merge the formfield patch from ooo-build
[ooovba.git] / offapi / com / sun / star / drawing / framework / XTabBar.idl
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31 #ifndef __com_sun_star_drawing_framework_XTabBar_idl__
32 #define __com_sun_star_drawing_framework_XTabBar_idl__
34 #ifndef __com_sun_star_uno_XInterface_idl__
35 #include <com/sun/star/uno/XInterface.idl>
36 #endif
37 #ifndef __com_sun_star_awt_XWindow_idl__
38 #include <com/sun/star/awt/XWindow.idl>
39 #endif
40 #ifndef __com_sun_star_drawing_framework_TabBarButton_idl__
41 #include <com/sun/star/drawing/framework/TabBarButton.idl>
42 #endif
44 module com { module sun { module star { module drawing { module framework {
46 /** UI control for the selection of views in a pane.
47 <p>Every tab of a tab bar has, besides its localized title and help
48 text, the URL of a view. A possible alternative would be to use a
49 command URL instead of the view URL.</p>
50 <p>In the current Impress implementation a tab bar is only used for the
51 center pane to switch between views in the center pane. Tab bars can
52 make sense for other panes as well, i.e. for showing either the slide
53 sorter or the outline view in the left pane.</p>
54 <p>Tab bar buttons are identified by their resource id. Note that
55 because the resource anchors are all the same (the tab bar), it is the
56 resource URL that really identifies a button. There can not be two
57 buttons with the same resource id.</p>
58 </p>
59 <p>A better place for this interface (in an extended version) would be
60 <code>com::sun::star::awt</code></p>
61 @see TabBarButton
63 interface XTabBar
65 /** Add a tab bar button to the right of another one.
66 @param aButton
67 The new tab bar button that is to be inserted. If a button with
68 the same resource id is already present than that is removed before the
69 new button is inserted.
70 @param aAnchor
71 The new button is inserted to the right of this button. When
72 its ResourceId is empty then the new button is inserted at the left
73 most position.
75 void addTabBarButtonAfter ([in] TabBarButton aButton, [in] TabBarButton aAnchor);
77 /** Add a tab bar button at the right most position.
78 @param aButton
79 The new tab bar button that is to be inserted.
81 void appendTabBarButton ([in] TabBarButton aButton);
83 /** Remove a tab bar button.
84 @param aButton
85 The tab bar button to remove. When there is no button with the
86 specified resource id then this call is silently ignored.
88 void removeTabBarButton ([in] TabBarButton aButton);
90 /** Test whether the specified button exists in the tab bar.
91 @param aButton
92 The tab bar button whose existence is tested.
93 @return
94 Returns <TRUE/> when the button exists.
96 boolean hasTabBarButton ([in] TabBarButton aButton);
98 /** Return a sequence of all the tab bar buttons.
99 <p>Their order reflects the visible order in the tab bar.</p>
100 <p>This method can be used when
101 <member>addTabBarButtonAfter()</member> does not provide enough
102 control as to where to insert a new button.</p>
104 sequence<TabBarButton> getTabBarButtons ();
107 }; }; }; }; }; // ::com::sun::star::drawing::framework
109 #endif