merge the formfield patch from ooo-build
[ooovba.git] / canvas / source / vcl / sprite.hxx
blob231b8654ee0678a4db3faac26989aa6f6312c37c
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: sprite.hxx,v $
10 * $Revision: 1.8 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 #ifndef INCLUDED_VCLCANVAS_SPRITE_HXX
32 #define INCLUDED_VCLCANVAS_SPRITE_HXX
34 #include <canvas/base/sprite.hxx>
36 class OutputDevice;
38 namespace vclcanvas
40 /** Specialization of ::canvas::Sprite interface, to also provide
41 redraw methods.
43 class Sprite : public ::canvas::Sprite
45 public:
47 /** Redraw sprite at the stored position.
49 @param bBufferedUpdate
50 When true, the redraw does <em>not</em> happen directly on
51 the front buffer, but within a VDev. Used to speed up
52 drawing.
54 virtual void redraw( OutputDevice& rOutDev,
55 bool bBufferedUpdate ) const = 0;
57 /** Redraw sprite at the given position.
59 @param rPos
60 Output position of the sprite. Overrides the sprite's own
61 output position.
63 @param bBufferedUpdate
64 When true, the redraw does <em>not</em> happen directly on
65 the front buffer, but within a VDev. Used to speed up
66 drawing.
68 virtual void redraw( OutputDevice& rOutDev,
69 const ::basegfx::B2DPoint& rPos,
70 bool bBufferedUpdate ) const = 0;
74 #endif /* INCLUDED_VCLCANVAS_SPRITE_HXX */