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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_basctl.hxx"
35 #include "dlgedview.hxx"
37 #include <dlgedpage.hxx>
40 #include <svx/svxids.hrc>
42 #include <sfx2/viewfrm.hxx>
44 #include <basidesh.hxx>
45 #include <iderdll.hxx>
46 #include "dlgedobj.hxx"
48 TYPEINIT1( DlgEdView
, SdrView
);
50 //----------------------------------------------------------------------------
52 DlgEdView::DlgEdView( SdrModel
* pModel
, OutputDevice
* pOut
, DlgEditor
* pEditor
)
53 :SdrView( pModel
, pOut
)
54 ,pDlgEditor( pEditor
)
57 SetBufferedOutputAllowed(true);
58 SetBufferedOverlayAllowed(true);
61 //----------------------------------------------------------------------------
63 DlgEdView::~DlgEdView()
67 //----------------------------------------------------------------------------
69 void DlgEdView::MarkListHasChanged()
71 SdrView::MarkListHasChanged();
73 DlgEdHint
aHint( DLGED_HINT_SELECTIONCHANGED
);
76 pDlgEditor
->Broadcast( aHint
);
77 pDlgEditor
->UpdatePropertyBrowserDelayed();
81 //----------------------------------------------------------------------------
83 void DlgEdView::MakeVisible( const Rectangle
& rRect
, Window
& rWin
)
86 MapMode
aMap( rWin
.GetMapMode() );
87 Point
aOrg( aMap
.GetOrigin() );
88 Size
aVisSize( rWin
.GetOutputSize() );
89 Rectangle
RectTmp( Point(-aOrg
.X(),-aOrg
.Y()), aVisSize
);
90 Rectangle
aVisRect( RectTmp
);
92 // check, if rectangle is inside visible area
93 if ( !aVisRect
.IsInside( rRect
) )
95 // calculate scroll distance; the rectangle must be inside the visible area
96 sal_Int32 nScrollX
= 0, nScrollY
= 0;
98 sal_Int32 nVisLeft
= aVisRect
.Left();
99 sal_Int32 nVisRight
= aVisRect
.Right();
100 sal_Int32 nVisTop
= aVisRect
.Top();
101 sal_Int32 nVisBottom
= aVisRect
.Bottom();
103 sal_Int32 nDeltaX
= pDlgEditor
->GetHScroll()->GetLineSize();
104 sal_Int32 nDeltaY
= pDlgEditor
->GetVScroll()->GetLineSize();
106 while ( rRect
.Right() > nVisRight
+ nScrollX
)
109 while ( rRect
.Left() < nVisLeft
+ nScrollX
)
112 while ( rRect
.Bottom() > nVisBottom
+ nScrollY
)
115 while ( rRect
.Top() < nVisTop
+ nScrollY
)
118 // don't scroll beyond the page size
119 Size aPageSize
= pDlgEditor
->GetPage()->GetSize();
120 sal_Int32 nPageWidth
= aPageSize
.Width();
121 sal_Int32 nPageHeight
= aPageSize
.Height();
123 if ( nVisRight
+ nScrollX
> nPageWidth
)
124 nScrollX
= nPageWidth
- nVisRight
;
126 if ( nVisLeft
+ nScrollX
< 0 )
127 nScrollX
= -nVisLeft
;
129 if ( nVisBottom
+ nScrollY
> nPageHeight
)
130 nScrollY
= nPageHeight
- nVisBottom
;
132 if ( nVisTop
+ nScrollY
< 0 )
137 rWin
.Scroll( -nScrollX
, -nScrollY
);
138 aMap
.SetOrigin( Point( aOrg
.X() - nScrollX
, aOrg
.Y() - nScrollY
) );
139 rWin
.SetMapMode( aMap
);
143 // update scroll bars
145 pDlgEditor
->UpdateScrollBars();
147 DlgEdHint
aHint( DLGED_HINT_WINDOWSCROLLED
);
149 pDlgEditor
->Broadcast( aHint
);
153 //----------------------------------------------------------------------------
155 SdrObject
* impLocalHitCorrection(SdrObject
* pRetval
, const Point
& rPnt
, USHORT nTol
)
157 DlgEdObj
* pDlgEdObj
= dynamic_cast< DlgEdObj
* >(pRetval
);
161 bool bExcludeInner(false);
163 if(0 != dynamic_cast< DlgEdForm
* >(pRetval
))
165 // from DlgEdForm::CheckHit; exclude inner for DlgEdForm
166 bExcludeInner
= true;
168 else if(pDlgEdObj
->supportsService("com.sun.star.awt.UnoControlGroupBoxModel"))
170 // from DlgEdObj::CheckHit; exclude inner for group shapes
171 bExcludeInner
= true;
176 // use direct model data; it's a DlgEdObj, so GetLastBoundRect()
177 // will access aOutRect directly
178 const Rectangle
aOuterRectangle(pDlgEdObj
->GetLastBoundRect());
180 if(!aOuterRectangle
.IsEmpty()
181 && RECT_EMPTY
!= aOuterRectangle
.Right()
182 && RECT_EMPTY
!= aOuterRectangle
.Bottom())
184 basegfx::B2DRange
aOuterRange(
185 aOuterRectangle
.Left(), aOuterRectangle
.Top(),
186 aOuterRectangle
.Right(), aOuterRectangle
.Bottom());
190 aOuterRange
.grow(-1.0 * nTol
);
193 if(aOuterRange
.isInside(basegfx::B2DPoint(rPnt
.X(), rPnt
.Y())))
204 SdrObject
* DlgEdView::CheckSingleSdrObjectHit(const Point
& rPnt
, USHORT nTol
, SdrObject
* pObj
, SdrPageView
* pPV
, ULONG nOptions
, const SetOfByte
* pMVisLay
) const
207 SdrObject
* pRetval
= SdrView::CheckSingleSdrObjectHit(rPnt
, nTol
, pObj
, pPV
, nOptions
, pMVisLay
);
211 // check hitted object locally
212 pRetval
= impLocalHitCorrection(pRetval
, rPnt
, nTol
);
218 //----------------------------------------------------------------------------