merge the formfield patch from ooo-build
[ooovba.git] / canvas / source / vcl / cachedbitmap.cxx
blobe1cb078ea8c426d1bdbaccf43824c4d4d733dbd2
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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_canvas.hxx"
34 #include <canvas/debug.hxx>
35 #include <tools/diagnose_ex.h>
37 #include "cachedbitmap.hxx"
38 #include "repainttarget.hxx"
40 #include <com/sun/star/rendering/RepaintResult.hpp>
41 #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
43 #include <basegfx/matrix/b2dhommatrix.hxx>
44 #include <basegfx/tools/canvastools.hxx>
47 using namespace ::com::sun::star;
49 namespace vclcanvas
51 CachedBitmap::CachedBitmap( const GraphicObjectSharedPtr& rGraphicObject,
52 const ::Point& rPoint,
53 const ::Size& rSize,
54 const GraphicAttr& rAttr,
55 const rendering::ViewState& rUsedViewState,
56 const rendering::RenderState& rUsedRenderState,
57 const uno::Reference< rendering::XCanvas >& rTarget ) :
58 CachedPrimitiveBase( rUsedViewState, rTarget, true ),
59 mpGraphicObject( rGraphicObject ),
60 maRenderState(rUsedRenderState),
61 maPoint( rPoint ),
62 maSize( rSize ),
63 maAttributes( rAttr )
67 void SAL_CALL CachedBitmap::disposing()
69 ::osl::MutexGuard aGuard( m_aMutex );
71 mpGraphicObject.reset();
73 CachedPrimitiveBase::disposing();
76 ::sal_Int8 CachedBitmap::doRedraw( const rendering::ViewState& rNewState,
77 const rendering::ViewState& rOldState,
78 const uno::Reference< rendering::XCanvas >& rTargetCanvas,
79 bool bSameViewTransform )
81 ENSURE_OR_THROW( bSameViewTransform,
82 "CachedBitmap::doRedraw(): base called with changed view transform "
83 "(told otherwise during construction)" );
85 // TODO(P1): Could adapt to modified clips as well
86 if( rNewState.Clip != rOldState.Clip )
87 return rendering::RepaintResult::FAILED;
89 RepaintTarget* pTarget = dynamic_cast< RepaintTarget* >(rTargetCanvas.get());
91 ENSURE_OR_THROW( pTarget,
92 "CachedBitmap::redraw(): cannot cast target to RepaintTarget" );
94 if( !pTarget->repaint( mpGraphicObject,
95 rNewState,
96 maRenderState,
97 maPoint,
98 maSize,
99 maAttributes ) )
101 // target failed to repaint
102 return rendering::RepaintResult::FAILED;
105 return rendering::RepaintResult::REDRAWN;