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31 #ifndef CONFIGMGR_BACKEND_LAYERUPDATE_HXX
32 #define CONFIGMGR_BACKEND_LAYERUPDATE_HXX
34 #include <com/sun/star/uno/Reference.hxx>
35 #include <rtl/ref.hxx>
36 #include <rtl/ustring.hxx>
38 #ifndef INCLUDED_VECTOR
40 #define INCLUDED_VECTOR
43 namespace com
{ namespace sun
{ namespace star
{ namespace configuration
{ namespace backend
{
49 // -----------------------------------------------------------------------------
52 // -----------------------------------------------------------------------------
53 namespace uno
= ::com::sun::star::uno
;
54 namespace backenduno
= ::com::sun::star::configuration::backend
;
55 // -----------------------------------------------------------------------------
62 LayerUpdate(LayerUpdate
const & _aOther
);
64 LayerUpdate
& operator =(LayerUpdate
const & _aOther
);
66 bool isEmpty() const { return ! m_xContextNode
.is(); }
68 rtl::Reference
<NodeUpdate
> getContextNode() const;
69 std::vector
<rtl::OUString
> const & getContextPath() const;
71 void setContextNode(rtl::Reference
<NodeUpdate
> const & _xContextNode
);
74 void makeContextPath(rtl::OUString
const & _aContextPath
);
77 rtl::Reference
<NodeUpdate
> m_xContextNode
;
78 std::vector
<rtl::OUString
> m_aContextPath
;
80 // -----------------------------------------------------------------------------
82 } // namespace backend
83 // -----------------------------------------------------------------------------
85 } // namespace configmgr