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34 #include <wincomp.hxx>
35 #include <tools/gen.hxx>
37 #include <vcl/salbmp.hxx>
48 class WinSalBitmap
: public SalBitmap
59 HGLOBAL
ImplGethDIB() const { return mhDIB
; }
60 HBITMAP
ImplGethDDB() const { return mhDDB
; }
62 static HGLOBAL
ImplCreateDIB( const Size
& rSize
, USHORT nBitCount
, const BitmapPalette
& rPal
);
63 static HANDLE
ImplCopyDIBOrDDB( HANDLE hHdl
, bool bDIB
);
64 static USHORT
ImplGetDIBColorCount( HGLOBAL hDIB
);
65 static void ImplDecodeRLEBuffer( const BYTE
* pSrcBuf
, BYTE
* pDstBuf
,
66 const Size
& rSizePixel
, bool bRLE4
);
71 virtual ~WinSalBitmap();
75 bool Create( HANDLE hBitmap
, bool bDIB
, bool bCopyHandle
);
76 virtual bool Create( const Size
& rSize
, USHORT nBitCount
, const BitmapPalette
& rPal
);
77 virtual bool Create( const SalBitmap
& rSalBmpImpl
);
78 virtual bool Create( const SalBitmap
& rSalBmpImpl
, SalGraphics
* pGraphics
);
79 virtual bool Create( const SalBitmap
& rSalBmpImpl
, USHORT nNewBitCount
);
80 virtual bool Create( const ::com::sun::star::uno::Reference
< ::com::sun::star::rendering::XBitmapCanvas
> xBitmapCanvas
,
84 virtual void Destroy();
86 virtual Size
GetSize() const { return maSize
; }
87 virtual USHORT
GetBitCount() const { return mnBitCount
; }
89 virtual BitmapBuffer
* AcquireBuffer( bool bReadOnly
);
90 virtual void ReleaseBuffer( BitmapBuffer
* pBuffer
, bool bReadOnly
);
91 virtual bool GetSystemData( BitmapSystemData
& rData
);
94 #endif // _SV_SALBMP_HXX