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30 #ifndef _SVX_BULITEM_HXX
31 #define _SVX_BULITEM_HXX
33 // include ---------------------------------------------------------------
35 #include "svx/svxdllapi.h"
38 // define ----------------------------------------------------------------
42 #define BS_ABC_SMALL 1
43 #define BS_ROMAN_BIG 2
44 #define BS_ROMAN_SMALL 3
52 #define BJ_HRIGHT 0x02
53 #define BJ_HCENTER 0x04
55 #define BJ_VBOTTOM 0x10
56 #define BJ_VCENTER 0x20
59 // Erstmal nur die Werte, die vom Dialog geaendert werden...
60 #define VALID_FONTCOLOR 0x0001
61 #define VALID_FONTNAME 0x0002
62 #define VALID_SYMBOL 0x0004
63 #define VALID_BITMAP 0x0008
64 #define VALID_SCALE 0x0010
65 #define VALID_START 0x0020
66 #define VALID_STYLE 0x0040
67 #define VALID_PREVTEXT 0x0080
68 #define VALID_FOLLOWTEXT 0x0100
69 #include <svtools/poolitem.hxx>
70 #include <vcl/font.hxx>
71 #include <goodies/grfmgr.hxx>
73 // class SvxBulletItem ---------------------------------------------------
75 class SVX_DLLPUBLIC SvxBulletItem
: public SfxPoolItem
78 GraphicObject
* pGraphicObject
;
87 USHORT nValidMask
; // Nur temporaer fuer GetAttribs/SetAttribs, wegen des grossen Bullets
89 #ifdef _SVX_BULITEM_CXX
90 void SetDefaultFont_Impl();
91 void SetDefaults_Impl();
97 SvxBulletItem( USHORT nWhich
= 0 );
98 SvxBulletItem( BYTE nStyle
, const Font
& rFont
, USHORT nStart
= 0, USHORT nWhich
= 0 );
99 SvxBulletItem( const Font
& rFont
, sal_Unicode cSymbol
, USHORT nWhich
=0 );
100 SvxBulletItem( const Bitmap
&, USHORT nWhich
= 0 );
101 SvxBulletItem( const GraphicObject
&, USHORT nWhich
= 0 );
102 SvxBulletItem( SvStream
& rStrm
, USHORT nWhich
= 0 );
103 SvxBulletItem( const SvxBulletItem
& );
106 virtual SfxPoolItem
* Clone( SfxItemPool
*pPool
= 0 ) const;
107 virtual SfxPoolItem
* Create( SvStream
&, USHORT nVersion
) const;
108 virtual SvStream
& Store( SvStream
& , USHORT nItemVersion
) const;
110 String
GetFullText() const;
111 sal_Unicode
GetSymbol() const { return cSymbol
; }
112 String
GetPrevText() const { return aPrevText
; }
113 String
GetFollowText() const { return aFollowText
; }
115 USHORT
GetStart() const { return nStart
; }
116 long GetWidth() const { return nWidth
; }
117 USHORT
GetStyle() const { return nStyle
; }
118 BYTE
GetJustification() const { return nJustify
; }
119 Font
GetFont() const { return aFont
; }
120 USHORT
GetScale() const { return nScale
; }
122 Bitmap
GetBitmap() const;
123 void SetBitmap( const Bitmap
& rBmp
);
125 const GraphicObject
& GetGraphicObject() const;
126 void SetGraphicObject( const GraphicObject
& rGraphicObject
);
128 void SetSymbol( sal_Unicode c
) { cSymbol
= c
; }
129 void SetPrevText( const String
& rStr
) { aPrevText
= rStr
;}
130 void SetFollowText(const String
& rStr
) { aFollowText
=rStr
;}
132 void SetStart( USHORT nNew
) { nStart
= nNew
; }
133 void SetWidth( long nNew
) { nWidth
= nNew
; }
134 void SetStyle( USHORT nNew
) { nStyle
= nNew
; }
135 void SetJustification( BYTE nNew
) { nJustify
= nNew
; }
136 void SetFont( const Font
& rNew
) { aFont
= rNew
; }
137 void SetScale( USHORT nNew
) { nScale
= nNew
; }
139 virtual USHORT
GetVersion(USHORT nFileVersion
) const;
140 virtual int operator==( const SfxPoolItem
& ) const;
141 virtual SfxItemPresentation
GetPresentation( SfxItemPresentation ePres
,
142 SfxMapUnit eCoreMetric
,
143 SfxMapUnit ePresMetric
,
144 String
&rText
, const IntlWrapper
* = 0 ) const;
146 static void StoreFont( SvStream
&, const Font
& );
147 static Font
CreateFont( SvStream
&, USHORT nVer
);
149 USHORT
& GetValidMask() { return nValidMask
; }
150 USHORT
GetValidMask() const { return nValidMask
; }
151 USHORT
IsValid( USHORT nFlag
) const { return nValidMask
& nFlag
; }
152 void SetValid( USHORT nFlag
, BOOL bValid
)
157 nValidMask
&= ~nFlag
;
159 void CopyValidProperties( const SvxBulletItem
& rCopyFrom
);