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30 #ifndef _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
31 #define _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
33 #include "ModifyListenerCallBack.hxx"
34 #include "TimerTriggeredControllerLock.hxx"
36 // #ifndef _COM_SUN_STAR_CHART2_SCENEDESCRIPTOR_HPP_
37 // #include <com/sun/star/chart2/SceneDescriptor.hpp>
39 #include <com/sun/star/beans/XPropertySet.hpp>
41 // header for class TabPage
42 #include <vcl/tabpage.hxx>
43 // header for class FixedText
44 #include <vcl/fixed.hxx>
45 // header for class CheckBox
46 #ifndef _SV_BUTTON_HXX
47 #include <vcl/button.hxx>
49 // header for class ColorLB
50 #include <svx/dlgctrl.hxx>
51 // header for class SvxLightCtl3D
52 #include <svx/dlgctl3d.hxx>
54 //.............................................................................
57 //.............................................................................
59 class LightButton
: public ImageButton
62 LightButton( Window
* pParent
, const ResId
& rResId
, sal_Int32 nLightNumber
);
63 virtual ~LightButton();
65 void switchLightOn(bool bOn
);
66 bool isLightOn() const;
72 class ColorButton
: public ImageButton
75 ColorButton( Window
* pParent
, const ResId
& rResId
);
76 virtual ~ColorButton();
79 struct LightSourceInfo
;
81 class ThreeD_SceneIllumination_TabPage
: public TabPage
84 ThreeD_SceneIllumination_TabPage(
86 const ::com::sun::star::uno::Reference
<
87 ::com::sun::star::beans::XPropertySet
> & xSceneProperties
,
88 const ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XModel
>& xChartModel
,
89 XColorTable
* pColorTable
=0 );
90 virtual ~ThreeD_SceneIllumination_TabPage();
92 // has to be called in case the dialog was closed with OK
93 void commitPendingChanges();
96 DECL_LINK( ClickLightSourceButtonHdl
, LightButton
* );
97 DECL_LINK( SelectColorHdl
, ColorLB
* );
98 DECL_LINK( ColorDialogHdl
, Button
* );
99 DECL_LINK( PreviewChangeHdl
, void* );
100 DECL_LINK( PreviewSelectHdl
, void* );
102 void updatePreview();
105 DECL_LINK(fillControlsFromModel
, void *);
107 void applyLightSourceToModel( sal_uInt32 nLightNumber
);
108 void applyLightSourcesToModel();
110 FixedText m_aFT_LightSource
;
112 LightButton m_aBtn_Light1
;
113 LightButton m_aBtn_Light2
;
114 LightButton m_aBtn_Light3
;
115 LightButton m_aBtn_Light4
;
116 LightButton m_aBtn_Light5
;
117 LightButton m_aBtn_Light6
;
118 LightButton m_aBtn_Light7
;
119 LightButton m_aBtn_Light8
;
121 ColorLB m_aLB_LightSource
;
122 ColorButton m_aBtn_LightSource_Color
;
124 FixedText m_aFT_AmbientLight
;
125 ColorLB m_aLB_AmbientLight
;
126 ColorButton m_aBtn_AmbientLight_Color
;
128 SvxLightCtl3D m_aCtl_Preview
;
130 LightSourceInfo
* m_pLightSourceInfoList
;
132 ::com::sun::star::uno::Reference
<
133 ::com::sun::star::beans::XPropertySet
> m_xSceneProperties
;
135 TimerTriggeredControllerLock m_aTimerTriggeredControllerLock
;
137 bool m_bInCommitToModel
;
139 ModifyListenerCallBack m_aModelChangeListener
;
140 ::com::sun::star::uno::Reference
<
141 ::com::sun::star::frame::XModel
> m_xChartModel
;
144 //.............................................................................
146 //.............................................................................