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31 #ifndef _SVX_DEF3D_HXX
32 #define _SVX_DEF3D_HXX
34 class Vector3D;
36 #ifndef _INC_MATH
37 #include <math.h>
38 #endif
40 #ifndef _SOLAR_H
41 #include <tools/solar.h>
42 #endif
43 namespace binfilter {
45 const double fPiDiv180 = 0.01745329251994;
46 const double EPSILON = 1e-06;
48 #define DEG2RAD(fAngle) (fPiDiv180 * (fAngle))
50 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
51 //+++ 3D-Hilfsfunktionen +++++++++++++++++++++++++++++++++++++++++++++++++
52 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
54 FASTBOOL Do3DEdgesIntersect(const Vector3D& rV1a, const Vector3D& rV1b,
55 const Vector3D& rV2a, const Vector3D& rV2b);
57 enum E3dDragDetail { E3DDETAIL_DEFAULT = 0,
58 E3DDETAIL_ONEBOX,
59 E3DDETAIL_ALLBOXES,
60 E3DDETAIL_ALLLINES
63 enum E3dDragConstraint { E3DDRAG_CONSTR_X = 0x0001,
64 E3DDRAG_CONSTR_Y = 0x0002,
65 E3DDRAG_CONSTR_Z = 0x0004,
66 E3DDRAG_CONSTR_XY = 0x0003,
67 E3DDRAG_CONSTR_XZ = 0x0005,
68 E3DDRAG_CONSTR_YZ = 0x0006,
69 E3DDRAG_CONSTR_XYZ = 0x0007
72 }//end of namespace binfilter
73 #endif