merge the formfield patch from ooo-build
[ooovba.git] / chart2 / source / view / charttypes / BarPositionHelper.cxx
bloba11e4a91199556f08758969c3e6639d4c18b15b8
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: BarPositionHelper.cxx,v $
10 * $Revision: 1.4 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_chart2.hxx"
34 #include "BarPositionHelper.hxx"
35 #include "Linear3DTransformation.hxx"
36 #include "ViewDefines.hxx"
37 #include "CommonConverters.hxx"
39 //.............................................................................
40 namespace chart
42 //.............................................................................
43 using namespace ::com::sun::star;
44 using namespace ::com::sun::star::chart2;
46 BarPositionHelper::BarPositionHelper( bool /* bSwapXAndY */ )
47 : CategoryPositionHelper( 1 )
51 BarPositionHelper::BarPositionHelper( const BarPositionHelper& rSource )
52 : CategoryPositionHelper( rSource )
53 , PlottingPositionHelper( rSource )
57 BarPositionHelper::~BarPositionHelper()
61 PlottingPositionHelper* BarPositionHelper::clone() const
63 BarPositionHelper* pRet = new BarPositionHelper(*this);
64 return pRet;
67 void BarPositionHelper::updateSeriesCount( double fSeriesCount )
69 m_fSeriesCount = fSeriesCount;
72 uno::Reference< XTransformation > BarPositionHelper::getTransformationScaledLogicToScene() const
74 //transformation from 2) to 4) //@todo 2) and 4) need a link to a document
76 //we need to apply this transformation to each geometric object because of a bug/problem
77 //of the old drawing layer (the UNO_NAME_3D_EXTRUDE_DEPTH is an integer value instead of an double )
79 if( !m_xTransformationLogicToScene.is() )
81 ::basegfx::B3DHomMatrix aMatrix;
83 double MinX = getLogicMinX();
84 double MinY = getLogicMinY();
85 double MinZ = getLogicMinZ();
86 double MaxX = getLogicMaxX();
87 double MaxY = getLogicMaxY();
88 double MaxZ = getLogicMaxZ();
90 AxisOrientation nXAxisOrientation = m_aScales[0].Orientation;
91 AxisOrientation nYAxisOrientation = m_aScales[1].Orientation;
92 AxisOrientation nZAxisOrientation = m_aScales[2].Orientation;
94 //apply scaling
95 //scaling of x axis is refused/ignored
96 doLogicScaling( NULL, &MinY, &MinZ );
97 doLogicScaling( NULL, &MaxY, &MaxZ);
99 if(m_bSwapXAndY)
101 std::swap(MinX,MinY);
102 std::swap(MaxX,MaxY);
103 std::swap(nXAxisOrientation,nYAxisOrientation);
106 if( AxisOrientation_MATHEMATICAL==nXAxisOrientation )
107 aMatrix.translate(-MinX,0.0,0.0);
108 else
109 aMatrix.translate(-MaxX,0.0,0.0);
110 if( AxisOrientation_MATHEMATICAL==nYAxisOrientation )
111 aMatrix.translate(0.0,-MinY,0.0);
112 else
113 aMatrix.translate(0.0,-MaxY,0.0);
114 if( AxisOrientation_MATHEMATICAL==nZAxisOrientation )
115 aMatrix.translate(0.0,0.0,-MaxZ);//z direction in draw is reverse mathematical direction
116 else
117 aMatrix.translate(0.0,0.0,-MinZ);
119 double fWidthX = MaxX - MinX;
120 double fWidthY = MaxY - MinY;
121 double fWidthZ = MaxZ - MinZ;
123 double fScaleDirectionX = AxisOrientation_MATHEMATICAL==nXAxisOrientation ? 1.0 : -1.0;
124 double fScaleDirectionY = AxisOrientation_MATHEMATICAL==nYAxisOrientation ? 1.0 : -1.0;
125 double fScaleDirectionZ = AxisOrientation_MATHEMATICAL==nZAxisOrientation ? -1.0 : 1.0;
127 aMatrix.scale(fScaleDirectionX*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthX
128 , fScaleDirectionY*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthY
129 , fScaleDirectionZ*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthZ);
131 //if(nDim==2)
132 aMatrix = m_aMatrixScreenToScene*aMatrix;
134 m_xTransformationLogicToScene = new Linear3DTransformation(B3DHomMatrixToHomogenMatrix( aMatrix ),m_bSwapXAndY);
136 return m_xTransformationLogicToScene;
139 //.............................................................................
140 } //namespace chart
141 //.............................................................................