merge the formfield patch from ooo-build
[ooovba.git] / dbaccess / inc / controllerframe.hxx
blobb2b51da76cd7bba98db3e456a2c424ccb52b688f
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: controllerframe.hxx,v $
10 * $Revision: 1.3 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 #ifndef DBACCESS_CONTROLLERFRAME_HXX
32 #define DBACCESS_CONTROLLERFRAME_HXX
34 /** === begin UNO includes === **/
35 #include <com/sun/star/frame/XFrame.hpp>
36 #include <com/sun/star/frame/FrameAction.hpp>
37 /** === end UNO includes === **/
39 #include <memory>
41 //........................................................................
42 namespace dbaui
44 //........................................................................
46 class IController;
48 //====================================================================
49 //= ControllerFrame
50 //====================================================================
51 struct ControllerFrame_Data;
52 /** helper class to ancapsulate the frame which a controller is plugged into,
53 doing some common actions on it.
55 class ControllerFrame
57 public:
58 ControllerFrame( IController& _rController );
59 ~ControllerFrame();
61 /// attaches a new frame
62 const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >&
63 attachFrame(
64 const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _rxFrame
67 // retrieves the current frame
68 const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >&
69 getFrame() const;
71 /** determines whether the frame is currently active
73 bool isActive() const;
75 /** notifies the instance that a certain frame action happened with our frame
77 void frameAction( ::com::sun::star::frame::FrameAction _eAction );
79 private:
80 ::std::auto_ptr< ControllerFrame_Data > m_pData;
83 //........................................................................
84 } // namespace dbaui
85 //........................................................................
87 #endif // DBACCESS_CONTROLLERFRAME_HXX