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32 #include "precompiled_svx.hxx"
33 #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
34 #include <basegfx/polygon/b2dpolygontools.hxx>
35 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
36 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
37 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
38 #include <drawinglayer/primitive2d/hittestprimitive2d.hxx>
40 //////////////////////////////////////////////////////////////////////////////
42 using namespace com::sun::star
;
44 //////////////////////////////////////////////////////////////////////////////
46 namespace drawinglayer
50 Primitive2DSequence
SdrRectanglePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D
& /*aViewInformation*/) const
52 Primitive2DSequence aRetval
;
53 Primitive2DSequence aHitTestContent
;
55 // create unit outline polygon
56 const basegfx::B2DPolygon
aUnitOutline(basegfx::tools::createPolygonFromRect(
57 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
62 if(getSdrLFSTAttribute().getFill())
64 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
65 createPolyPolygonFillPrimitive(
66 basegfx::B2DPolyPolygon(aUnitOutline
),
68 *getSdrLFSTAttribute().getFill(),
69 getSdrLFSTAttribute().getFillFloatTransGradient()));
71 else if(getTextFrame())
73 // if no fill and it's a text frame, create a fill for HitTest and
75 appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent
,
76 createPolyPolygonFillPrimitive(
77 basegfx::B2DPolyPolygon(aUnitOutline
),
79 attribute::SdrFillAttribute(0.0, basegfx::BColor(0.0, 0.0, 0.0)),
80 getSdrLFSTAttribute().getFillFloatTransGradient()));
84 if(getSdrLFSTAttribute().getLine())
86 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
87 createPolygonLinePrimitive(
90 *getSdrLFSTAttribute().getLine()));
92 else if(!getTextFrame())
94 // if initially no line is defined and it's not a text frame, create
95 // a line for HitTest and BoundRect
96 appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent
,
97 createPolygonLinePrimitive(
100 attribute::SdrLineAttribute(basegfx::BColor(0.0, 0.0, 0.0))));
103 // add HitTest and BoundRect helper geometry (if exists)
104 if(aHitTestContent
.hasElements())
106 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
107 Primitive2DReference(new HitTestPrimitive2D(aHitTestContent
)));
111 if(getSdrLFSTAttribute().getText())
113 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
, createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline
), getTransform(), *getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false));
117 if(getSdrLFSTAttribute().getShadow())
119 aRetval
= createEmbeddedShadowPrimitive(aRetval
, *getSdrLFSTAttribute().getShadow());
125 SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
126 const basegfx::B2DHomMatrix
& rTransform
,
127 const attribute::SdrLineFillShadowTextAttribute
& rSdrLFSTAttribute
,
128 double fCornerRadiusX
,
129 double fCornerRadiusY
,
132 maTransform(rTransform
),
133 maSdrLFSTAttribute(rSdrLFSTAttribute
),
134 mfCornerRadiusX(fCornerRadiusX
),
135 mfCornerRadiusY(fCornerRadiusY
),
136 mbTextFrame(bTextFrame
)
140 bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
142 if(BasePrimitive2D::operator==(rPrimitive
))
144 const SdrRectanglePrimitive2D
& rCompare
= (SdrRectanglePrimitive2D
&)rPrimitive
;
146 return (getCornerRadiusX() == rCompare
.getCornerRadiusX()
147 && getCornerRadiusY() == rCompare
.getCornerRadiusY()
148 && getTransform() == rCompare
.getTransform()
149 && getSdrLFSTAttribute() == rCompare
.getSdrLFSTAttribute()
150 && getTextFrame() == rCompare
.getTextFrame());
157 ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D
, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D
)
159 } // end of namespace primitive2d
160 } // end of namespace drawinglayer
162 //////////////////////////////////////////////////////////////////////////////