merge the formfield patch from ooo-build
[ooovba.git] / binfilter / inc / bf_svx / svdglue.hxx
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1 /*************************************************************************
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4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: svdglue.hxx,v $
10 * $Revision: 1.6 $
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29 ************************************************************************/
31 #ifndef _SVDGLUE_HXX
32 #define _SVDGLUE_HXX
33 class Window;
34 class OutputDevice;
35 class SvStream;
36 namespace binfilter {
37 class SdrObject;
38 }//end of namespace binfilter
39 #ifndef _CONTNR_HXX //autogen
40 #include <tools/contnr.hxx>
41 #endif
42 #ifndef _GEN_HXX //autogen
43 #include <tools/gen.hxx>
44 #endif
45 namespace binfilter {
46 ////////////////////////////////////////////////////////////////////////////////////////////////////
48 #define SDRESC_SMART 0x0000
49 #define SDRESC_LEFT 0x0001
50 #define SDRESC_RIGHT 0x0002
51 #define SDRESC_TOP 0x0004
52 #define SDRESC_BOTTOM 0x0008
53 #define SDRESC_LO 0x0010 /* ni */
54 #define SDRESC_LU 0x0020 /* ni */
55 #define SDRESC_RO 0x0040 /* ni */
56 #define SDRESC_RU 0x0080 /* ni */
57 #define SDRESC_HORZ (SDRESC_LEFT|SDRESC_RIGHT)
58 #define SDRESC_VERT (SDRESC_TOP|SDRESC_BOTTOM)
59 #define SDRESC_ALL 0x00FF
61 #define SDRHORZALIGN_CENTER 0x0000
62 #define SDRHORZALIGN_LEFT 0x0001
63 #define SDRHORZALIGN_RIGHT 0x0002
64 #define SDRHORZALIGN_DONTCARE 0x0010
65 #define SDRVERTALIGN_CENTER 0x0000
66 #define SDRVERTALIGN_TOP 0x0100
67 #define SDRVERTALIGN_BOTTOM 0x0200
68 #define SDRVERTALIGN_DONTCARE 0x1000
70 class SdrGluePoint {
71 // Bezugspunkt ist SdrObject::GetSnapRect().Center()
72 // bNoPercent=FALSE: Position ist -5000..5000 (1/100)% bzw. 0..10000 (je nach Align)
73 // bNoPercent=TRUE : Position ist in log Einh, rel zum Bezugspunkt
74 Point aPos;
75 USHORT nEscDir;
76 USHORT nId;
77 USHORT nAlign;
78 FASTBOOL bNoPercent:1;
79 FASTBOOL bReallyAbsolute:1; // Temporaer zu setzen fuer Transformationen am Bezugsobjekt
80 public:
81 SdrGluePoint(): nEscDir(SDRESC_SMART),nId(0),nAlign(0) { bNoPercent=FALSE; bReallyAbsolute=FALSE; }
82 SdrGluePoint(const Point& rNewPos, FASTBOOL bNewPercent=TRUE, USHORT nNewAlign=0): aPos(rNewPos),nEscDir(SDRESC_SMART),nId(0),nAlign(nNewAlign) { bNoPercent=!bNewPercent; bReallyAbsolute=FALSE; }
83 FASTBOOL operator==(const SdrGluePoint& rCmpGP) const { return aPos==rCmpGP.aPos && nEscDir==rCmpGP.nEscDir && nId==rCmpGP.nId && nAlign==rCmpGP.nAlign && bNoPercent==rCmpGP.bNoPercent && bReallyAbsolute==rCmpGP.bReallyAbsolute; }
84 FASTBOOL operator!=(const SdrGluePoint& rCmpGP) const { return !operator==(rCmpGP); }
85 const Point& GetPos() const { return aPos; }
86 void SetPos(const Point& rNewPos) { aPos=rNewPos; }
87 USHORT GetEscDir() const { return nEscDir; }
88 void SetEscDir(USHORT nNewEsc) { nEscDir=nNewEsc; }
89 /*FASTBOOL IsEscapeSmart() const { return nEscDir==SDRESC_SMART; }
90 void SetEscapeSmart() { nEscDir=SDRESC_SMART; }
91 FASTBOOL IsEscapeLeft() const { return (nEscDir&SDRESC_LEFT)!=0; }
92 void SetEscapeLeft(FASTBOOL bOn) { nEscDir=bOn ? (nEscDir|SDRESC_LEFT) : (nEscDir&~SDRESC_LEFT); }
93 FASTBOOL IsEscapeRight() const { return (nEscDir&SDRESC_RIGHT)!=0; }
94 void SetEscapeRight(FASTBOOL bOn) { nEscDir=bOn ? (nEscDir|SDRESC_RIGHT) : (nEscDir&~SDRESC_RIGHT); }
95 FASTBOOL IsEscapeTop() const { return (nEscDir&SDRESC_TOP)!=0; }
96 void SetEscapeTop(FASTBOOL bOn) { nEscDir=bOn ? (nEscDir|SDRESC_TOP) : (nEscDir&~SDRESC_TOP); }
97 FASTBOOL IsEscapeBottom() const { return (nEscDir&SDRESC_BOTTOM)!=0; }
98 void SetEscapeBottom(FASTBOOL bOn) { nEscDir=bOn ? (nEscDir|SDRESC_BOTTOM) : (nEscDir&~SDRESC_BOTTOM); }*/
99 USHORT GetId() const { return nId; }
100 void SetId(USHORT nNewId) { nId=nNewId; }
101 FASTBOOL IsPercent() const { return !bNoPercent; }
102 void SetPercent(FASTBOOL bOn) { bNoPercent=!bOn; }
103 // Temporaer zu setzen fuer Transformationen am Bezugsobjekt
104 FASTBOOL IsReallyAbsolute() const { return bReallyAbsolute; }
105 USHORT GetAlign() const { return nAlign; }
106 void SetAlign(USHORT nAlg) { nAlign=nAlg; }
107 USHORT GetHorzAlign() const { return nAlign&0x00FF; }
108 void SetHorzAlign(USHORT nAlg) { nAlign=(nAlign&0xFF00)|(nAlg&0x00FF); }
109 USHORT GetVertAlign() const { return nAlign&0xFF00; }
110 void SetVertAlign(USHORT nAlg) { nAlign=(nAlign&0x00FF)|(nAlg&0xFF00); }
111 Point GetAbsolutePos(const SdrObject& rObj) const;
112 friend SvStream& operator<<(SvStream& rOut, const SdrGluePoint& rGP);
113 friend SvStream& operator>>(SvStream& rIn, SdrGluePoint& rGP);
116 #define SDRGLUEPOINT_NOTFOUND 0xFFFF
118 class SdrGluePointList {
119 Container aList;
120 // FASTBOOL bSorted; // Muss noch implementiert werden oder?
121 // Eigentlich sollte die GluePointList stets sortiert sein (solange die
122 // Id's ausreichen)
123 protected:
124 SdrGluePoint* GetObject(USHORT i) const { return (SdrGluePoint*)(aList.GetObject(i)); }
125 public:
126 SdrGluePointList(): aList(1024,4,4) {}
127 SdrGluePointList(const SdrGluePointList& rSrcList): aList(1024,4,4) { *this=rSrcList; }
128 ~SdrGluePointList() { Clear(); }
129 void Clear();
130 USHORT GetCount() const { return USHORT(aList.Count()); }
131 // Beim Insert wird dem Objekt (also dem GluePoint) automatisch eine Id zugewiesen.
132 // ReturnCode ist der Index des neuen GluePoints in der Liste
133 USHORT Insert(const SdrGluePoint& rGP);
134 void Delete(USHORT nPos) { delete (SdrGluePoint*)aList.Remove(nPos); }
135 SdrGluePoint& operator[](USHORT nPos) { return *GetObject(nPos); }
136 const SdrGluePoint& operator[](USHORT nPos) const { return *GetObject(nPos); }
137 USHORT FindGluePoint(USHORT nId) const;
138 // Temporaer zu setzen fuer Transformationen am Bezugsobjekt
139 friend SvStream& operator<<(SvStream& rOut, const SdrGluePointList& rGPL);
140 friend SvStream& operator>>(SvStream& rIn, SdrGluePointList& rGPL);
143 ////////////////////////////////////////////////////////////////////////////////////////////////////
145 }//end of namespace binfilter
146 #endif //_SVDGLUE_HXX