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35 #include <vcl/dockwin.hxx>
36 #include <tools/fsys.hxx>
39 #include "dataedit.hxx"
41 typedef USHORT QueryBits
;
42 #define QUERY_NONE ( QueryBits ( 0x00 ) )
43 #define QUERY_DIRTY ( QueryBits ( 0x01 ) )
44 #define QUERY_DISK_CHANGED ( QueryBits ( 0x02 ) )
45 #define QUERY_ALL ( QUERY_DIRTY | QUERY_DISK_CHANGED )
46 #define SAVE_NOT_DIRTY ( QueryBits ( 0x04 ) )
48 #define SAVE_RES_SAVED TRUE
49 #define SAVE_RES_NOT_SAVED FALSE
50 #define SAVE_RES_ERROR 3
51 #define SAVE_RES_CANCEL 4
54 #define SINCE_LAST_LOAD 1
55 #define SINCE_LAST_ASK_RELOAD 2
57 #define HAS_BEEN_LOADED 1 // includes ASKED_RELOAD
58 #define ASKED_RELOAD 2
61 #define TT_WIN_STATE_MAX 0x01
62 #define TT_WIN_STATE_FLOAT 0x02
63 #define TT_WIN_STATE_HIDE 0x04
67 class AppWin
: public DockingWindow
, public SfxListener
// Document window
71 static short nNumber
; // serial number
72 static short nCount
; // number of edit windows
73 static String
*pNoName
; // "Untitled"
74 FileStat aLastAccess
; // Last access time of loaded file
75 USHORT nSkipReload
; // Sometimes there must not be a reload
76 BOOL bHasFile
; // Otherwise reload does not make sense
77 BOOL bReloadAborted
; // Is set if reload was cancelled so that we can ask again wehn closing
79 short nId
; // ID-Nummer( "Unnamed n" )
80 BasicFrame
* pFrame
; // Parent-Window
81 // Icon* pIcon; // Document icon
82 String aFind
; // Search string
83 String aReplace
; // Replace string
84 BOOL bFind
; // TRUE if search not replace
85 void RequestHelp( const HelpEvent
& ); // Help handler
86 void GetFocus(); // activate
87 virtual USHORT
ImplSave(); // Save file
88 USHORT nWinState
; // Maximized, Iconized or Normal
89 Point nNormalPos
; // Position if normal
90 Size nNormalSize
; // Size if Normal
91 virtual long PreNotify( NotifyEvent
& rNEvt
);
96 AppWin( BasicFrame
* );
98 DataEdit
* pDataEdit
; // Data area
99 virtual USHORT
GetLineNr()=0; // Current line number
100 virtual long InitMenu( Menu
* ); // Init of the menu
101 virtual long DeInitMenu( Menu
* ); // reset to enable all shortcuts
102 virtual void Command( const CommandEvent
& rCEvt
); // Command handler
103 virtual void Resize();
105 virtual BOOL
Load( const String
& ); // Load file
106 virtual void PostLoad(){} // Set source at module
107 virtual USHORT
SaveAs(); // Save file as
108 virtual void PostSaveAs(){}
109 virtual void Find(); // find text
110 virtual void Replace(); // replace text
111 virtual void Repeat(); // repeat find/replace
112 virtual BOOL
Close(); // close window
113 virtual void Activate(); // window was activated
114 virtual FileType
GetFileType()=0; // returns the filetype
115 virtual BOOL
ReloadAllowed(){ return TRUE
; }
116 virtual void Reload(); // Reload after change on disk
117 virtual void LoadIniFile(){;} // (re)load ini file after change
118 void CheckReload(); // Checks and asks if reload should performed
119 BOOL
DiskFileChanged( USHORT nWhat
); // Checks file for changes
120 void UpdateFileInfo( USHORT nWhat
); // Remembers last file state
121 BOOL
IsSkipReload(); // Should we test reload?
122 void SkipReload( BOOL bSkip
= TRUE
);
123 USHORT
GetWinState(){ return nWinState
; }
126 void Minimize( BOOL bMinimize
);
127 void Cascade( USHORT nNr
);
129 USHORT
QuerySave( QueryBits nBits
= QUERY_ALL
);
130 BOOL
IsModified() { return pDataEdit
->IsModified(); }
131 BasicFrame
* GetBasicFrame() { return pFrame
; }
132 virtual void TitleButtonClick( USHORT nButton
);
133 virtual void SetText( const XubString
& rStr
);
135 USHORT
GetWinId() { return nWinId
; }
136 void SetWinId( USHORT nWId
) { nWinId
= nWId
; }
139 DECLARE_LIST( EditList
, AppWin
* )