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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_svx.hxx"
34 #include <basegfx/numeric/ftools.hxx>
35 #include <vcl/outdev.hxx>
36 #include <vcl/hatch.hxx>
37 #include <svx/sdr/overlay/overlayobjectcell.hxx>
38 #include <basegfx/polygon/b2dpolygontools.hxx>
39 #include <basegfx/polygon/b2dpolygon.hxx>
40 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
41 #include <drawinglayer/primitive2d/unifiedalphaprimitive2d.hxx>
42 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
44 using namespace ::basegfx
;
51 OverlayObjectCell::OverlayObjectCell( CellOverlayType eType
, const Color
& rColor
, const RangeVector
& rRects
)
52 : OverlayObject( rColor
),
54 maRectangles( rRects
)
56 // no AA for selection overlays
57 allowAntiAliase(false);
60 OverlayObjectCell::~OverlayObjectCell()
64 drawinglayer::primitive2d::Primitive2DSequence
OverlayObjectCell::createOverlayObjectPrimitive2DSequence()
66 drawinglayer::primitive2d::Primitive2DSequence aRetval
;
67 const sal_uInt32
nCount(maRectangles
.size());
71 const basegfx::BColor
aRGBColor(getBaseColor().getBColor());
72 aRetval
.realloc(nCount
);
74 // create primitives for all ranges
75 for(sal_uInt32
a(0); a
< nCount
; a
++)
77 const basegfx::B2DRange
& rRange(maRectangles
[a
]);
78 const basegfx::B2DPolygon
aPolygon(basegfx::tools::createPolygonFromRect(rRange
));
80 aRetval
[a
] = drawinglayer::primitive2d::Primitive2DReference(
81 new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
82 basegfx::B2DPolyPolygon(aPolygon
),
87 if(mePaintType
== CELL_OVERLAY_TRANSPARENT
)
89 // embed in 50% transparent paint
90 const drawinglayer::primitive2d::Primitive2DReference
aUnifiedAlpha(
91 new drawinglayer::primitive2d::UnifiedAlphaPrimitive2D(
95 aRetval
= drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedAlpha
, 1);
97 else // CELL_OVERLAY_INVERT
99 // embed in invert primitive
100 const drawinglayer::primitive2d::Primitive2DReference
aInvert(
101 new drawinglayer::primitive2d::InvertPrimitive2D(
104 aRetval
= drawinglayer::primitive2d::Primitive2DSequence(&aInvert
, 1);
110 } // end of namespace overlay
111 } // end of namespace sdr
113 //////////////////////////////////////////////////////////////////////////////