merge the formfield patch from ooo-build
[ooovba.git] / sd / source / core / EffectMigration.cxx
blob1991493eb9fbbf37f764b0cee5337de3e161926e
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9 * $RCSfile: EffectMigration.cxx,v $
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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_sd.hxx"
33 #include <com/sun/star/presentation/EffectNodeType.hpp>
34 #include <com/sun/star/presentation/ShapeAnimationSubType.hpp>
35 #include <com/sun/star/presentation/TextAnimationType.hpp>
36 #include <com/sun/star/presentation/ParagraphTarget.hpp>
37 #include <svx/unoshape.hxx>
38 #include <svx/svdotext.hxx>
39 #include "drawdoc.hxx"
40 #include "sdpage.hxx"
41 #include <CustomAnimationPreset.hxx>
42 #include <TransitionPreset.hxx>
43 #include <EffectMigration.hxx>
44 #include <anminfo.hxx>
46 using namespace ::vos;
47 using namespace ::sd;
48 using namespace ::com::sun::star::uno;
49 using namespace ::com::sun::star::animations;
50 using namespace ::com::sun::star::presentation;
52 using ::com::sun::star::drawing::XShape;
53 using ::rtl::OUString;
55 struct deprecated_FadeEffect_conversion_table_entry
57 FadeEffect meFadeEffect;
58 const sal_Char* mpPresetId;
60 deprecated_FadeEffect_conversion_table[] =
62 // OOo 1.x transitions
63 { FadeEffect_FADE_FROM_LEFT, "wipe-right" },
64 { FadeEffect_FADE_FROM_TOP, "wipe-down" },
65 { FadeEffect_FADE_FROM_RIGHT, "wipe-left" },
66 { FadeEffect_FADE_FROM_BOTTOM, "wipe-up" },
68 { FadeEffect_CLOCKWISE, "wheel-clockwise-1-spoke" },
70 { FadeEffect_UNCOVER_TO_LEFT, "uncover-left" },
71 { FadeEffect_UNCOVER_TO_UPPERLEFT, "uncover-left-up" },
72 { FadeEffect_UNCOVER_TO_TOP, "uncover-up" },
73 { FadeEffect_UNCOVER_TO_UPPERRIGHT, "uncover-right-up" },
74 { FadeEffect_UNCOVER_TO_RIGHT, "uncover-right" },
75 { FadeEffect_UNCOVER_TO_LOWERRIGHT, "uncover-right-down" },
76 { FadeEffect_UNCOVER_TO_BOTTOM, "uncover-down" },
77 { FadeEffect_UNCOVER_TO_LOWERLEFT, "uncover-left-down" },
79 { FadeEffect_VERTICAL_LINES, "random-bars-vertical" },
80 { FadeEffect_HORIZONTAL_LINES, "random-bars-horizontal" },
82 { FadeEffect_VERTICAL_CHECKERBOARD, "checkerboard-down" },
83 { FadeEffect_HORIZONTAL_CHECKERBOARD, "checkerboard-across" },
85 { FadeEffect_FADE_TO_CENTER, "box-in" },
86 { FadeEffect_FADE_FROM_CENTER, "box-out" },
88 { FadeEffect_VERTICAL_STRIPES, "venetian-blinds-vertical" },
89 { FadeEffect_HORIZONTAL_STRIPES, "venetian-blinds-horizontal" },
91 { FadeEffect_MOVE_FROM_LEFT, "cover-right" },
92 { FadeEffect_MOVE_FROM_TOP, "cover-down" },
93 { FadeEffect_MOVE_FROM_RIGHT, "cover-left" },
94 { FadeEffect_MOVE_FROM_BOTTOM, "cover-up" },
95 { FadeEffect_MOVE_FROM_UPPERLEFT, "cover-right-down" },
96 { FadeEffect_MOVE_FROM_UPPERRIGHT, "cover-left-down" },
97 { FadeEffect_MOVE_FROM_LOWERRIGHT, "cover-left-up" },
98 { FadeEffect_MOVE_FROM_LOWERLEFT, "cover-right-up" },
100 { FadeEffect_DISSOLVE, "dissolve" },
102 { FadeEffect_RANDOM, "random-transition" },
104 { FadeEffect_ROLL_FROM_LEFT, "push-right" },
105 { FadeEffect_ROLL_FROM_TOP, "push-down" },
106 { FadeEffect_ROLL_FROM_RIGHT, "push-left" },
107 { FadeEffect_ROLL_FROM_BOTTOM, "push-up" },
109 { FadeEffect_CLOSE_VERTICAL, "split-horizontal-in" },
110 { FadeEffect_CLOSE_HORIZONTAL, "split-vertical-in" },
111 { FadeEffect_OPEN_VERTICAL, "split-horizontal-out" },
112 { FadeEffect_OPEN_HORIZONTAL, "split-vertical-out" },
114 { FadeEffect_FADE_FROM_UPPERLEFT, "diagonal-squares-right-down" },
115 { FadeEffect_FADE_FROM_UPPERRIGHT, "diagonal-squares-left-down" },
116 { FadeEffect_FADE_FROM_LOWERLEFT, "diagonal-squares-right-up" },
117 { FadeEffect_FADE_FROM_LOWERRIGHT, "diagonal-squares-left-up" },
119 // OOo 1.x transitions not in OOo 2.x
120 { FadeEffect_CLOCKWISE, "clock-wipe-twelve" },
121 { FadeEffect_COUNTERCLOCKWISE, "reverse-clock-wipe-twelve" },
122 { FadeEffect_SPIRALIN_LEFT, "spiral-wipe-top-left-clockwise" },
123 { FadeEffect_SPIRALIN_RIGHT, "spiral-wipe-top-right-counter-clockwise" },
124 { FadeEffect_SPIRALOUT_LEFT, "spiral-wipe-out-to-bottom-right-clockwise" },
125 { FadeEffect_SPIRALOUT_RIGHT, "spiral-wipe-out-to-bottom-left-counter-clockwise" },
126 { FadeEffect_WAVYLINE_FROM_LEFT, "snake-wipe-top-left-vertical" },
127 { FadeEffect_WAVYLINE_FROM_TOP, "snake-wipe-top-left-horizontal" },
128 { FadeEffect_WAVYLINE_FROM_RIGHT, "snake-wipe-bottom-right-vertical" },
129 { FadeEffect_WAVYLINE_FROM_BOTTOM, "snake-wipe-bottom-right-horizontal" },
130 { FadeEffect_STRETCH_FROM_LEFT, "wipe-right" }, // todo
131 { FadeEffect_STRETCH_FROM_TOP, "wipe-down" }, // todo
132 { FadeEffect_STRETCH_FROM_RIGHT, "wipe-left" }, // todo
133 { FadeEffect_STRETCH_FROM_BOTTOM, "wipe-up" }, // todo
135 // OOo 1.x not available transitions
137 { FadeEffect_CLOCKWISE, "wheel-clockwise-2-spokes" },
138 { FadeEffect_CLOCKWISE, "wheel-clockwise-3-spokes" },
139 { FadeEffect_CLOCKWISE, "wheel-clockwise-4-spokes" },
140 { FadeEffect_CLOCKWISE, "wheel-clockwise-8-spokes" },
142 { FadeEffect_FADE_FROM_CENTER, "shape-circle" },
143 { FadeEffect_FADE_FROM_CENTER, "shape-diamond" },
144 { FadeEffect_FADE_FROM_CENTER, "shape-plus" },
146 { FadeEffect_CLOCKWISE, "wedge" },
148 { FadeEffect_DISSOLVE, "fade-through-black" },
150 { FadeEffect_CLOCKWISE, "zoom-rotate-in" },
152 { FadeEffect_HORIZONTAL_LINES, "comb-horizontal" },
153 { FadeEffect_VERTICAL_LINES, "comb-vertical" },
155 { FadeEffect_DISSOLVE, "fade-smoothly" },
157 { FadeEffect_NONE, 0 }
160 /* todo
161 cut cut (same as NONE?)
162 cut-through-black cut toBlack
163 wedge wedge
166 void EffectMigration::SetFadeEffect( SdPage* pPage, ::com::sun::star::presentation::FadeEffect eNewEffect)
168 deprecated_FadeEffect_conversion_table_entry* pEntry = deprecated_FadeEffect_conversion_table;
169 while( (pEntry->meFadeEffect != FadeEffect_NONE) && (pEntry->meFadeEffect != eNewEffect) )
170 pEntry++;
172 if( pEntry->mpPresetId )
174 const OUString aPresetId( OUString::createFromAscii( pEntry->mpPresetId ) );
176 const TransitionPresetList& rPresetList = TransitionPreset::getTransitionPresetList();
178 TransitionPresetList::const_iterator aIt( rPresetList.begin());
179 const TransitionPresetList::const_iterator aEndIt( rPresetList.end());
180 for( ; aIt != aEndIt; ++aIt )
182 if( (*aIt)->getPresetId() == aPresetId)
184 pPage->setTransitionType( (*aIt)->getTransition() );
185 pPage->setTransitionSubtype( (*aIt)->getSubtype() );
186 pPage->setTransitionDirection( (*aIt)->getDirection() );
187 pPage->setTransitionFadeColor( (*aIt)->getFadeColor() );
188 break;
192 else
194 pPage->setTransitionType( 0 );
195 pPage->setTransitionSubtype( 0 );
196 pPage->setTransitionDirection( 0 );
197 pPage->setTransitionFadeColor( 0 );
201 FadeEffect EffectMigration::GetFadeEffect( const SdPage* pPage )
203 const TransitionPresetList & rPresetList = TransitionPreset::getTransitionPresetList();
204 TransitionPresetList::const_iterator aIt( rPresetList.begin());
205 const TransitionPresetList::const_iterator aEndIt( rPresetList.end());
206 for( ; aIt != aEndIt; ++aIt )
208 if( ( (*aIt)->getTransition() == pPage->getTransitionType() ) &&
209 ( (*aIt)->getSubtype() == pPage->getTransitionSubtype() ) &&
210 ( (*aIt)->getDirection() == pPage->getTransitionDirection() ) &&
211 ( (*aIt)->getFadeColor() == pPage->getTransitionFadeColor() ) )
213 const OUString& aPresetId = (*aIt)->getPresetId();
215 deprecated_FadeEffect_conversion_table_entry* pEntry = deprecated_FadeEffect_conversion_table;
216 while( (pEntry->meFadeEffect != FadeEffect_NONE) && (!aPresetId.equalsAscii( pEntry->mpPresetId ) ) )
217 pEntry++;
219 return pEntry->meFadeEffect;
222 return FadeEffect_NONE;
225 struct deprecated_AnimationEffect_conversion_table_entry
227 AnimationEffect meEffect;
228 const sal_Char* mpPresetId;
229 const sal_Char* mpPresetSubType;
231 deprecated_AnimationEffect_conversion_table[] =
233 // OOo 1.x entrance effects
234 { AnimationEffect_APPEAR, "ooo-entrance-appear",0 },
236 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-box","in" },
237 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-box","out" },
239 { AnimationEffect_VERTICAL_CHECKERBOARD, "ooo-entrance-checkerboard","downward" },
240 { AnimationEffect_HORIZONTAL_CHECKERBOARD, "ooo-entrance-checkerboard","across" },
242 { AnimationEffect_FADE_FROM_UPPERLEFT, "ooo-entrance-diagonal-squares","right-to-bottom" },
243 { AnimationEffect_FADE_FROM_UPPERRIGHT, "ooo-entrance-diagonal-squares","left-to-bottom" },
244 { AnimationEffect_FADE_FROM_LOWERLEFT, "ooo-entrance-diagonal-squares","right-to-top" },
245 { AnimationEffect_FADE_FROM_LOWERRIGHT, "ooo-entrance-diagonal-squares","left-to-top" },
247 { AnimationEffect_DISSOLVE, "ooo-entrance-dissolve-in",0 },
249 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-fly-in","from-left" },
250 { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-fly-in","from-top" },
251 { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-fly-in","from-right" },
252 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-fly-in","from-bottom" },
253 { AnimationEffect_MOVE_FROM_UPPERLEFT, "ooo-entrance-fly-in","from-top-left" },
254 { AnimationEffect_MOVE_FROM_UPPERRIGHT, "ooo-entrance-fly-in","from-top-right" },
255 { AnimationEffect_MOVE_FROM_LOWERRIGHT, "ooo-entrance-fly-in","from-bottom-right" },
256 { AnimationEffect_MOVE_FROM_LOWERLEFT, "ooo-entrance-fly-in","from-bottom-left" },
258 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-fly-in-slow", "from-bottom" },
259 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-fly-in-slow", "from-left" },
260 { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-fly-in-slow", "from-right" },
261 { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-fly-in-slow", "from-top" },
263 { AnimationEffect_MOVE_SHORT_FROM_LEFT, "ooo-entrance-peek-in","from-left" },
264 { AnimationEffect_MOVE_SHORT_FROM_TOP, "ooo-entrance-peek-in","from-top" },
265 { AnimationEffect_MOVE_SHORT_FROM_RIGHT, "ooo-entrance-peek-in","from-right" },
266 { AnimationEffect_MOVE_SHORT_FROM_BOTTOM, "ooo-entrance-peek-in","from-bottom" },
268 { AnimationEffect_VERTICAL_LINES, "ooo-entrance-random-bars","horizontal" },
269 { AnimationEffect_HORIZONTAL_LINES, "ooo-entrance-random-bars","vertical" },
271 { AnimationEffect_RANDOM, "ooo-entrance-random",0 },
273 { AnimationEffect_CLOSE_VERTICAL, "ooo-entrance-split","horizontal-in" },
274 { AnimationEffect_CLOSE_HORIZONTAL, "ooo-entrance-split","vertical-in" },
275 { AnimationEffect_OPEN_VERTICAL, "ooo-entrance-split","horizontal-out" },
276 { AnimationEffect_OPEN_HORIZONTAL, "ooo-entrance-split","vertical-out" },
278 { AnimationEffect_VERTICAL_STRIPES, "ooo-entrance-venetian-blinds","horizontal" },
279 { AnimationEffect_HORIZONTAL_STRIPES, "ooo-entrance-venetian-blinds","vertical" },
281 { AnimationEffect_FADE_FROM_LEFT, "ooo-entrance-wipe","from-left" },
282 { AnimationEffect_FADE_FROM_TOP, "ooo-entrance-wipe","from-bottom" },
283 { AnimationEffect_FADE_FROM_RIGHT, "ooo-entrance-wipe","from-right" },
284 { AnimationEffect_FADE_FROM_BOTTOM, "ooo-entrance-wipe","from-top" },
286 { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-swivel","vertical" },
287 { AnimationEffect_VERTICAL_ROTATE, "ooo-entrance-swivel","horizontal" },
289 { AnimationEffect_STRETCH_FROM_LEFT, "ooo-entrance-stretchy","from-left" },
290 { AnimationEffect_STRETCH_FROM_UPPERLEFT, "ooo-entrance-stretchy","from-top-left" },
291 { AnimationEffect_STRETCH_FROM_TOP, "ooo-entrance-stretchy","from-top" },
292 { AnimationEffect_STRETCH_FROM_UPPERRIGHT, "ooo-entrance-stretchy","from-top-right" },
293 { AnimationEffect_STRETCH_FROM_RIGHT, "ooo-entrance-stretchy","from-right" },
294 { AnimationEffect_STRETCH_FROM_LOWERRIGHT, "ooo-entrance-stretchy","from-bottom-right" },
295 { AnimationEffect_STRETCH_FROM_BOTTOM, "ooo-entrance-stretchy","from-bottom" },
296 { AnimationEffect_STRETCH_FROM_LOWERLEFT, "ooo-entrance-stretchy","from-bottom-left" },
298 { AnimationEffect_HORIZONTAL_STRETCH, "ooo-entrance-expand", 0 },
300 { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel","1" },
301 { AnimationEffect_COUNTERCLOCKWISE, "ooo-entrance-clock-wipe","counter-clockwise" },
303 { AnimationEffect_SPIRALIN_LEFT, "ooo-entrance-spiral-wipe", "from-top-left-clockwise" },
304 { AnimationEffect_SPIRALIN_RIGHT, "ooo-entrance-spiral-wipe", "from-top-right-counter-clockwise" },
305 { AnimationEffect_SPIRALOUT_LEFT, "ooo-entrance-spiral-wipe", "from-center-clockwise" },
306 { AnimationEffect_SPIRALOUT_RIGHT, "ooo-entrance-spiral-wipe", "from-center-counter-clockwise" },
308 { AnimationEffect_WAVYLINE_FROM_LEFT, "ooo-entrance-snake-wipe","from-top-left-vertical" },
309 { AnimationEffect_WAVYLINE_FROM_TOP, "ooo-entrance-snake-wipe","from-top-left-horizontal" },
310 { AnimationEffect_WAVYLINE_FROM_RIGHT, "ooo-entrance-snake-wipe","from-bottom-right-vertical" },
311 { AnimationEffect_WAVYLINE_FROM_BOTTOM, "ooo-entrance-snake-wipe","from-bottom-right-horizontal" },
313 // ooo 1.x exit effects
314 { AnimationEffect_HIDE, "ooo-exit-disappear",0 },
315 { AnimationEffect_MOVE_TO_LEFT, "ooo-exit-fly-out", "from-right" },
316 { AnimationEffect_MOVE_TO_TOP, "ooo-exit-fly-out", "from-bottom" },
317 { AnimationEffect_MOVE_TO_RIGHT, "ooo-exit-fly-out", "from-left" },
318 { AnimationEffect_MOVE_TO_BOTTOM, "ooo-exit-fly-out", "from-top" },
319 { AnimationEffect_MOVE_TO_UPPERLEFT, "ooo-exit-fly-out", "from-top-right" },
320 { AnimationEffect_MOVE_TO_UPPERRIGHT, "ooo-exit-fly-out", "from-top-left" },
321 { AnimationEffect_MOVE_TO_LOWERRIGHT, "ooo-exit-fly-out", "from-bottom-left" },
322 { AnimationEffect_MOVE_TO_LOWERLEFT, "ooo-exit-fly-out", "from-bottom-right" },
323 { AnimationEffect_MOVE_SHORT_TO_LEFT, "ooo-exit-peek-out", "from-right" },
324 { AnimationEffect_MOVE_SHORT_TO_UPPERLEFT, "ooo-exit-peek-out", "from-right" },
325 { AnimationEffect_MOVE_SHORT_TO_TOP, "ooo-exit-peek-out", "from-bottom" },
326 { AnimationEffect_MOVE_SHORT_TO_UPPERRIGHT, "ooo-exit-peek-out", "from-bottom" },
327 { AnimationEffect_MOVE_SHORT_TO_RIGHT, "ooo-exit-peek-out", "from-left" },
328 { AnimationEffect_MOVE_SHORT_TO_LOWERRIGHT, "ooo-exit-peek-out","from-left" },
329 { AnimationEffect_MOVE_SHORT_TO_BOTTOM, "ooo-exit-peek-out", "from-top" },
330 { AnimationEffect_MOVE_SHORT_TO_LOWERLEFT, "ooo-exit-peek-out", "from-top" },
332 // no matching in OOo 2.x
333 { AnimationEffect_MOVE_SHORT_FROM_UPPERLEFT, "ooo-entrance-peek-in","from-left" },
334 { AnimationEffect_MOVE_SHORT_FROM_UPPERRIGHT, "ooo-entrance-peek-in","from-top" },
335 { AnimationEffect_MOVE_SHORT_FROM_LOWERRIGHT, "ooo-entrance-peek-in","from-right" },
336 { AnimationEffect_MOVE_SHORT_FROM_LOWERLEFT, "ooo-entrance-peek-in","from-bottom" },
337 { AnimationEffect_LASER_FROM_LEFT, "ooo-entrance-fly-in","from-left" },
338 { AnimationEffect_LASER_FROM_TOP, "ooo-entrance-fly-in","from-top" },
339 { AnimationEffect_LASER_FROM_RIGHT, "ooo-entrance-fly-in","from-right" },
340 { AnimationEffect_LASER_FROM_BOTTOM, "ooo-entrance-fly-in","from-bottom" },
341 { AnimationEffect_LASER_FROM_UPPERLEFT, "ooo-entrance-fly-in","from-top-left" },
342 { AnimationEffect_LASER_FROM_UPPERRIGHT, "ooo-entrance-fly-in","from-top-right" },
343 { AnimationEffect_LASER_FROM_LOWERLEFT, "ooo-entrance-fly-in","from-bottom-left" },
344 { AnimationEffect_LASER_FROM_LOWERRIGHT, "ooo-entrance-fly-in","from-bottom-right" },
346 // no matching in OOo 1.x
348 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-circle", "in" },
349 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-circle", "out" },
350 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-diamond", "in" },
351 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-diamond", "out" },
352 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-plus", "in" },
353 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-plus", "out" },
354 { AnimationEffect_CLOCKWISE, "ooo-entrance-wedge", 0 },
355 { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "2" },
356 { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "3" },
357 { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "4" },
358 { AnimationEffect_CLOCKWISE, "ooo-entrance-wheel", "8" },
360 { AnimationEffect_MOVE_FROM_RIGHT, "ooo-entrance-boomerang", 0 },
361 { AnimationEffect_MOVE_FROM_UPPERRIGHT, "ooo-entrance-bounce", 0 },
362 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-curve-up", 0 },
363 { AnimationEffect_MOVE_FROM_TOP, "ooo-entrance-float", 0 },
364 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-glide", 0 },
365 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-magnify", 0 },
366 { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-pinwheel", 0 },
367 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-breaks", 0 },
368 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-sling", 0 },
369 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-spiral-in", 0 },
370 { AnimationEffect_MOVE_FROM_LEFT, "ooo-entrance-thread", 0 },
371 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-ascend", 0 },
372 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-center-revolve", 0 },
373 { AnimationEffect_APPEAR, "ooo-entrance-compress", 0 },
374 { AnimationEffect_MOVE_SHORT_FROM_TOP, "ooo-entrance-descend", 0 },
375 { AnimationEffect_MOVE_SHORT_FROM_LEFT, "ooo-entrance-ease-in", 0 },
376 { AnimationEffect_MOVE_FROM_BOTTOM, "ooo-entrance-rise-up", 0 },
377 { AnimationEffect_HORIZONTAL_ROTATE, "ooo-entrance-spin-in", 0 },
378 { AnimationEffect_STRETCH_FROM_LEFT, "ooo-entrance-stretchy", "across" },
379 { AnimationEffect_STRETCH_FROM_TOP, "ooo-entrance-stretchy", "downward" },
381 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in" },
382 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in-slightly" },
383 { AnimationEffect_FADE_FROM_CENTER, "ooo-entrance-zoom","in-from-screen-center" },
384 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out" },
385 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out-slightly" },
386 { AnimationEffect_FADE_TO_CENTER, "ooo-entrance-zoom","out-from-screen-center" },
388 { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in", 0 },
389 { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in-and-zoom", 0 },
390 { AnimationEffect_DISSOLVE, "ooo-entrance-fade-in-and-swivel", 0 },
392 // open
394 { AnimationEffect_ZOOM_IN_FROM_LEFT, "ooo-entrance-zoom","in" },
395 { AnimationEffect_ZOOM_IN_FROM_UPPERLEFT, "ooo-entrance-zoom","in" },
396 { AnimationEffect_ZOOM_IN_FROM_TOP, "ooo-entrance-zoom","in" },
397 { AnimationEffect_ZOOM_IN_FROM_UPPERRIGHT, "ooo-entrance-zoom","in" },
398 { AnimationEffect_ZOOM_IN_FROM_RIGHT, "ooo-entrance-zoom","in" },
399 { AnimationEffect_ZOOM_IN_FROM_LOWERRIGHT, "ooo-entrance-zoom","in" },
400 { AnimationEffect_ZOOM_IN_FROM_BOTTOM, "ooo-entrance-zoom","in" },
401 { AnimationEffect_ZOOM_IN_FROM_LOWERLEFT, "ooo-entrance-zoom","in" },
402 { AnimationEffect_ZOOM_IN_FROM_CENTER, "ooo-entrance-zoom","in" },
404 { AnimationEffect_ZOOM_OUT_FROM_LEFT, "ooo-entrance-appear",0 },
405 { AnimationEffect_ZOOM_OUT_FROM_UPPERLEFT, "ooo-entrance-appear",0 },
406 { AnimationEffect_ZOOM_OUT_FROM_TOP, "ooo-entrance-appear",0 },
407 { AnimationEffect_ZOOM_OUT_FROM_UPPERRIGHT, "ooo-entrance-appear",0 },
408 { AnimationEffect_ZOOM_OUT_FROM_RIGHT, "ooo-entrance-appear",0 },
409 { AnimationEffect_ZOOM_OUT_FROM_LOWERRIGHT, "ooo-entrance-appear",0 },
410 { AnimationEffect_ZOOM_OUT_FROM_BOTTOM, "ooo-entrance-appear",0 },
411 { AnimationEffect_ZOOM_OUT_FROM_LOWERLEFT, "ooo-entrance-appear",0 },
412 { AnimationEffect_ZOOM_OUT_FROM_CENTER, "ooo-entrance-appear",0 },
413 { AnimationEffect_PATH, "ooo-entrance-spiral-in",0 },
415 { AnimationEffect_NONE, 0, 0 }
418 EffectSequence::iterator ImplFindEffect( MainSequencePtr& pMainSequence, const Reference< XShape >& rShape, sal_Int16 nSubItem )
420 EffectSequence::iterator aIter;
422 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
424 CustomAnimationEffectPtr pEffect( (*aIter) );
425 if( (pEffect->getTargetShape() == rShape) && (pEffect->getTargetSubItem() == nSubItem) )
426 break;
429 return aIter;
432 static bool implIsInsideGroup( SdrObject* pObj )
434 return pObj && pObj->GetObjList() && pObj->GetObjList()->GetUpList();
437 void EffectMigration::SetAnimationEffect( SvxShape* pShape, AnimationEffect eEffect )
439 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
440 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
441 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
442 return;
444 SdrObject* pObj = pShape->GetSdrObject();
445 if( implIsInsideGroup( pObj ) )
446 return;
448 OUString aPresetId;
449 OUString aPresetSubType;
451 if( !ConvertAnimationEffect( eEffect, aPresetId, aPresetSubType ) )
453 DBG_ERROR( "sd::EffectMigration::SetAnimationEffect(), no mapping for given AnimationEffect value" );
454 return;
457 const CustomAnimationPresets& rPresets = CustomAnimationPresets::getCustomAnimationPresets();
459 CustomAnimationPresetPtr pPreset( rPresets.getEffectDescriptor( aPresetId ) );
460 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
462 if( pPreset.get() && pMainSequence.get() )
464 const Reference< XShape > xShape( pShape );
466 EffectSequence::iterator aIterOnlyBackground( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) );
467 EffectSequence::iterator aIterAsWhole( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::AS_WHOLE ) );
468 const EffectSequence::iterator aEnd( pMainSequence->getEnd() );
470 bool bEffectCreated = false;
472 if( (aIterOnlyBackground == aEnd) && (aIterAsWhole == aEnd) )
474 // check if there is already an text effect for this shape
475 EffectSequence::iterator aIterOnlyText( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) );
476 if( aIterOnlyText != aEnd )
478 // check if this is an animation text group
479 sal_Int32 nGroupId = (*aIterOnlyText)->getGroupId();
480 if( nGroupId >= 0 )
482 CustomAnimationTextGroupPtr pGroup = pMainSequence->findGroup( nGroupId );
483 if( pGroup.get() )
485 // add an effect to animate the shape
486 pMainSequence->setAnimateForm( pGroup, true );
488 // find this effect
489 EffectSequence::iterator aIter( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) );
491 if( aIter != aEnd )
493 if( ((*aIter)->getPresetId() != aPresetId) ||
494 ((*aIter)->getPresetSubType() != aPresetSubType) )
496 (*aIter)->replaceNode( pPreset->create( aPresetSubType ) );
497 pMainSequence->rebuild();
498 bEffectCreated = true;
505 if( !bEffectCreated )
507 // if there is not yet an effect that target this shape, we generate one
508 // we insert the shape effect before it
509 Reference< XAnimationNode > xNode( pPreset->create( aPresetSubType ) );
510 DBG_ASSERT( xNode.is(), "EffectMigration::SetAnimationEffect(), could not create preset!" );
511 if( xNode.is() )
513 CustomAnimationEffectPtr pEffect( new CustomAnimationEffect( xNode ) );
514 pEffect->setTarget( makeAny( xShape ) );
515 SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() );
516 const bool bManual = (pPage == 0) || (pPage->GetPresChange() == PRESCHANGE_MANUAL);
517 if( !bManual )
518 pEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS );
520 pMainSequence->append( pEffect );
522 if( ( pObj->GetObjInventor() == SdrInventor ) && ( pObj->GetObjIdentifier() == OBJ_OUTLINETEXT ) )
524 // special case for outline text, effects are always mapped to text group effect
525 pMainSequence->
526 createTextGroup( pEffect, 10, bManual ? -1 : 0.0, sal_False, sal_False );
531 else
533 // if there is already an effect targeting this shape
534 // just replace it
535 CustomAnimationEffectPtr pEffect;
536 if( aIterAsWhole != aEnd )
538 pEffect = (*aIterAsWhole);
540 else
542 pEffect = (*aIterOnlyBackground);
545 if( pEffect.get() )
547 if( (pEffect->getPresetId() != aPresetId) ||
548 (pEffect->getPresetSubType() != aPresetSubType) )
550 pMainSequence->replace( pEffect, pPreset, aPresetSubType );
557 // --------------------------------------------------------------------
559 AnimationEffect EffectMigration::GetAnimationEffect( SvxShape* pShape )
561 OUString aPresetId;
562 OUString aPresetSubType;
564 SdrObject* pObj = pShape->GetSdrObject();
565 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
567 if( pMainSequence.get() )
569 const Reference< XShape > xShape( pShape );
571 EffectSequence::iterator aIter;
573 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
575 CustomAnimationEffectPtr pEffect( (*aIter) );
576 if( pEffect->getTargetShape() == xShape )
578 if( (pEffect->getTargetSubItem() == ShapeAnimationSubType::ONLY_BACKGROUND) ||
579 (pEffect->getTargetSubItem() == ShapeAnimationSubType::AS_WHOLE))
581 if( pEffect->getDuration() != 0.1 ) // ignore appear effects created from old text effect import
583 aPresetId = (*aIter)->getPresetId();
584 aPresetSubType = (*aIter)->getPresetSubType();
585 break;
592 // now find old effect
593 AnimationEffect eEffect = AnimationEffect_NONE;
595 if( !ConvertPreset( aPresetId, &aPresetSubType, eEffect ) )
596 ConvertPreset( aPresetId, 0, eEffect );
598 return eEffect;
602 // --------------------------------------------------------------------
604 void EffectMigration::SetTextAnimationEffect( SvxShape* pShape, AnimationEffect eEffect )
606 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
607 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
608 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
609 return;
611 SdrObject* pObj = pShape->GetSdrObject();
612 if( implIsInsideGroup( pObj ) )
613 return;
615 // first map the deprecated AnimationEffect to a preset and subtype
616 OUString aPresetId;
617 OUString aPresetSubType;
619 if( !ConvertAnimationEffect( eEffect, aPresetId, aPresetSubType ) )
621 DBG_ERROR( "sd::EffectMigration::SetAnimationEffect(), no mapping for given AnimationEffect value" );
622 return;
625 SdrTextObj* pTextObj = dynamic_cast< SdrTextObj* >( pObj );
627 // ignore old text effects on shape without text
628 if( (pTextObj == 0) || (!pTextObj->HasText()) )
629 return;
631 const CustomAnimationPresets& rPresets = CustomAnimationPresets::getCustomAnimationPresets();
633 // create an effect from this preset
634 CustomAnimationPresetPtr pPreset( rPresets.getEffectDescriptor( aPresetId ) );
636 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
638 if( pPreset.get() && pMainSequence.get() )
640 const Reference< XShape > xShape( pShape );
642 EffectSequence::iterator aIterOnlyText( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) );
643 const EffectSequence::iterator aEnd( pMainSequence->getEnd() );
645 CustomAnimationTextGroupPtr pGroup;
647 // is there already an animation text group for this shape?
648 if( aIterOnlyText != aEnd )
650 const sal_Int32 nGroupId = (*aIterOnlyText)->getGroupId();
651 if( nGroupId >= 0 )
652 pGroup = pMainSequence->findGroup( nGroupId );
655 // if there is not yet a group, create it
656 if( pGroup.get() == 0 )
658 CustomAnimationEffectPtr pShapeEffect;
660 EffectSequence::iterator aIterOnlyBackground( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_BACKGROUND ) );
661 if( aIterOnlyBackground != aEnd )
663 pShapeEffect = (*aIterOnlyBackground);
665 else
667 EffectSequence::iterator aIterAsWhole( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::AS_WHOLE ) );
668 if( aIterAsWhole != aEnd )
670 pShapeEffect = (*aIterAsWhole);
672 else
674 OUString aEmpty;
675 CustomAnimationPresetPtr pShapePreset( rPresets.getEffectDescriptor( OUString( RTL_CONSTASCII_USTRINGPARAM( "ooo-entrance-appear" ) ) ) );
677 Reference< XAnimationNode > xNode( pPreset->create( aEmpty ) );
678 DBG_ASSERT( xNode.is(), "EffectMigration::SetTextAnimationEffect(), could not create preset!" );
679 if( xNode.is() )
681 pShapeEffect.reset( new CustomAnimationEffect( xNode ) );
682 pShapeEffect->setTarget( makeAny( xShape ) );
683 pShapeEffect->setDuration( 0.1 );
684 pMainSequence->append( pShapeEffect );
686 SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() );
687 if( pPage && pPage->GetPresChange() != PRESCHANGE_MANUAL )
688 pShapeEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS );
693 if( pShapeEffect.get() )
695 SdPage* pPage = dynamic_cast< SdPage* >( pObj->GetPage() );
696 const bool bManual = (pPage == 0) || (pPage->GetPresChange() == PRESCHANGE_MANUAL);
698 // now create effects for each paragraph
699 pGroup =
700 pMainSequence->
701 createTextGroup( pShapeEffect, 10, bManual ? -1 : 0.0, sal_True, sal_False );
705 if( pGroup.get() != 0 )
707 const bool bLaserEffect = (eEffect >= AnimationEffect_LASER_FROM_LEFT) && (eEffect <= AnimationEffect_LASER_FROM_LOWERRIGHT);
709 // now we have a group, so check if all effects are same as we like to have them
710 const EffectSequence& rEffects = pGroup->getEffects();
712 EffectSequence::const_iterator aIter;
713 for( aIter = rEffects.begin(); aIter != rEffects.end(); aIter++ )
715 // only work on paragraph targets
716 if( (*aIter)->getTarget().getValueType() == ::getCppuType((const ParagraphTarget*)0) )
718 if( ((*aIter)->getPresetId() != aPresetId) ||
719 ((*aIter)->getPresetSubType() != aPresetSubType) )
721 (*aIter)->replaceNode( pPreset->create( aPresetSubType ) );
724 if( bLaserEffect )
726 (*aIter)->setIterateType( TextAnimationType::BY_LETTER );
727 (*aIter)->setIterateInterval( 0.5 );// TODO:
728 // Determine
729 // interval
730 // according
731 // to
732 // total
733 // effect
734 // duration
739 pMainSequence->rebuild();
743 // --------------------------------------------------------------------
745 AnimationEffect EffectMigration::GetTextAnimationEffect( SvxShape* pShape )
747 OUString aPresetId;
748 OUString aPresetSubType;
750 SdrObject* pObj = pShape->GetSdrObject();
751 if( pObj )
753 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
755 if( pMainSequence.get() )
757 const Reference< XShape > xShape( pShape );
758 EffectSequence::iterator aIter( ImplFindEffect( pMainSequence, xShape, ShapeAnimationSubType::ONLY_TEXT ) );
759 if( aIter != pMainSequence->getEnd() )
761 aPresetId = (*aIter)->getPresetId();
762 aPresetSubType = (*aIter)->getPresetSubType();
767 // now find old effect
768 AnimationEffect eEffect = AnimationEffect_NONE;
770 if( !ConvertPreset( aPresetId, &aPresetSubType, eEffect ) )
771 ConvertPreset( aPresetId, 0, eEffect );
773 return eEffect;
776 // --------------------------------------------------------------------
778 bool EffectMigration::ConvertPreset( const OUString& rPresetId, const OUString* pPresetSubType, AnimationEffect& rEffect )
780 rEffect = AnimationEffect_NONE;
781 if( rPresetId.getLength() )
783 // first try a match for preset id and subtype
784 deprecated_AnimationEffect_conversion_table_entry* p = deprecated_AnimationEffect_conversion_table;
785 while( p->mpPresetId )
787 if( rPresetId.equalsAscii( p->mpPresetId ) &&
788 (( p->mpPresetSubType == 0 ) ||
789 ( pPresetSubType == 0) ||
790 ( pPresetSubType->equalsAscii( p->mpPresetSubType )) ) )
792 rEffect = p->meEffect;
793 return true;
795 p++;
797 return false;
799 else
801 // empty preset id means AnimationEffect_NONE
802 return true;
806 // --------------------------------------------------------------------
808 bool EffectMigration::ConvertAnimationEffect( const AnimationEffect& rEffect, OUString& rPresetId, OUString& rPresetSubType )
810 deprecated_AnimationEffect_conversion_table_entry* p = deprecated_AnimationEffect_conversion_table;
811 while( p->mpPresetId )
813 if( p->meEffect == rEffect )
815 rPresetId = OUString::createFromAscii( p->mpPresetId );
816 rPresetSubType = OUString::createFromAscii( p->mpPresetSubType );
817 return true;
819 p++;
822 return false;
825 // --------------------------------------------------------------------
827 double EffectMigration::ConvertAnimationSpeed( AnimationSpeed eSpeed )
829 double fDuration;
830 switch( eSpeed )
832 case AnimationSpeed_SLOW: fDuration = 2.0; break;
833 case AnimationSpeed_FAST: fDuration = 0.5; break;
834 //case AnimationSpeed_MEDIUM:
835 default:
836 fDuration = 1.0; break;
838 return fDuration;
840 // --------------------------------------------------------------------
842 void EffectMigration::SetAnimationSpeed( SvxShape* pShape, AnimationSpeed eSpeed )
844 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
845 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
846 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
847 return;
849 SdrObject* pObj = pShape->GetSdrObject();
850 if( implIsInsideGroup( pObj ) )
851 return;
853 double fDuration = ConvertAnimationSpeed( eSpeed );
855 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
857 const Reference< XShape > xShape( pShape );
859 EffectSequence::iterator aIter;
860 bool bNeedRebuild = false;
862 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
864 CustomAnimationEffectPtr pEffect( (*aIter) );
865 if( pEffect->getTargetShape() == xShape )
867 if( pEffect->getDuration() != 0.1 )
868 pEffect->setDuration( fDuration );
869 bNeedRebuild = true;
873 if( bNeedRebuild )
874 pMainSequence->rebuild();
877 // --------------------------------------------------------------------
879 AnimationSpeed EffectMigration::GetAnimationSpeed( SvxShape* pShape )
881 SdrObject* pObj = pShape->GetSdrObject();
882 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
884 const Reference< XShape > xShape( pShape );
886 EffectSequence::iterator aIter;
888 double fDuration = 1.0;
890 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
892 CustomAnimationEffectPtr pEffect( (*aIter) );
893 if( pEffect->getTargetShape() == xShape )
895 if( pEffect->getDuration() != 0.1 )
897 fDuration = pEffect->getDuration();
898 break;
903 return ConvertDuration( fDuration );
906 // --------------------------------------------------------------------
908 AnimationSpeed EffectMigration::ConvertDuration( double fDuration )
910 AnimationSpeed eSpeed;
912 if( fDuration < 1.0 )
913 eSpeed = AnimationSpeed_FAST;
914 else if( fDuration > 1.5 )
915 eSpeed = AnimationSpeed_SLOW;
916 else
917 eSpeed = AnimationSpeed_MEDIUM;
919 return eSpeed;
922 // --------------------------------------------------------------------
924 void EffectMigration::SetDimColor( SvxShape* pShape, sal_Int32 nColor )
926 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
927 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
928 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
929 return;
931 SdrObject* pObj = pShape->GetSdrObject();
932 if( implIsInsideGroup( pObj ) )
933 return;
935 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
937 const Reference< XShape > xShape( pShape );
939 EffectSequence::iterator aIter;
940 bool bNeedRebuild = false;
942 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
944 CustomAnimationEffectPtr pEffect( (*aIter) );
945 if( pEffect->getTargetShape() == xShape )
947 pEffect->setHasAfterEffect( true );
948 pEffect->setDimColor( makeAny( nColor ) );
949 pEffect->setAfterEffectOnNext( true );
950 bNeedRebuild = true;
954 if( bNeedRebuild )
955 pMainSequence->rebuild();
958 // --------------------------------------------------------------------
960 sal_Int32 EffectMigration::GetDimColor( SvxShape* pShape )
962 sal_Int32 nColor = 0;
963 if( pShape )
965 SdrObject* pObj = pShape->GetSdrObject();
966 if( pObj && pObj->GetPage() )
968 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
970 const Reference< XShape > xShape( pShape );
971 EffectSequence::iterator aIter;
973 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
975 CustomAnimationEffectPtr pEffect( (*aIter) );
976 if( (pEffect->getTargetShape() == xShape) &&
977 pEffect->getDimColor().hasValue() &&
978 pEffect->hasAfterEffect())
980 pEffect->getDimColor() >>= nColor;
981 break;
987 return nColor;
990 // --------------------------------------------------------------------
993 void EffectMigration::SetDimHide( SvxShape* pShape, sal_Bool bDimHide )
995 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
996 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
997 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
998 return;
1000 SdrObject* pObj = pShape->GetSdrObject();
1001 if( implIsInsideGroup( pObj ) )
1002 return;
1004 Any aEmpty;
1006 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1008 const Reference< XShape > xShape( pShape );
1010 EffectSequence::iterator aIter;
1011 bool bNeedRebuild = false;
1013 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
1015 CustomAnimationEffectPtr pEffect( (*aIter) );
1016 if( pEffect->getTargetShape() == xShape )
1018 pEffect->setHasAfterEffect( bDimHide ? true : false );
1019 if( bDimHide )
1020 pEffect->setDimColor( aEmpty );
1021 pEffect->setAfterEffectOnNext( false );
1022 bNeedRebuild = true;
1026 if( bNeedRebuild )
1027 pMainSequence->rebuild();
1030 // --------------------------------------------------------------------
1032 sal_Bool EffectMigration::GetDimHide( SvxShape* pShape )
1034 sal_Bool bRet = sal_False;
1035 if( pShape )
1037 SdrObject* pObj = pShape->GetSdrObject();
1038 if( pObj && pObj->GetPage() )
1040 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1042 const Reference< XShape > xShape( pShape );
1044 EffectSequence::iterator aIter;
1045 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
1047 CustomAnimationEffectPtr pEffect( (*aIter) );
1048 if( pEffect->getTargetShape() == xShape )
1050 bRet = pEffect->hasAfterEffect() &&
1051 !pEffect->getDimColor().hasValue() &&
1052 (!pEffect->IsAfterEffectOnNext());
1053 break;
1059 return bRet;
1062 // --------------------------------------------------------------------
1064 void EffectMigration::SetDimPrevious( SvxShape* pShape, sal_Bool bDimPrevious )
1066 DBG_ASSERT( pShape && pShape->GetSdrObject() && pShape->GetSdrObject()->GetPage(),
1067 "sd::EffectMigration::SetAnimationEffect(), invalid argument!" );
1068 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
1069 return;
1071 SdrObject* pObj = pShape->GetSdrObject();
1072 if( implIsInsideGroup( pObj ) )
1073 return;
1075 Any aColor;
1077 if( bDimPrevious )
1078 aColor <<= (sal_Int32)COL_LIGHTGRAY;
1080 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1082 const Reference< XShape > xShape( pShape );
1084 EffectSequence::iterator aIter;
1085 bool bNeedRebuild = false;
1087 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
1089 CustomAnimationEffectPtr pEffect( (*aIter) );
1090 if( pEffect->getTargetShape() == xShape )
1092 pEffect->setHasAfterEffect( bDimPrevious );
1093 if( !bDimPrevious || !pEffect->getDimColor().hasValue() )
1094 pEffect->setDimColor( aColor );
1095 pEffect->setAfterEffectOnNext( true );
1096 bNeedRebuild = true;
1100 if( bNeedRebuild )
1101 pMainSequence->rebuild();
1104 // --------------------------------------------------------------------
1106 sal_Bool EffectMigration::GetDimPrevious( SvxShape* pShape )
1108 sal_Bool bRet = sal_False;
1109 if( pShape )
1111 SdrObject* pObj = pShape->GetSdrObject();
1112 if( pObj && pObj->GetPage() )
1114 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1116 const Reference< XShape > xShape( pShape );
1118 EffectSequence::iterator aIter;
1119 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
1121 CustomAnimationEffectPtr pEffect( (*aIter) );
1122 if( pEffect->getTargetShape() == xShape )
1124 bRet = pEffect->hasAfterEffect() &&
1125 pEffect->getDimColor().hasValue() &&
1126 pEffect->IsAfterEffectOnNext();
1127 break;
1133 return bRet;
1136 // --------------------------------------------------------------------
1138 void EffectMigration::SetPresentationOrder( SvxShape* pShape, sal_Int32 nNewPos )
1140 if( !pShape || !pShape->GetSdrObject() || !pShape->GetSdrObject()->GetPage() )
1141 return;
1143 SdrObject* pObj = pShape->GetSdrObject();
1144 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1146 EffectSequence& rSequence = pMainSequence->getSequence();
1147 sal_Int32 nPos;
1148 sal_Int32 nCurrentPos = -1;
1149 std::vector< std::vector< EffectSequence::iterator > > aEffectVector(1);
1151 if( !rSequence.empty() )
1153 Reference< XShape > xThis( pShape );
1154 Reference< XShape > xCurrent;
1156 EffectSequence::iterator aIter( rSequence.begin() );
1157 EffectSequence::iterator aEnd( rSequence.end() );
1158 for( nPos = 0; aIter != aEnd; aIter++ )
1160 CustomAnimationEffectPtr pEffect = (*aIter);
1162 if( !xCurrent.is() )
1164 xCurrent = pEffect->getTargetShape();
1166 else if( pEffect->getTargetShape() != xCurrent )
1168 nPos++;
1169 xCurrent = pEffect->getTargetShape();
1170 aEffectVector.resize( nPos+1 );
1173 // is this the first effect for xThis shape?
1174 if(( nCurrentPos == -1 ) && ( xCurrent == xThis ) )
1176 nCurrentPos = nPos;
1179 aEffectVector[nPos].push_back( aIter );
1183 // check if there is at least one effect for xThis
1184 if( nCurrentPos == -1 )
1186 DBG_ERROR("sd::EffectMigration::SetPresentationOrder() failed cause this shape has no effect" );
1187 return;
1190 // check trivial case
1191 if( nCurrentPos != nNewPos )
1193 std::vector< CustomAnimationEffectPtr > aEffects;
1195 std::vector< EffectSequence::iterator >::iterator aIter( aEffectVector[nCurrentPos].begin() );
1196 std::vector< EffectSequence::iterator >::iterator aEnd( aEffectVector[nCurrentPos].end() );
1197 while( aIter != aEnd )
1199 aEffects.push_back( (*(*aIter)) );
1200 rSequence.erase( (*aIter++) );
1203 if( nNewPos > nCurrentPos )
1204 nNewPos++;
1206 std::vector< CustomAnimationEffectPtr >::iterator aTempIter( aEffects.begin() );
1207 std::vector< CustomAnimationEffectPtr >::iterator aTempEnd( aEffects.end() );
1209 if( nNewPos == (sal_Int32)aEffectVector.size() )
1211 while( aTempIter != aTempEnd )
1213 rSequence.push_back( (*aTempIter++) );
1216 else
1218 EffectSequence::iterator aPos( aEffectVector[nNewPos][0] );
1219 while( aTempIter != aTempEnd )
1221 rSequence.insert( aPos, (*aTempIter++) );
1227 // --------------------------------------------------------------------
1229 /** Returns the position of the given SdrObject in the Presentation order.
1230 * This function returns -1 if the SdrObject is not in the Presentation order
1231 * or if its the path-object.
1233 sal_Int32 EffectMigration::GetPresentationOrder( SvxShape* pShape )
1235 sal_Int32 nPos = -1, nFound = -1;
1237 SdrObject* pObj = pShape->GetSdrObject();
1238 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1240 EffectSequence& rSequence = pMainSequence->getSequence();
1242 Reference< XShape > xThis( pShape );
1243 Reference< XShape > xCurrent;
1245 EffectSequence::iterator aIter( rSequence.begin() );
1246 EffectSequence::iterator aEnd( rSequence.end() );
1247 for( ; aIter != aEnd; aIter++ )
1249 CustomAnimationEffectPtr pEffect = (*aIter);
1251 if( !xCurrent.is() || pEffect->getTargetShape() != xCurrent )
1253 nPos++;
1254 xCurrent = pEffect->getTargetShape();
1256 // is this the first effect for xThis shape?
1257 if( xCurrent == xThis )
1259 nFound = nPos;
1260 break;
1265 return nFound;
1268 // --------------------------------------------------------------------
1270 void EffectMigration::UpdateSoundEffect( SvxShape* pShape, SdAnimationInfo* pInfo )
1272 if( pInfo )
1274 SdrObject* pObj = pShape->GetSdrObject();
1275 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1277 const Reference< XShape > xShape( pShape );
1279 EffectSequence::iterator aIter;
1280 bool bNeedRebuild = false;
1282 OUString aSoundFile;
1283 if( pInfo->mbSoundOn )
1284 aSoundFile = pInfo->maSoundFile;
1286 for( aIter = pMainSequence->getBegin(); aIter != pMainSequence->getEnd(); aIter++ )
1288 CustomAnimationEffectPtr pEffect( (*aIter) );
1289 if( pEffect->getTargetShape() == xShape )
1291 if( aSoundFile.getLength() )
1293 pEffect->createAudio( makeAny( aSoundFile ) );
1295 else
1297 pEffect->removeAudio();
1299 bNeedRebuild = true;
1303 if( bNeedRebuild )
1304 pMainSequence->rebuild();
1308 // --------------------------------------------------------------------
1310 OUString EffectMigration::GetSoundFile( SvxShape* pShape )
1312 OUString aSoundFile;
1314 if( pShape )
1316 SdrObject* pObj = pShape->GetSdrObject();
1317 if( pObj && pObj->GetPage() )
1319 sd::MainSequencePtr pMainSequence = static_cast<SdPage*>(pObj->GetPage())->getMainSequence();
1321 const Reference< XShape > xShape( pShape );
1323 EffectSequence::iterator aIter;
1325 for( aIter = pMainSequence->getBegin();
1326 (aSoundFile.getLength() == 0) && (aIter != pMainSequence->getEnd());
1327 aIter++ )
1329 CustomAnimationEffectPtr pEffect( (*aIter) );
1330 if( pEffect->getTargetShape() == xShape )
1332 if( pEffect->getAudio().is() )
1333 pEffect->getAudio()->getSource() >>= aSoundFile;
1338 return aSoundFile;
1341 // --------------------------------------------------------------------
1343 sal_Bool EffectMigration::GetSoundOn( SvxShape* pShape )
1345 return GetSoundFile( pShape ).getLength() != 0;