merge the formfield patch from ooo-build
[ooovba.git] / canvas / source / tools / surfacerect.hxx
blob83d81913f0308d74aecd096774249e7f40a4af64
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31 #ifndef INCLUDED_CANVAS_SURFACERECT_HXX
32 #define INCLUDED_CANVAS_SURFACERECT_HXX
34 #include <basegfx/point/b2ipoint.hxx>
35 #include <basegfx/vector/b2isize.hxx>
37 namespace canvas
39 //////////////////////////////////////////////////////////////////////////////////
40 // SurfaceRect
41 //////////////////////////////////////////////////////////////////////////////////
43 struct SurfaceRect
45 ::basegfx::B2IPoint maPos;
46 ::basegfx::B2ISize maSize;
47 ::basegfx::B2IPoint maBackup;
48 bool bEnabled;
50 explicit SurfaceRect( const ::basegfx::B2ISize &rSize ) :
51 maPos(),
52 maSize(rSize),
53 maBackup(),
54 bEnabled(true)
58 // coordinates contained in this rectangle are
59 // constrained to the following rules:
60 // 1) p.x >= pos.x
61 // 2) p.x <= pos.x+size.x
62 // 3) p.y >= pos.y
63 // 4) p.y <= pos.y+size.y
64 // in other words, 'size' means the number of pixels
65 // this rectangle encloses plus one. for example with pos[0,0]
66 // and size[512,512], p[512,512] would return inside.
67 // a size of [0,0] therefore denotes a one-by-one rectangle.
68 bool pointInside( sal_Int32 px, sal_Int32 py ) const
70 const sal_Int32 x1(maPos.getX());
71 const sal_Int32 y1(maPos.getY());
72 const sal_Int32 x2(maPos.getX()+maSize.getX());
73 const sal_Int32 y2(maPos.getY()+maSize.getY());
74 if(px < x1) return false;
75 if(px >= x2) return false;
76 if(py < y1) return false;
77 if(py >= y2) return false;
78 return true;
81 // returns true if the horizontal line intersects the rect.
82 bool hLineIntersect( sal_Int32 lx1, sal_Int32 lx2, sal_Int32 ly ) const
84 const sal_Int32 x1(maPos.getX());
85 const sal_Int32 y1(maPos.getY());
86 const sal_Int32 x2(maPos.getX()+maSize.getX());
87 const sal_Int32 y2(maPos.getY()+maSize.getY());
88 if(ly < y1) return false;
89 if(ly >= y2) return false;
90 if((lx1 < x1) && (lx2 < x1)) return false;
91 if((lx1 >= x2) && (lx2 >= x2)) return false;
92 return true;
95 //! Returns true if the vertical line intersects the rect.
96 bool vLineIntersect( sal_Int32 lx, sal_Int32 ly1, sal_Int32 ly2 ) const
98 const sal_Int32 x1(maPos.getX());
99 const sal_Int32 y1(maPos.getY());
100 const sal_Int32 x2(maPos.getX()+maSize.getX());
101 const sal_Int32 y2(maPos.getY()+maSize.getY());
102 if(lx < x1) return false;
103 if(lx >= x2) return false;
104 if((ly1 < y1) && (ly2 < y1)) return false;
105 if((ly1 >= y2) && (ly2 >= y2)) return false;
106 return true;
109 // returns true if the passed rect intersects this one.
110 bool intersection( const SurfaceRect& r ) const
112 const sal_Int32 x1(maPos.getX());
113 const sal_Int32 y1(maPos.getY());
114 const sal_Int32 x2(maPos.getX()+maSize.getX());
115 const sal_Int32 y2(maPos.getY()+maSize.getY());
116 if(r.hLineIntersect(x1,x2,y1)) return true;
117 if(r.hLineIntersect(x1,x2,y2)) return true;
118 if(r.vLineIntersect(x1,y1,y2)) return true;
119 if(r.vLineIntersect(x2,y1,y2)) return true;
120 return false;
123 bool inside( const SurfaceRect& r ) const
125 const sal_Int32 x1(maPos.getX());
126 const sal_Int32 y1(maPos.getY());
127 const sal_Int32 x2(maPos.getX()+maSize.getX());
128 const sal_Int32 y2(maPos.getY()+maSize.getY());
129 if(!(r.pointInside(x1,y1))) return false;
130 if(!(r.pointInside(x2,y1))) return false;
131 if(!(r.pointInside(x2,y2))) return false;
132 if(!(r.pointInside(x1,y2))) return false;
133 return true;
138 #endif