merge the formfield patch from ooo-build
[ooovba.git] / vcl / aqua / inc / salgdi.h
blob49a84ad673288154785e4bcd4cd68baf7abb1164
1 /*************************************************************************
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * Copyright 2008 by Sun Microsystems, Inc.
7 * OpenOffice.org - a multi-platform office productivity suite
9 * $RCSfile: salgdi.h,v $
10 * $Revision: 1.45.14.1 $
12 * This file is part of OpenOffice.org.
14 * OpenOffice.org is free software: you can redistribute it and/or modify
15 * it under the terms of the GNU Lesser General Public License version 3
16 * only, as published by the Free Software Foundation.
18 * OpenOffice.org is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License version 3 for more details
22 * (a copy is included in the LICENSE file that accompanied this code).
24 * You should have received a copy of the GNU Lesser General Public License
25 * version 3 along with OpenOffice.org. If not, see
26 * <http://www.openoffice.org/license.html>
27 * for a copy of the LGPLv3 License.
29 ************************************************************************/
31 #ifndef _SV_SALGDI_H
32 #define _SV_SALGDI_H
34 #include "premac.h"
35 #include <ApplicationServices/ApplicationServices.h>
36 #include "postmac.h"
38 #include "vcl/sv.h"
39 #include "vcl/outfont.hxx"
40 #include "vcl/salgdi.hxx"
41 #include "aquavcltypes.h"
43 #include "basegfx/polygon/b2dpolypolygon.hxx"
45 #include <vector>
47 class AquaSalFrame;
48 class AquaSalBitmap;
49 class ImplDevFontAttributes;
51 class CGRect;
53 // mac specific physically available font face
54 class ImplMacFontData : public ImplFontData
56 public:
57 ImplMacFontData( const ImplDevFontAttributes&, ATSUFontID );
59 virtual ~ImplMacFontData();
61 virtual ImplFontData* Clone() const;
62 virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const;
63 virtual sal_IntPtr GetFontId() const;
65 ImplFontCharMap* GetImplFontCharMap() const;
66 bool HasChar( sal_uInt32 cChar ) const;
68 void ReadOs2Table() const;
69 void ReadMacCmapEncoding() const;
70 bool HasCJKSupport() const;
72 private:
73 const ATSUFontID mnFontId;
74 mutable ImplFontCharMap* mpCharMap;
75 mutable bool mbOs2Read; // true if OS2-table related info is valid
76 mutable bool mbHasOs2Table;
77 mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read
78 mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading
81 // abstracting quartz color instead of having to use an CGFloat[] array
82 class RGBAColor
84 public:
85 RGBAColor( SalColor );
86 RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET
87 const float* AsArray() const { return &mfRed; }
88 bool IsVisible() const { return (mfAlpha > 0); }
89 void SetAlpha( float fAlpha ) { mfAlpha = fAlpha; }
90 private:
91 float mfRed, mfGreen, mfBlue, mfAlpha;
94 // -------------------
95 // - AquaSalGraphics -
96 // -------------------
97 class AquaSalGraphics : public SalGraphics
99 friend class ATSLayout;
100 protected:
101 AquaSalFrame* mpFrame;
102 CGLayerRef mxLayer; // Quartz graphics layer
103 CGContextRef mrContext; // Quartz drawing context
104 class XorEmulation* mpXorEmulation;
105 int mnXorMode; // 0: off 1: on 2: invert only
106 int mnWidth;
107 int mnHeight;
108 int mnBitmapDepth; // zero unless bitmap
109 /// device resolution of this graphics
110 long mnRealDPIX;
111 long mnRealDPIY;
112 /// some graphics implementations (e.g. AquaSalInfoPrinter) scale
113 /// everything down by a factor (see SetupPrinterGraphics for details)
114 /// so we have to compensate for it with the inverse factor
115 double mfFakeDPIScale;
117 /// path representing current clip region
118 CGMutablePathRef mxClipPath;
120 /// Drawing colors
121 /// pen color RGBA
122 RGBAColor maLineColor;
123 /// brush color RGBA
124 RGBAColor maFillColor;
126 // Device Font settings
127 const ImplMacFontData* mpMacFontData;
128 /// ATSU style object which carries all font attributes
129 ATSUStyle maATSUStyle;
130 /// text rotation as ATSU angle
131 Fixed mnATSUIRotation;
132 /// workaround to prevent ATSU overflows for huge font sizes
133 float mfFontScale;
134 /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0
135 float mfFontStretch;
136 /// allows text to be rendered without antialiasing
137 bool mbNonAntialiasedText;
139 // Graphics types
141 /// is this a printer graphics
142 bool mbPrinter;
143 /// is this a virtual device graphics
144 bool mbVirDev;
145 /// is this a window graphics
146 bool mbWindow;
148 public:
149 AquaSalGraphics();
150 virtual ~AquaSalGraphics();
152 bool IsPenVisible() const { return maLineColor.IsVisible(); }
153 bool IsBrushVisible() const { return maFillColor.IsVisible(); }
155 void SetWindowGraphics( AquaSalFrame* pFrame );
156 void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale );
157 void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 );
159 void initResolution( NSWindow* );
160 void copyResolution( AquaSalGraphics& );
161 void updateResolution();
163 bool IsWindowGraphics() const { return mbWindow; }
164 bool IsPrinterGraphics() const { return mbPrinter; }
165 bool IsVirDevGraphics() const { return mbVirDev; }
166 AquaSalFrame* getGraphicsFrame() const { return mpFrame; }
167 void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; }
169 void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels
171 bool CheckContext();
172 void UpdateWindow( NSRect& ); // delivered in NSView coordinates
173 void RefreshRect( const CGRect& );
174 void RefreshRect( const NSRect& );
175 void RefreshRect(float lX, float lY, float lWidth, float lHeight);
177 void SetState();
179 virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight );
180 virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& );
182 // draw --> LineColor and FillColor and RasterOp and ClipRegion
183 virtual void drawPixel( long nX, long nY );
184 virtual void drawPixel( long nX, long nY, SalColor nSalColor );
185 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
186 virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
187 virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry );
188 virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry );
189 virtual void drawPolyPolygon( ULONG nPoly, const ULONG* pPoints, PCONSTSALPOINT* pPtAry );
190 virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
191 virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
192 virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
193 virtual sal_Bool drawPolyPolygonBezier( ULONG nPoly, const ULONG* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry );
194 virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin);
196 // CopyArea --> No RasterOp, but ClipRegion
197 virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
198 long nSrcHeight, USHORT nFlags );
200 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
201 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
202 virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics );
203 virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap );
204 virtual void drawBitmap( const SalTwoRect* pPosAry,
205 const SalBitmap& rSalBitmap,
206 SalColor nTransparentColor );
207 virtual void drawBitmap( const SalTwoRect* pPosAry,
208 const SalBitmap& rSalBitmap,
209 const SalBitmap& rTransparentBitmap );
210 virtual void drawMask( const SalTwoRect* pPosAry,
211 const SalBitmap& rSalBitmap,
212 SalColor nMaskColor );
214 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
215 virtual SalColor getPixel( long nX, long nY );
217 // invert --> ClipRegion (only Windows or VirDevs)
218 virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
219 virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags );
221 virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize );
223 virtual bool drawAlphaBitmap( const SalTwoRect&,
224 const SalBitmap& rSourceBitmap,
225 const SalBitmap& rAlphaBitmap );
227 virtual bool drawAlphaRect( long nX, long nY, long nWidth,
228 long nHeight, sal_uInt8 nTransparency );
230 CGPoint* makeCGptArray(ULONG nPoints, const SalPoint* pPtAry);
231 // native widget rendering methods that require mirroring
232 virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion,
233 const Point& aPos, SalControlHandle& rControlHandle, BOOL& rIsInside );
234 virtual BOOL drawNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion,
235 ControlState nState, const ImplControlValue& aValue, SalControlHandle& rControlHandle,
236 const rtl::OUString& aCaption );
237 virtual BOOL drawNativeControlText( ControlType nType, ControlPart nPart, const Region& rControlRegion,
238 ControlState nState, const ImplControlValue& aValue,
239 SalControlHandle& rControlHandle, const rtl::OUString& aCaption );
240 virtual BOOL getNativeControlRegion( ControlType nType, ControlPart nPart, const Region& rControlRegion, ControlState nState,
241 const ImplControlValue& aValue, SalControlHandle& rControlHandle, const rtl::OUString& aCaption,
242 Region &rNativeBoundingRegion, Region &rNativeContentRegion );
244 // get device resolution
245 virtual void GetResolution( long& rDPIX, long& rDPIY );
246 // get the depth of the device
247 virtual USHORT GetBitCount();
248 // get the width of the device
249 virtual long GetGraphicsWidth() const;
251 // set the clip region to empty
252 virtual void ResetClipRegion();
253 // begin setting the clip region, add rectangles to the
254 // region with the UnionClipRegion call
255 virtual void BeginSetClipRegion( ULONG nCount );
256 // all rectangles were added and the clip region should be set now
257 virtual void EndSetClipRegion();
259 // set the line color to transparent (= don't draw lines)
260 virtual void SetLineColor();
261 // set the line color to a specific color
262 virtual void SetLineColor( SalColor nSalColor );
263 // set the fill color to transparent (= don't fill)
264 virtual void SetFillColor();
265 // set the fill color to a specific color, shapes will be
266 // filled accordingly
267 virtual void SetFillColor( SalColor nSalColor );
268 // enable/disable XOR drawing
269 virtual void SetXORMode( bool bSet, bool bInvertOnly );
270 // set line color for raster operations
271 virtual void SetROPLineColor( SalROPColor nROPColor );
272 // set fill color for raster operations
273 virtual void SetROPFillColor( SalROPColor nROPColor );
274 // set the text color to a specific color
275 virtual void SetTextColor( SalColor nSalColor );
276 // set the font
277 virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel );
278 // get the current font's etrics
279 virtual void GetFontMetric( ImplFontMetricData* );
280 // get kernign pairs of the current font
281 // return only PairCount if (pKernPairs == NULL)
282 virtual ULONG GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs );
283 // get the repertoire of the current font
284 virtual ImplFontCharMap* GetImplFontCharMap() const;
285 // graphics must fill supplied font list
286 virtual void GetDevFontList( ImplDevFontList* );
287 // graphics should call ImplAddDevFontSubstitute on supplied
288 // OutputDevice for all its device specific preferred font substitutions
289 virtual void GetDevFontSubstList( OutputDevice* );
290 virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
291 // CreateFontSubset: a method to get a subset of glyhps of a font
292 // inside a new valid font file
293 // returns TRUE if creation of subset was successfull
294 // parameters: rToFile: contains a osl file URL to write the subset to
295 // pFont: describes from which font to create a subset
296 // pGlyphIDs: the glyph ids to be extracted
297 // pEncoding: the character code corresponding to each glyph
298 // pWidths: the advance widths of the correspoding glyphs (in PS font units)
299 // nGlyphs: the number of glyphs
300 // rInfo: additional outgoing information
301 // implementation note: encoding 0 with glyph id 0 should be added implicitly
302 // as "undefined character"
303 virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
304 const ImplFontData* pFont,
305 long* pGlyphIDs,
306 sal_uInt8* pEncoding,
307 sal_Int32* pWidths,
308 int nGlyphs,
309 FontSubsetInfo& rInfo // out parameter
312 // GetFontEncodingVector: a method to get the encoding map Unicode
313 // to font encoded character; this is only used for type1 fonts and
314 // may return NULL in case of unknown encoding vector
315 // if ppNonEncoded is set and non encoded characters (that is type1
316 // glyphs with only a name) exist it is set to the corresponding
317 // map for non encoded glyphs; the encoding vector contains -1
318 // as encoding for these cases
319 virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
321 // GetEmbedFontData: gets the font data for a font marked
322 // embeddable by GetDevFontList or NULL in case of error
323 // parameters: pFont: describes the font in question
324 // pWidths: the widths of all glyphs from char code 0 to 255
325 // pWidths MUST support at least 256 members;
326 // rInfo: additional outgoing information
327 // pDataLen: out parameter, contains the byte length of the returned buffer
328 virtual const void* GetEmbedFontData( const ImplFontData*,
329 const sal_Ucs* pUnicodes,
330 sal_Int32* pWidths,
331 FontSubsetInfo& rInfo,
332 long* pDataLen );
333 // frees the font data again
334 virtual void FreeEmbedFontData( const void* pData, long nDataLen );
336 virtual void GetGlyphWidths( const ImplFontData*,
337 bool bVertical,
338 Int32Vector& rWidths,
339 Ucs2UIntMap& rUnicodeEnc );
341 virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& );
342 virtual BOOL GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& );
344 virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
345 virtual void DrawServerFontLayout( const ServerFontLayout& );
346 virtual bool supportsOperation( OutDevSupportType ) const;
348 // Query the platform layer for control support
349 virtual BOOL IsNativeControlSupported( ControlType nType, ControlPart nPart );
351 virtual SystemGraphicsData GetGraphicsData() const;
352 virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const;
354 private:
355 // differences between VCL, Quartz and kHiThemeOrientation coordinate systems
356 // make some graphics seem to be vertically-mirrored from a VCL perspective
357 bool IsFlipped() const { return mbWindow; }
359 void ApplyXorContext();
360 void Pattern50Fill();
363 class XorEmulation
365 public:
366 XorEmulation();
367 /*final*/ ~XorEmulation();
369 void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef );
370 bool UpdateTarget();
371 void Enable() { mbIsEnabled = true; }
372 void Disable() { mbIsEnabled = false; }
373 bool IsEnabled() const { return mbIsEnabled; }
374 CGContextRef GetTargetContext() const { return mxTargetContext; }
375 CGContextRef GetMaskContext() const { return (mbIsEnabled ? mxMaskContext : NULL); }
377 private:
378 CGLayerRef mxTargetLayer;
379 CGContextRef mxTargetContext;
380 CGContextRef mxMaskContext;
381 CGContextRef mxTempContext;
382 ULONG* mpMaskBuffer;
383 ULONG* mpTempBuffer;
384 int mnBufferLongs;
385 bool mbIsEnabled;
389 // --- some trivial inlines
391 inline void AquaSalGraphics::RefreshRect( const CGRect& rRect )
393 RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
396 inline void AquaSalGraphics::RefreshRect( const NSRect& rRect )
398 RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
401 inline RGBAColor::RGBAColor( SalColor nSalColor )
402 : mfRed( SALCOLOR_RED(nSalColor) * (1.0/255))
403 , mfGreen( SALCOLOR_GREEN(nSalColor) * (1.0/255))
404 , mfBlue( SALCOLOR_BLUE(nSalColor) * (1.0/255))
405 , mfAlpha( 1.0 ) // opaque
408 inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha )
409 : mfRed( fRed )
410 , mfGreen( fGreen )
411 , mfBlue( fBlue )
412 , mfAlpha( fAlpha )
415 #endif // _SV_SALGDI_H