merge the formfield patch from ooo-build
[ooovba.git] / offapi / com / sun / star / drawing / CameraGeometry.idl
blob3093f1e68422a1475e0e6e3035dc70c146da273f
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: CameraGeometry.idl,v $
10 * $Revision: 1.6 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 #ifndef __com_sun_star_drawing_CameraGeometry_idl__
32 #define __com_sun_star_drawing_CameraGeometry_idl__
34 #ifndef __com_sun_star_drawing_Direction3D_idl__
35 #include <com/sun/star/drawing/Direction3D.idl>
36 #endif
38 #ifndef __com_sun_star_drawing_Position3D_idl__
39 #include <com/sun/star/drawing/Position3D.idl>
40 #endif
42 //=============================================================================
44 module com { module sun { module star { module drawing {
46 //=============================================================================
48 /** specifies a three-dimensional camera.
50 published struct CameraGeometry
52 /** is the camera position */
53 Position3D vrp;
55 /** is the camera view direction */
56 Direction3D vpn;
58 /** is the camera up direction */
59 Direction3D vup;
60 };
62 //=============================================================================
64 }; }; }; };
66 #endif