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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_basegfx.hxx"
34 #include <com/sun/star/geometry/RealSize2D.hpp>
35 #include <com/sun/star/geometry/RealPoint2D.hpp>
36 #include <com/sun/star/geometry/RealRectangle2D.hpp>
37 #include <com/sun/star/geometry/RealRectangle3D.hpp>
38 #include <com/sun/star/geometry/RealBezierSegment2D.hpp>
39 #include <com/sun/star/geometry/AffineMatrix2D.hpp>
40 #include <com/sun/star/geometry/AffineMatrix3D.hpp>
41 #include <com/sun/star/geometry/Matrix2D.hpp>
42 #include <com/sun/star/geometry/IntegerSize2D.hpp>
43 #include <com/sun/star/geometry/IntegerPoint2D.hpp>
44 #include <com/sun/star/geometry/IntegerRectangle2D.hpp>
45 #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
46 #include <com/sun/star/rendering/XGraphicDevice.hpp>
47 #include <com/sun/star/awt/Size.hpp>
48 #include <com/sun/star/awt/Point.hpp>
49 #include <com/sun/star/awt/Rectangle.hpp>
50 #include <basegfx/tools/unopolypolygon.hxx>
51 #include <basegfx/matrix/b2dhommatrix.hxx>
52 #include <basegfx/matrix/b3dhommatrix.hxx>
53 #include <basegfx/vector/b2dsize.hxx>
54 #include <basegfx/point/b2dpoint.hxx>
55 #include <basegfx/range/b2drectangle.hxx>
56 #include <basegfx/range/b3drange.hxx>
57 #include <basegfx/vector/b2isize.hxx>
58 #include <basegfx/point/b2ipoint.hxx>
59 #include <basegfx/range/b2irectangle.hxx>
60 #include <basegfx/polygon/b2dpolygon.hxx>
61 #include <basegfx/polygon/b2dpolypolygon.hxx>
62 #include <basegfx/tools/canvastools.hxx>
65 using namespace ::com::sun::star
;
74 uno::Sequence
< geometry::RealBezierSegment2D
> bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon
& rPoly
)
76 const sal_uInt32
nPointCount(rPoly
.count());
77 uno::Sequence
< geometry::RealBezierSegment2D
> outputSequence(nPointCount
);
78 geometry::RealBezierSegment2D
* pOutput
= outputSequence
.getArray();
80 // fill sequences and imply clodes polygon on this implementation layer
81 for(sal_uInt32
a(0); a
< nPointCount
; a
++)
83 const basegfx::B2DPoint
aStart(rPoly
.getB2DPoint(a
));
84 const basegfx::B2DPoint
aControlA(rPoly
.getNextControlPoint(a
));
85 const basegfx::B2DPoint
aControlB(rPoly
.getPrevControlPoint((a
+ 1) % nPointCount
));
87 pOutput
[a
] = geometry::RealBezierSegment2D(
88 aStart
.getX(), aStart
.getY(),
89 aControlA
.getX(), aControlA
.getY(),
90 aControlB
.getX(), aControlB
.getY());
93 return outputSequence
;
96 uno::Sequence
< geometry::RealPoint2D
> pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon
& rPoly
)
98 const sal_uInt32
nNumPoints( rPoly
.count() );
100 uno::Sequence
< geometry::RealPoint2D
> outputSequence( nNumPoints
);
101 geometry::RealPoint2D
* pOutput
= outputSequence
.getArray();
103 // fill sequence from polygon
105 for( i
=0; i
<nNumPoints
; ++i
)
107 const ::basegfx::B2DPoint
aPoint( rPoly
.getB2DPoint(i
) );
109 pOutput
[i
] = geometry::RealPoint2D( aPoint
.getX(),
113 return outputSequence
;
117 //---------------------------------------------------------------------------------------
119 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
121 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
124 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > outputSequence( nNumPolies
);
125 uno::Sequence
< geometry::RealBezierSegment2D
>* pOutput
= outputSequence
.getArray();
127 for( i
=0; i
<nNumPolies
; ++i
)
129 pOutput
[i
] = bezierSequenceFromB2DPolygon( rPolyPoly
.getB2DPolygon(i
) );
132 return outputSequence
;
135 //---------------------------------------------------------------------------------------
137 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
139 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
142 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > outputSequence( nNumPolies
);
143 uno::Sequence
< geometry::RealPoint2D
>* pOutput
= outputSequence
.getArray();
145 for( i
=0; i
<nNumPolies
; ++i
)
147 pOutput
[i
] = pointSequenceFromB2DPolygon( rPolyPoly
.getB2DPolygon(i
) );
150 return outputSequence
;
153 //---------------------------------------------------------------------------------------
155 uno::Reference
< rendering::XPolyPolygon2D
> xPolyPolygonFromB2DPolygon( const uno::Reference
< rendering::XGraphicDevice
>& xGraphicDevice
,
156 const ::basegfx::B2DPolygon
& rPoly
)
158 uno::Reference
< rendering::XPolyPolygon2D
> xRes
;
160 if( !xGraphicDevice
.is() )
163 if( rPoly
.areControlPointsUsed() )
165 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > outputSequence( 1 );
166 outputSequence
[0] = bezierSequenceFromB2DPolygon( rPoly
);
168 xRes
.set( xGraphicDevice
->createCompatibleBezierPolyPolygon( outputSequence
),
173 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > outputSequence( 1 );
174 outputSequence
[0] = pointSequenceFromB2DPolygon( rPoly
);
176 xRes
.set( xGraphicDevice
->createCompatibleLinePolyPolygon( outputSequence
),
180 if( xRes
.is() && rPoly
.isClosed() )
181 xRes
->setClosed( 0, sal_True
);
186 //---------------------------------------------------------------------------------------
188 uno::Reference
< rendering::XPolyPolygon2D
> xPolyPolygonFromB2DPolyPolygon( const uno::Reference
< rendering::XGraphicDevice
>& xGraphicDevice
,
189 const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
191 uno::Reference
< rendering::XPolyPolygon2D
> xRes
;
193 if( !xGraphicDevice
.is() )
196 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
199 if( rPolyPoly
.areControlPointsUsed() )
201 xRes
.set( xGraphicDevice
->createCompatibleBezierPolyPolygon(
202 bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly
) ),
207 xRes
.set( xGraphicDevice
->createCompatibleLinePolyPolygon(
208 pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly
) ),
212 for( i
=0; i
<nNumPolies
; ++i
)
214 xRes
->setClosed( i
, rPolyPoly
.getB2DPolygon(i
).isClosed() );
220 //---------------------------------------------------------------------------------------
222 ::basegfx::B2DPolygon
polygonFromPoint2DSequence( const uno::Sequence
< geometry::RealPoint2D
>& points
)
224 const sal_Int32
nCurrSize( points
.getLength() );
226 ::basegfx::B2DPolygon aPoly
;
228 for( sal_Int32 nCurrPoint
=0; nCurrPoint
<nCurrSize
; ++nCurrPoint
)
229 aPoly
.append( b2DPointFromRealPoint2D( points
[nCurrPoint
] ) );
234 //---------------------------------------------------------------------------------------
236 ::basegfx::B2DPolyPolygon
polyPolygonFromPoint2DSequenceSequence( const uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> >& points
)
238 ::basegfx::B2DPolyPolygon aRes
;
240 for( sal_Int32 nCurrPoly
=0; nCurrPoly
<points
.getLength(); ++nCurrPoly
)
242 aRes
.append( polygonFromPoint2DSequence( points
[nCurrPoly
] ) );
248 //---------------------------------------------------------------------------------------
250 ::basegfx::B2DPolygon
polygonFromBezier2DSequence( const uno::Sequence
< geometry::RealBezierSegment2D
>& curves
)
252 const sal_Int32
nSize(curves
.getLength());
253 basegfx::B2DPolygon aRetval
;
257 // prepare start with providing a start point. Use the first point from
258 // the sequence for this
259 const geometry::RealBezierSegment2D
& rFirstSegment(curves
[0]); // #i79917# first segment, not last
260 aRetval
.append(basegfx::B2DPoint(rFirstSegment
.Px
, rFirstSegment
.Py
));
262 for(sal_Int32
a(0); a
< nSize
; a
++)
264 const geometry::RealBezierSegment2D
& rCurrSegment(curves
[a
]);
265 const geometry::RealBezierSegment2D
& rNextSegment(curves
[(a
+ 1) % nSize
]);
267 // append curved edge with the control points and the next point
268 aRetval
.appendBezierSegment(
269 basegfx::B2DPoint(rCurrSegment
.C1x
, rCurrSegment
.C1y
),
270 basegfx::B2DPoint(rCurrSegment
.C2x
, rCurrSegment
.C2y
), // #i79917# Argh! An x for an y!!
271 basegfx::B2DPoint(rNextSegment
.Px
, rNextSegment
.Py
));
274 // rescue the control point and remove the now double-added point
275 aRetval
.setPrevControlPoint(0, aRetval
.getPrevControlPoint(aRetval
.count() - 1));
276 aRetval
.remove(aRetval
.count() - 1);
282 //---------------------------------------------------------------------------------------
284 ::basegfx::B2DPolyPolygon
polyPolygonFromBezier2DSequenceSequence( const uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> >& curves
)
286 ::basegfx::B2DPolyPolygon aRes
;
288 for( sal_Int32 nCurrPoly
=0; nCurrPoly
<curves
.getLength(); ++nCurrPoly
)
290 aRes
.append( polygonFromBezier2DSequence( curves
[nCurrPoly
] ) );
296 //---------------------------------------------------------------------------------------
298 ::basegfx::B2DPolyPolygon
b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference
< rendering::XPolyPolygon2D
>& xPoly
)
300 ::basegfx::unotools::UnoPolyPolygon
* pPolyImpl
=
301 dynamic_cast< ::basegfx::unotools::UnoPolyPolygon
* >( xPoly
.get() );
305 return pPolyImpl
->getPolyPolygon();
309 // not a known implementation object - try data source
311 const sal_Int32
nPolys( xPoly
->getNumberOfPolygons() );
313 uno::Reference
< rendering::XBezierPolyPolygon2D
> xBezierPoly(
317 if( xBezierPoly
.is() )
319 return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
320 xBezierPoly
->getBezierSegments( 0,
327 uno::Reference
< rendering::XLinePolyPolygon2D
> xLinePoly(
331 // no implementation class and no data provider
332 // found - contract violation.
333 if( !xLinePoly
.is() )
335 throw lang::IllegalArgumentException(
336 ::rtl::OUString::createFromAscii(
337 "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
338 "poly-polygon, cannot retrieve vertex data"),
339 uno::Reference
< uno::XInterface
>(),
343 return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
344 xLinePoly
->getPoints( 0,
352 //---------------------------------------------------------------------------------------
354 ::basegfx::B2DHomMatrix
& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix
& output
,
355 const geometry::AffineMatrix2D
& input
)
357 // ensure last row is [0,0,1] (and optimized away)
360 output
.set(0,0, input
.m00
);
361 output
.set(0,1, input
.m01
);
362 output
.set(0,2, input
.m02
);
363 output
.set(1,0, input
.m10
);
364 output
.set(1,1, input
.m11
);
365 output
.set(1,2, input
.m12
);
370 ::basegfx::B2DHomMatrix
homMatrixFromAffineMatrix( const geometry::AffineMatrix2D
& input
)
372 ::basegfx::B2DHomMatrix output
;
374 output
.set(0,0, input
.m00
);
375 output
.set(0,1, input
.m01
);
376 output
.set(0,2, input
.m02
);
377 output
.set(1,0, input
.m10
);
378 output
.set(1,1, input
.m11
);
379 output
.set(1,2, input
.m12
);
384 ::basegfx::B3DHomMatrix
homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D
& input
)
386 ::basegfx::B3DHomMatrix output
;
388 output
.set(0,0, input
.m00
);
389 output
.set(0,1, input
.m01
);
390 output
.set(0,2, input
.m02
);
391 output
.set(0,3, input
.m03
);
393 output
.set(1,0, input
.m10
);
394 output
.set(1,1, input
.m11
);
395 output
.set(1,2, input
.m12
);
396 output
.set(1,3, input
.m13
);
398 output
.set(2,0, input
.m20
);
399 output
.set(2,1, input
.m21
);
400 output
.set(2,2, input
.m22
);
401 output
.set(2,3, input
.m23
);
406 geometry::AffineMatrix2D
& affineMatrixFromHomMatrix( geometry::AffineMatrix2D
& output
,
407 const ::basegfx::B2DHomMatrix
& input
)
409 output
.m00
= input
.get(0,0);
410 output
.m01
= input
.get(0,1);
411 output
.m02
= input
.get(0,2);
412 output
.m10
= input
.get(1,0);
413 output
.m11
= input
.get(1,1);
414 output
.m12
= input
.get(1,2);
419 geometry::AffineMatrix3D
& affineMatrixFromHomMatrix3D(
420 geometry::AffineMatrix3D
& output
,
421 const ::basegfx::B3DHomMatrix
& input
)
423 output
.m00
= input
.get(0,0);
424 output
.m01
= input
.get(0,1);
425 output
.m02
= input
.get(0,2);
426 output
.m03
= input
.get(0,3);
428 output
.m10
= input
.get(1,0);
429 output
.m11
= input
.get(1,1);
430 output
.m12
= input
.get(1,2);
431 output
.m13
= input
.get(1,3);
433 output
.m20
= input
.get(2,0);
434 output
.m21
= input
.get(2,1);
435 output
.m22
= input
.get(2,2);
436 output
.m23
= input
.get(2,3);
441 //---------------------------------------------------------------------------------------
443 ::basegfx::B2DHomMatrix
& homMatrixFromMatrix( ::basegfx::B2DHomMatrix
& output
,
444 const geometry::Matrix2D
& input
)
446 // ensure last row is [0,0,1] (and optimized away)
449 output
.set(0,0, input
.m00
);
450 output
.set(0,1, input
.m01
);
451 output
.set(1,0, input
.m10
);
452 output
.set(1,1, input
.m11
);
457 //---------------------------------------------------------------------------------------
459 geometry::RealSize2D
size2DFromB2DSize( const ::basegfx::B2DVector
& rVec
)
461 return geometry::RealSize2D( rVec
.getX(),
465 geometry::RealPoint2D
point2DFromB2DPoint( const ::basegfx::B2DPoint
& rPoint
)
467 return geometry::RealPoint2D( rPoint
.getX(),
471 geometry::RealRectangle2D
rectangle2DFromB2DRectangle( const ::basegfx::B2DRange
& rRect
)
473 return geometry::RealRectangle2D( rRect
.getMinX(),
479 geometry::RealRectangle3D
rectangle3DFromB3DRectangle( const ::basegfx::B3DRange
& rRect
)
481 return geometry::RealRectangle3D( rRect
.getMinX(),
489 ::basegfx::B2DVector
b2DSizeFromRealSize2D( const geometry::RealSize2D
& rSize
)
491 return ::basegfx::B2DVector( rSize
.Width
,
495 ::basegfx::B2DPoint
b2DPointFromRealPoint2D( const geometry::RealPoint2D
& rPoint
)
497 return ::basegfx::B2DPoint( rPoint
.X
,
501 ::basegfx::B2DRange
b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D
& rRect
)
503 return ::basegfx::B2DRange( rRect
.X1
,
509 ::basegfx::B3DRange
b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D
& rRect
)
511 return ::basegfx::B3DRange( rRect
.X1
,
519 geometry::IntegerSize2D
integerSize2DFromB2ISize( const ::basegfx::B2IVector
& rSize
)
521 return geometry::IntegerSize2D( rSize
.getX(),
525 geometry::IntegerPoint2D
integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint
& rPoint
)
527 return geometry::IntegerPoint2D( rPoint
.getX(),
531 geometry::IntegerRectangle2D
integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange
& rRectangle
)
533 return geometry::IntegerRectangle2D( rRectangle
.getMinX(), rRectangle
.getMinY(),
534 rRectangle
.getMaxX(), rRectangle
.getMaxY() );
537 ::basegfx::B2IVector
b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D
& rSize
)
539 return ::basegfx::B2IVector( rSize
.Width
,
543 ::basegfx::B2IPoint
b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D
& rPoint
)
545 return ::basegfx::B2IPoint( rPoint
.X
,
549 ::basegfx::B2IRange
b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D
& rRectangle
)
551 return ::basegfx::B2IRange( rRectangle
.X1
, rRectangle
.Y1
,
552 rRectangle
.X2
, rRectangle
.Y2
);
555 awt::Size
awtSizeFromB2ISize( const ::basegfx::B2IVector
& rVec
)
557 return awt::Size( rVec
.getX(),
561 awt::Point
awtPointFromB2IPoint( const ::basegfx::B2IPoint
& rPoint
)
563 return awt::Point( rPoint
.getX(),
567 awt::Rectangle
awtRectangleFromB2IRectangle( const ::basegfx::B2IRange
& rRect
)
569 OSL_ENSURE( rRect
.getWidth() < ::std::numeric_limits
< sal_Int32
>::max() &&
570 rRect
.getWidth() > ::std::numeric_limits
< sal_Int32
>::min(),
571 "awtRectangleFromB2IRectangle(): width overflow" );
572 OSL_ENSURE( rRect
.getHeight() < ::std::numeric_limits
< sal_Int32
>::max() &&
573 rRect
.getHeight() > ::std::numeric_limits
< sal_Int32
>::min(),
574 "awtRectangleFromB2IRectangle(): height overflow" );
576 return awt::Rectangle( rRect
.getMinX(),
578 static_cast< sal_Int32
>(rRect
.getWidth()),
579 static_cast< sal_Int32
>(rRect
.getHeight()) );
582 ::basegfx::B2IVector
b2ISizeFromAwtSize( const awt::Size
& rSize
)
584 return ::basegfx::B2IVector( rSize
.Width
,
588 ::basegfx::B2IPoint
b2IPointFromAwtPoint( const awt::Point
& rPoint
)
590 return ::basegfx::B2IPoint( rPoint
.X
,
594 ::basegfx::B2IRange
b2IRectangleFromAwtRectangle( const awt::Rectangle
& rRect
)
596 return ::basegfx::B2IRange( rRect
.X
,
598 rRect
.X
+ rRect
.Width
,
599 rRect
.Y
+ rRect
.Height
);
602 ::basegfx::B2IRange
b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange
& rRange
)
604 return ::basegfx::B2IRange( static_cast<sal_Int32
>( floor(rRange
.getMinX()) ),
605 static_cast<sal_Int32
>( floor(rRange
.getMinY()) ),
606 static_cast<sal_Int32
>( ceil(rRange
.getMaxX()) ),
607 static_cast<sal_Int32
>( ceil(rRange
.getMaxY()) ) );
610 ::basegfx::B2DRange
b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange
& rRange
)
612 return ::basegfx::B2DRange( floor(rRange
.getMinX()),
613 floor(rRange
.getMinY()),
614 ceil(rRange
.getMaxX()),
615 ceil(rRange
.getMaxY()) );
618 // Geometry comparisons
619 // ===================================================================
621 bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D
& rA
, const ::com::sun::star::geometry::RealSize2D
& rB
)
623 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
626 bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D
& rA
, const ::com::sun::star::geometry::RealPoint2D
& rB
)
628 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
631 bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D
& rA
, const ::com::sun::star::geometry::RealRectangle2D
& rB
)
633 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
);
636 bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D
& rA
, const ::com::sun::star::geometry::RealRectangle3D
& rB
)
638 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.Z1
== rB
.Z1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
&& rA
.Z2
== rB
.Z2
);
641 bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D
& rA
, const ::com::sun::star::geometry::AffineMatrix2D
& rB
)
643 return (rA
.m00
== rB
.m00
&& rA
.m01
== rB
.m01
&& rA
.m02
== rB
.m02
&& rA
.m10
== rB
.m10
&& rA
.m11
== rB
.m11
&& rA
.m12
== rB
.m12
);
646 bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D
& rA
, const ::com::sun::star::geometry::IntegerSize2D
& rB
)
648 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
651 bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D
& rA
, const ::com::sun::star::geometry::IntegerPoint2D
& rB
)
653 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
656 bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D
& rA
, const ::com::sun::star::geometry::IntegerRectangle2D
& rB
)
658 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
);
661 bool awtSizeAreEqual( const ::com::sun::star::awt::Size
& rA
, const ::com::sun::star::awt::Size
& rB
)
663 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
666 bool awtPointAreEqual( const ::com::sun::star::awt::Point
& rA
, const ::com::sun::star::awt::Point
& rB
)
668 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
671 bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle
& rA
, const ::com::sun::star::awt::Rectangle
& rB
)
673 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
&& rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
675 } // namespace bgfxtools
677 } // namespace canvas