xkb specification) to key events. This is also the place where
363 LED-indicators behaviour is defined.
364 </p></td></tr><tr><td><p><span class=
"term">Symbols
</span></p></td><td><p>
365 For i18n purposes, this is the most important table. It defines what
366 values (=symbols) are assigned to what keycodes (represented by their
367 symbolic name, see above). There may be defined more than one value
368 for each key and then it depends on a key type and on modifiers state
369 (respective compat component) which value will be the resulting one.
370 </p></td></tr><tr><td><p><span class=
"term">Geometry
</span></p></td><td><p>
371 Geometry files aren't used by xkb itself but they may be used by some
372 external programs to depict a keyboard image.
373 </p></td></tr></tbody></table></div><p>
374 All these components have the files located in xkb configuration tree
375 in subdirectories with the same names (usually in
376 <code class=
"filename">/usr/lib/X11/xkb
</code>).
377 </p></div><div class=
"sect1"><div class=
"titlepage"><div><div><h2 class=
"title" style=
"clear: both"><a id=
"Enhancing_XKB_Configuration"></a>Enhancing XKB Configuration
</h2></div></div></div><p>
378 Most of xkb enhancements concerns a need to define new output symbols
379 for the some input key events. In other words, a need to define a new
380 symbol map (for a new language, standard or just to feel more comfortable
383 What do you need to do? Generally, you have to define following things:
385 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>
386 the map of symbols itself
387 </p></li><li class=
"listitem"><p>
388 the rules to allow users to select the new mapping
389 </p></li><li class=
"listitem"><p>
390 the description of the new layout
391 </p></li></ul></div><p>
394 First of all, it is good to go through existing layouts and to examine
395 them if there is something you could easily adjust to fit your needs.
396 Even if there is nothing similar you may get some ideas about basic
397 concepts and used tricks.
398 </p><div class=
"sect2"><div class=
"titlepage"><div><div><h3 class=
"title"><a id=
"Levels_And_Groups"></a>Levels And Groups
</h3></div></div></div><p>
399 Since XFree86
4.3.0 and X11R6.7
.0 you can use
400 <em class=
"firstterm">multi-layout
</em> concept of xkb
402 Though it is still in boundaries of xkb protocol and general ideas, the
403 keymap designer must obey new rules when creating new maps. In exchange
404 we get a more powerful and cleaner configuration system.
406 Remember that it is the application which must decide which symbol
407 matches which keycode according to effective modifier state. The X server
408 itself sends only an input event message to. Of course, usually
409 the general interpretation is processed by Xlib, Xaw, Motif, Qt, Gtk
410 and similar libraries. The X server only supplies its mapping table
411 (usually upon an application startup).
413 You can think of the X server's symbol table as of a irregular table where each
414 keycode has its row and where each combination of modifiers determines exactly
415 one column. The resulting cell then gives the proper symbolic value. Not all
416 keycodes need to bind different values for different combination of modifiers.
417 <span class=
"keycode"><ENTER
></span> key, for instance, usually doesn't depend on any
418 modifiers so it its row has only one column defined.
420 Note that in XKB there is no prior assumption that certain modifiers are bound
421 to certain columns. By editing proper files (see
<a class=
"xref" href=
"#Key_Types" title=
"Key Types">Key Types
</a>)
422 this mapping can be changed as well.
424 Unlike the original X protocol the XKB approach is far more
425 flexible. It is comfortable to add one additional XKB term - group. You can
426 think of a group as of a vector of columns per each keycode (naturally the
427 dimension of this vector may differ for different keycodes). What is it good
428 for? The group is not very useful unless you intend to use more than one
429 logically different set of symbols (like more than one alphabet) defined in a
430 single mapping table. But then, the group has a natural meaning - each symbol
431 set has its own group and changing it means selecting a different one.
432 XKB approach allows up to four different groups. The columns inside each group
433 are called (shift) levels. The X server knows the current group and reports it
434 together with modifier set and with a keycode in key events.
438 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>
439 for each keycode XKB keyboard map contains up to four one-dimensional
440 tables - groups (logically different symbol sets)
441 </p></li><li class=
"listitem"><p>
442 for each group of a keycode XKB keyboard map contains some columns
443 - shift levels (values reached by combinations of Shift, Ctrl, Alt, ...
445 </p></li><li class=
"listitem"><p>
446 different keycodes can have different number of groups
447 </p></li><li class=
"listitem"><p>
448 different groups of one keycode can have different number of shift levels
449 </p></li><li class=
"listitem"><p>
450 the current group number is tracked by X server
451 </p></li></ul></div><p>
453 It is clear that if you sanely define levels, groups and sanely bind
454 modifiers and associated actions you can have simultaneously loaded up to
455 four different symbol sets where each of them would reside in its own group.
457 The multi-layout concept provides a facility to manipulate xkb groups
458 and symbol definitions in a way that allows almost arbitrary composition of
459 predefined symbol tables. To keep it fully functional you have to:
461 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>
462 define all symbols only in the first group
463 </p></li><li class=
"listitem"><p>
464 (re)define any modifiers with extra care to avoid strange (anisometric)
466 </p></li></ul></div><p>
468 </p></div></div><div class=
"sect1"><div class=
"titlepage"><div><div><h2 class=
"title" style=
"clear: both"><a id=
"Defining_New_Layouts"></a>Defining New Layouts
</h2></div></div></div><p>
469 See
<a class=
"ulink" href=
"http://www.tsu.ru/~pascal/en/xkb/internals.html" target=
"_top">Some Words About XKB internals
</a> for explanation of used xkb terms and problems
470 addressed by XKB extension.
472 See
<a class=
"ulink" href=
"http://www.tsu.ru/~pascal/en/xkb/gram-common.html" target=
"_top">Common notes about XKB configuration files language
</a> for more precise explanation of
473 syntax of xkb configuration files.
474 </p><div class=
"sect2"><div class=
"titlepage"><div><div><h3 class=
"title"><a id=
"Predefined_XKB_Symbol_Sets"></a>Predefined XKB Symbol Sets
</h3></div></div></div><p>
475 If you are about to define some European symbol map extension, you might
476 want to use on of four predefined latin alphabet layouts.
478 Okay, let's assume you want extend an existing keymap and you want to override
479 a few keys. Let's take a simple U.K. keyboard as an example (defined in
480 <code class=
"filename">pc/gb
</code>):
482 </p><pre class=
"screen">
483 partial default alphanumeric_keys
484 xkb_symbols
"basic" {
487 name[Group1]=
"Great Britain";
489 key
<AE02
> { [
2, quotedbl, twosuperior, oneeighth ] };
490 key
<AE03
> { [
3, sterling, threesuperior, sterling ] };
491 key
<AC11
> { [apostrophe, at, dead_circumflex, dead_caron] };
492 key
<TLDE
> { [ grave, notsign, bar, bar ] };
493 key
<BKSL
> { [numbersign, asciitilde, dead_grave, dead_breve ] };
494 key
<RALT
> { type[Group1]=
"TWO_LEVEL",
495 [ ISO_Level3_Shift, Multi_key ] };
497 modifier_map Mod5 {
<RALT
> };
502 It defines a new layout in
<code class=
"literal">basic
</code> variant as an extension of common
503 latin alphabet layout. The layout (symbol set) name is set to
"Great Britain".
504 Then there are redefinitions of a few keycodes and a modifiers binding. As you
505 can see the number of shift levels is the same for
506 <span class=
"keycode"><AE02
></span>,
<span class=
"keycode"><AE03
></span>,
507 <span class=
"keycode"><AC11
></span>,
<span class=
"keycode"><TLDE
></span> and
508 <span class=
"keycode"><BKSL
></span> keys but it differs from number of shift
509 levels of
<span class=
"keycode"><RALT
></span>.
511 Note that the
<span class=
"keycode"><RALT
></span> key itself is a binding key for Mod5 and
513 serves like a shift modifier for LevelThree, together with Shift
514 as a multi-key. It is a good habit to respect this rule in a new similar
517 Okay, you could now define more variants of your new layout besides
518 <code class=
"literal">basic
</code> simply by including (augmenting/overriding/...) the basic
519 definition and altering what may be needed.
520 </p></div><div class=
"sect2"><div class=
"titlepage"><div><div><h3 class=
"title"><a id=
"Key_Types"></a>Key Types
</h3></div></div></div><p>
521 The differences in the number of columns (shift levels) are caused by
522 a different types of keys (see the types definition in section basics). Most
523 keycodes have implicitly set the keytype in the included
524 <span class=
"quote">“
<span class=
"quote"><code class=
"filename">pc/latin
</code></span>”
</span> file to
525 <span class=
"quote">“
<span class=
"quote"><code class=
"literal">FOUR_LEVEL_ALPHABETIC
</code></span>”
</span>. The only exception is
526 <span class=
"keycode"><RALT
></span> keycode which is explicitly set
527 <span class=
"quote">“
<span class=
"quote"><code class=
"literal">TWO_LEVEL
</code></span>”
</span> keytype.
529 All those names refer to pre-defined shift level schemes. Usually you can
530 choose a suitable shift level scheme from
<code class=
"literal">default
</code> types scheme list
531 in proper xkb component's subdirectory.
533 The most used schemes are:
534 </p><div class=
"variablelist"><table border=
"0" class=
"variablelist"><colgroup><col align=
"left" valign=
"top" /></colgroup><tbody><tr><td><p><span class=
"term">ONE_LEVEL
</span></p></td><td><p>
535 The key does not depend on any modifiers. The symbol from first level
537 </p></td></tr><tr><td><p><span class=
"term">TWO_LEVEL
</span></p></td><td><p>
538 The key uses a modifier Shift and may have two possible values.
539 The second level may be chosen by Shift modifier. If Lock modifier
540 (usually Caps-lock) applies the symbol is further processed using
541 system-specific capitalization rules. If both Shift+Lock modifier apply the
542 symbol from the second level is taken and capitalization rules are applied
543 (and usually have no effect).
544 </p></td></tr><tr><td><p><span class=
"term">ALPHABETIC
</span></p></td><td><p>
545 The key uses modifiers Shift and Lock. It may have two possible
546 values. The second level may be chosen by Shift modifier. When Lock
547 modifier applies, the symbol from the first level is taken and further
548 processed using system-specific capitalization rules. If both Shift+Lock
549 modifier apply the symbol from the first level is taken and no
550 capitalization rules applied. This is often called shift-cancels-caps
552 </p></td></tr><tr><td><p><span class=
"term">THREE_LEVEL
</span></p></td><td><p>
553 Is the same as TWO_LEVEL but it considers an extra modifier -
554 LevelThree which can be used to gain the symbol value from the third
555 level. If both Shift+LevelThree modifiers apply the value from the third
556 level is also taken. As in TWO_LEVEL, the Lock modifier doesn't influence
557 the resulting level. Only Shift and LevelThree are taken into that
558 consideration. If the Lock modifier is active capitalization rules
559 are applied on the resulting symbol.
560 </p></td></tr><tr><td><p><span class=
"term">FOUR_LEVEL
</span></p></td><td><p>
561 Is the same as THREE_LEVEL but unlike LEVEL_THREE if both Shift+LevelThree
562 modifiers apply the symbol is taken from the fourth level.
563 </p></td></tr><tr><td><p><span class=
"term">FOUR_LEVEL_ALPHABETIC
</span></p></td><td><p>
564 Is similar to FOUR_LEVEL but also defines shift-cancels-caps behaviour
565 as in ALPHABETIC. If Lock+LevelThree apply the symbol from the
566 third level is taken and the capitalization rules are applied.
567 If Lock+Shift+LevelThree apply the symbol from the third level is taken
568 and no capitalization rules are applied.
569 </p></td></tr><tr><td><p><span class=
"term">KEYPAD
</span></p></td><td><p>
570 As the name suggest this scheme is primarily used for numeric keypads.
571 The scheme considers two modifiers - Shift and NumLock. If none
572 of modifiers applies the symbol from the first level is taken. If either
573 Shift or NumLock modifiers apply the symbol from the second level is taken.
574 If both Shift+NumLock modifiers apply the symbol from the first level
575 is taken. Again, shift-cancels-caps variant.
576 </p></td></tr><tr><td><p><span class=
"term">FOUR_LEVEL_KEYPAD
</span></p></td><td><p>
577 Is similar to KEYPAD scheme but considers also LevelThree modifier.
578 If LevelThree modifier applies the symbol from the third level is taken.
579 If Shift+LevelThree or NumLock+LevelThree apply the symbol from the fourth
580 level is taken. If all Shift+NumLock+LevelThree modifiers apply the symbol
581 from the third level is taken. This also, shift-cancels-caps variant.
582 </p></td></tr></tbody></table></div><p>
584 Besides that, there are several schemes for special purposes:
585 </p><div class=
"variablelist"><table border=
"0" class=
"variablelist"><colgroup><col align=
"left" valign=
"top" /></colgroup><tbody><tr><td><p><span class=
"term">PC_BREAK
</span></p></td><td><p>
586 It is similar to TWO_LEVEL scheme but it considers the Control
587 modifier rather than Shift. That means, the symbol from the second level
588 is chosen by Control rather than by Shift.
589 </p></td></tr><tr><td><p><span class=
"term">PC_SYSRQ
</span></p></td><td><p>
590 It is similar to TWO_LEVEL scheme but it considers the Alt modifier rather
591 than Shift. That means, the symbol from the second level
592 is chosen by Alt rather than by Shift.
593 </p></td></tr><tr><td><p><span class=
"term">CTRL+ALT
</span></p></td><td><p>
594 The key uses modifiers Alt and Control. It may have two possible
595 values. If only one modifier (Alt or Control) applies the symbol
596 from the first level is chosen. Only if both Alt+Control modifiers apply
597 the symbol from the second level is chosen.
598 </p></td></tr><tr><td><p><span class=
"term">SHIFT+ALT
</span></p></td><td><p>
599 The key uses modifiers Shift and Alt. It may have two possible values.
600 If only one modifier (Alt or Shift) applies the symbol
601 from the first level is chosen. Only if both Alt+Shift modifiers apply
602 the symbol from the second level is chosen.
603 </p></td></tr></tbody></table></div><p>
605 If needed, special
<code class=
"literal">caps
</code> schemes may be used.
606 They redefine the standard behaviour of all
607 <code class=
"literal">*ALPHABETIC
</code> types. The layouts (maps of
608 symbols) with keys defined in respective types then automatically change
609 their behaviour accordingly. Possible redefinitions are:
611 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>internal
</p></li><li class=
"listitem"><p>internal_nocancel
</p></li><li class=
"listitem"><p>shift
</p></li><li class=
"listitem"><p>shift_nocancel
</p></li></ul></div><p>
613 None of these schemes should be used directly. They are defined merely
614 for
<code class=
"literal">'caps:'
</code> xkb options (used to globally
615 change the layouts behaviour).
617 Don't alter any of existing key types. If you need a different behaviour
619 </p><div class=
"sect3"><div class=
"titlepage"><div><div><h4 class=
"title"><a id=
"More_On_Definitions_Of_Types"></a>More On Definitions Of Types
</h4></div></div></div><p>
620 When the XKB software deals with a separate type description it gets
621 a complete list of modifiers that should be taken into account from the
622 <code class=
"literal">'modifiers=
<list of modifiers
>'
</code> list and expects that a set
623 of
<code class=
"literal">'map[
<combination of modifiers
>]=
<list of modifiers
>'
</code>
624 instructions that contain the mapping for each combination of modifiers
625 mentioned in that list. Modifiers that are not explicitly listed are NOT taken
627 when the resulting shift level is computed.
628 If some combination is omitted the program (subroutine) should choose the first
629 level for this combination (a quite reasonable behavior).
631 Lets consider an example with two modifiers
<span class=
"keysym">ModOne
</span> and
632 <span class=
"keysym">ModTwo
</span>:
634 </p><pre class=
"screen">
636 modifiers = ModOne+ModTwo;
638 map[ModOne] = Level2;
642 In this case the map statements for
<span class=
"keysym">ModTwo
</span> only and
643 <span class=
"keysym">ModOne+ModTwo
</span> are omitted. It means that if
644 the
<span class=
"keysym">ModTwo
</span> is active the subroutine can't found
645 explicit mapping for such combination an will use
646 the
<span class=
"emphasis"><em>default level
</em></span> i.e. Level1.
648 But in the case the type described as:
650 </p><pre class=
"screen">
654 map[ModOne] = Level2;
658 the ModTwo will not be taken into account and the resulting level depends on
659 the ModOne state only. That means, ModTwo alone produces the Level1 but the
660 combination ModOne+ModTwo produces the Level2 as well as ModOne alone.
662 What does it mean if the second modifier is the Lock? It means that in
663 the first case (the Lock itself is included in the list of modifiers but
664 combinations with this modifier aren't mentioned in the map statements)
665 the internal capitalization rules will be applied to the symbol from the first
666 level. But in the second case the capitalization will be applied to the symbol
667 chosen accordingly to he first modifier - and this can be the symbol from the
668 first as well as from the second level.
670 Usually, all modifiers introduced in
<code class=
"literal">'modifiers=
<list of modifiers
>'
</code> list are used for shift level calculation and then
671 discarded. Sometimes this is not desirable. If you want to use a modifier
672 for shift level calculation but you don't want to discard it, you may
673 list in '
<code class=
"literal">preserve[
<combination of modifiers
>]=
<list of modifiers
>'
</code>. That means, for a given combination all listed modifiers
674 will be preserved. If the Lock modifier is preserved then the resulting
675 symbol is passed to internal capitalization routine regardless whether
676 it has been used for a shift level calculation or not.
678 Any key type description can use both real and virtual modifiers. Since real
679 modifiers always have standard names it is not necessary to explicitly declare
680 them. Virtual modifiers can have arbitrary names and can be declared (prior
681 using them) directly in key type definition:
683 </p><pre class=
"screen">
684 virtual_modifiers
<comma-separated list of modifiers
> ;
687 as seen in for example
<code class=
"literal">basic
</code>,
<code class=
"literal">pc
</code> or
<code class=
"literal">mousekeys
</code> key
689 </p></div></div><div class=
"sect2"><div class=
"titlepage"><div><div><h3 class=
"title"><a id=
"Rules"></a>Rules
</h3></div></div></div><p>
690 Once you are finished with your symbol map you need to add it
691 to rules file. The rules file describes how all the
692 five basic keycodes, types, compat, symbols and geometry components
693 should be composed to give a sensible resulting xkb configuration.
695 The main advantage of rules over formerly used keymaps is a possibility
696 to simply parameterize (once) fixed patterns of configurations and thus
697 to elegantly allow substitutions of various local configurations
698 into predefined templates.
700 A pattern in a rules file (often located in
701 <code class=
"filename">/usr/lib/X11/xkb/rules
</code>)
702 can be parameterized with four other arguments:
703 <code class=
"literal">Model
</code>,
<code class=
"literal">Layout
</code>,
704 <code class=
"literal">Variant
</code> and
<code class=
"literal">Options
</code>.
705 For most cases parameters
<code class=
"literal">model
</code> and
706 <code class=
"literal">layout
</code> should
707 be sufficient for choosing a functional keyboard mapping.
709 The rules file itself is composed of pattern lines and lines with rules. The
710 pattern line starts with an exclamation mark ('
<code class=
"literal">!
</code>')
711 and describes how will the xkb interpret the following lines (rules). A sample
712 rules file looks like this:
714 </p><pre class=
"screen">
716 macintosh_old = macintosh
722 microsoftpro = +inet(%m)
723 geniuscomfy = +inet(%m)
725 ! model layout[
1] = symbols
726 macintosh us = macintosh/us%(v[
1])
727 * * = pc/pc(%m)+pc/%l[
1]%(v[
1])
729 ! model layout[
2] = symbols
730 macintosh us = +macintosh/us[
2]%(v[
2]):
2
731 * * = +pc/%l[
2]%(v[
2]):
2
734 caps:internal = +caps(internal)
735 caps:internal_nocancel = +caps(internal_nocancel)
739 Each rule defines what certain combination of values on the left side
740 of equal sign ('
<code class=
"literal">=
</code>') results in. For
741 example a (keyboard) model
<code class=
"literal">macintosh_old
</code>
742 instructs xkb to take definitions of keycodes from
743 file
<code class=
"filename">keycodes/macintosh
</code> while the rest
744 of models (represented by a wild card '
<code class=
"literal">*
</code>')
745 instructs it to take them from file
<code class=
"filename">keycodes/xorg
</code>.
746 The wild card represents all possible values on the left side which
747 were not found in any of the previous rules. The more specialized
748 (more complete) rules have higher precedence than general ones,
749 i.e. the more general rules supply reasonable default values.
751 As you can see some lines contain substitution parameters - the parameters
752 preceded by the percent sign ('
<code class=
"literal">%
</code>').
753 The first alphabetical character after the percent sign expands to the
754 value which has been found on the left side. For
755 example
<code class=
"literal">+%l%(v)
</code> expands
756 into
<code class=
"literal">+cz(bksl)
</code> if the respective values
757 on the left side were
<code class=
"literal">cz
</code> layout in
758 its
<code class=
"literal">bksl
</code> variant. More, if the layout
759 resp. variant parameter is followed by a pair of brackets
760 ('
<code class=
"literal">[
</code>', '
<code class=
"literal">]
</code>')
761 it means that xkb should
<span class=
"emphasis"><em>place the layout resp. variant into
762 specified xkb group
</em></span>. If the brackets are omitted the first
763 group is the default value.
765 So the second block of rules enhances symbol definitions for some particular
766 keyboard models with extra keys (for internet, multimedia, ...) . Other models
767 are left intact. Similarly, the last block overrides some key type definitions,
768 so the common global behaviour ''shift cancels caps'' or ''shift doesn't cancel
769 caps'' can be selected. The rest of rules produces special symbols for each
770 variant
<code class=
"literal">us
</code> layout of
771 <code class=
"literal">macintosh
</code> keyboard and standard pc
772 symbols in appropriate variants as a default.
773 </p></div><div class=
"sect2"><div class=
"titlepage"><div><div><h3 class=
"title"><a id=
"Descriptive_Files_of_Rules"></a>Descriptive Files of Rules
</h3></div></div></div><p>
774 Now you just need to add a detailed description to
775 <code class=
"filename"><rules
>.xml
</code>
776 description file so the other users (and external programs which often parse
777 this file) know what is your work about.
778 </p><div class=
"sect3"><div class=
"titlepage"><div><div><h4 class=
"title"><a id=
"Old_Descriptive_Files"></a>Old Descriptive Files
</h4></div></div></div><p>
779 The formerly used descriptive files were named
<code class=
"filename"><rules
>.lst
</code>
780 Its structure is very simple and quite self descriptive but such simplicity
781 had also some cavities, for example there was no way how to describe local
782 variants of layouts and there were problems with the localization of
783 descriptions. To preserve compatibility with some older programs,
784 new XML descriptive files can be converted to old format '.lst'.
786 For each parameter of rules file should be described its meaning. For the rules
787 file described above the
<code class=
"filename">.lst
</code> file could look like:
789 </p><pre class=
"screen">
791 pc104 Generic
104-key PC
792 microsoft Microsoft Natural
794 macintosh Original Macintosh
804 caps:internal uses internal capitalization. Shift cancels Caps
805 caps:internal_nocancel uses internal capitalization. Shift doesn't cancel Caps
810 And that should be it. Enjoy creating your own xkb mapping.
811 </p></div></div></div></div></body></html>