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30 #ifndef DBAUI_TITLE_WINDOW_HXX
31 #define DBAUI_TITLE_WINDOW_HXX
34 #include <vcl/fixed.hxx>
39 class OTitleWindow
: public Window
46 void ImplInitSettings( BOOL bFont
, BOOL bForeground
, BOOL bBackground
);
48 virtual void DataChanged(const DataChangedEvent
& rDCEvt
);
50 OTitleWindow(Window
* _pParent
,USHORT _nTitleId
,WinBits _nBits
,BOOL _bShift
= TRUE
);
51 virtual ~OTitleWindow();
54 virtual void Resize();
55 virtual void GetFocus();
57 /** sets the child window which should be displayed below the title. It will be destroyed at the end.
61 void setChildWindow(Window
* _pChild
);
63 /** gets the child window.
68 inline Window
* getChildWindow() const { return m_pChild
; }
70 /** sets the title text out of the resource
72 The resource id of the title text.
74 void setTitle(USHORT _nTitleId
);
77 /** Gets the min Width in Pixel which is needed to display the whole
82 long GetWidthPixel() const;
84 // .............................................................
86 // .............................................................
87 #endif // DBAUI_TITLE_WINDOW_HXX