merge the formfield patch from ooo-build
[ooovba.git] / drawinglayer / source / primitive2d / animatedprimitive2d.cxx
blobf935f5b5b34a347f78264c5acee5f7f17462f844
1 /*************************************************************************
3 * OpenOffice.org - a multi-platform office productivity suite
5 * $RCSfile: animatedprimitive2d.cxx,v $
7 * $Revision: 1.5 $
9 * last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
11 * The Contents of this file are made available subject to
12 * the terms of GNU Lesser General Public License Version 2.1.
15 * GNU Lesser General Public License Version 2.1
16 * =============================================
17 * Copyright 2005 by Sun Microsystems, Inc.
18 * 901 San Antonio Road, Palo Alto, CA 94303, USA
20 * This library is free software; you can redistribute it and/or
21 * modify it under the terms of the GNU Lesser General Public
22 * License version 2.1, as published by the Free Software Foundation.
24 * This library is distributed in the hope that it will be useful,
25 * but WITHOUT ANY WARRANTY; without even the implied warranty of
26 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
27 * Lesser General Public License for more details.
29 * You should have received a copy of the GNU Lesser General Public
30 * License along with this library; if not, write to the Free Software
31 * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
32 * MA 02111-1307 USA
34 ************************************************************************/
36 // MARKER(update_precomp.py): autogen include statement, do not remove
37 #include "precompiled_drawinglayer.hxx"
39 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
40 #include <drawinglayer/animation/animationtiming.hxx>
41 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
42 #include <drawinglayer/geometry/viewinformation2d.hxx>
43 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
45 //////////////////////////////////////////////////////////////////////////////
47 using namespace com::sun::star;
49 //////////////////////////////////////////////////////////////////////////////
51 namespace drawinglayer
53 namespace primitive2d
55 Primitive2DSequence AnimatedSwitchPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
57 if(getChildren().hasElements())
59 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
60 const sal_uInt32 nLen(getChildren().getLength());
61 sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
63 if(nIndex >= nLen)
65 nIndex = nLen - 1L;
68 const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
69 return Primitive2DSequence(&xRef, 1L);
72 return Primitive2DSequence();
75 AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
76 const animation::AnimationEntry& rAnimationEntry,
77 const Primitive2DSequence& rChildren,
78 bool bIsTextAnimation)
79 : GroupPrimitive2D(rChildren),
80 mpAnimationEntry(0),
81 mfDecomposeViewTime(0.0),
82 mbIsTextAnimation(bIsTextAnimation)
84 // clone given animation description
85 mpAnimationEntry = rAnimationEntry.clone();
88 AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
90 // delete cloned animation description
91 delete mpAnimationEntry;
94 bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
96 if(GroupPrimitive2D::operator==(rPrimitive))
98 const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
100 return (getAnimationEntry() == rCompare.getAnimationEntry());
103 return false;
106 Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
108 ::osl::MutexGuard aGuard( m_aMutex );
110 if(getLocalDecomposition().hasElements() && mfDecomposeViewTime != rViewInformation.getViewTime())
112 // conditions of last local decomposition have changed, delete
113 const_cast< AnimatedSwitchPrimitive2D* >(this)->setLocalDecomposition(Primitive2DSequence());
116 if(!getLocalDecomposition().hasElements())
118 // remember time
119 const_cast< AnimatedSwitchPrimitive2D* >(this)->mfDecomposeViewTime = rViewInformation.getViewTime();
122 // use parent implementation
123 return GroupPrimitive2D::get2DDecomposition(rViewInformation);
126 basegfx::B2DRange AnimatedSwitchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
128 // to get range from decomposition and not from group content, call implementation from
129 // BasePrimitive2D here
130 return BasePrimitive2D::getB2DRange(rViewInformation);
133 // provide unique ID
134 ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
136 } // end of namespace primitive2d
137 } // end of namespace drawinglayer
139 //////////////////////////////////////////////////////////////////////////////
141 namespace drawinglayer
143 namespace primitive2d
145 Primitive2DSequence AnimatedBlinkPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
147 if(getChildren().hasElements())
149 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
151 if(fState < 0.5)
153 return getChildren();
157 return Primitive2DSequence();
160 AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
161 const animation::AnimationEntry& rAnimationEntry,
162 const Primitive2DSequence& rChildren,
163 bool bIsTextAnimation)
164 : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
168 // provide unique ID
169 ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
171 } // end of namespace primitive2d
172 } // end of namespace drawinglayer
174 //////////////////////////////////////////////////////////////////////////////
175 // helper class for AnimatedInterpolatePrimitive2D
177 namespace drawinglayer
179 namespace primitive2d
181 BufferedMatrixDecompose::BufferedMatrixDecompose(const basegfx::B2DHomMatrix& rMatrix)
182 : maB2DHomMatrix(rMatrix),
183 maScale(0.0, 0.0),
184 maTranslate(0.0, 0.0),
185 mfRotate(0.0),
186 mfShearX(0.0),
187 mbDecomposed(false)
191 void BufferedMatrixDecompose::ensureDecompose() const
193 if(!mbDecomposed)
195 BufferedMatrixDecompose* pThis = const_cast< BufferedMatrixDecompose* >(this);
196 maB2DHomMatrix.decompose(pThis->maScale, pThis->maTranslate, pThis->mfRotate, pThis->mfShearX);
197 pThis->mbDecomposed = true;
200 } // end of anonymous namespace
201 } // end of namespace drawinglayer
203 //////////////////////////////////////////////////////////////////////////////
205 namespace drawinglayer
207 namespace primitive2d
209 Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
211 const sal_uInt32 nSize(maMatrixStack.size());
213 if(nSize)
215 double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
217 if(fState < 0.0)
219 fState = 0.0;
221 else if(fState > 1.0)
223 fState = 1.0;
226 const double fIndex(fState * (double)(nSize - 1L));
227 const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
228 const double fOffset(fIndex - (double)nIndA);
229 basegfx::B2DHomMatrix aTargetTransform;
231 if(basegfx::fTools::equalZero(fOffset))
233 // use matrix from nIndA directly
234 aTargetTransform = maMatrixStack[nIndA].getB2DHomMatrix();
236 else
238 // interpolate. Get involved matrices and ensure they are decomposed
239 const sal_uInt32 nIndB((nIndA + 1L) % nSize);
240 std::vector< BufferedMatrixDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
241 std::vector< BufferedMatrixDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
243 aMatA->ensureDecompose();
244 aMatB->ensureDecompose();
246 // interpolate for fOffset [0.0 .. 1.0[
247 const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
248 const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
249 const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
250 const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
252 // build matrix for state
253 aTargetTransform.scale(aScale.getX(), aScale.getY());
254 aTargetTransform.shearX(fShearX);
255 aTargetTransform.rotate(fRotate);
256 aTargetTransform.translate(aTranslate.getX(), aTranslate.getY());
259 // create new transform primitive reference, return new sequence
260 const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
261 return Primitive2DSequence(&xRef, 1L);
263 else
265 return getChildren();
269 AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
270 const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
271 const animation::AnimationEntry& rAnimationEntry,
272 const Primitive2DSequence& rChildren,
273 bool bIsTextAnimation)
274 : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
275 maMatrixStack()
277 // copy matrices
278 const sal_uInt32 nCount(rmMatrixStack.size());
280 for(sal_uInt32 a(0L); a < nCount; a++)
282 maMatrixStack.push_back(BufferedMatrixDecompose(rmMatrixStack[a]));
286 // provide unique ID
287 ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
289 } // end of namespace primitive2d
290 } // end of namespace drawinglayer
292 //////////////////////////////////////////////////////////////////////////////
293 // eof