Update ooo320-m1
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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_basegfx.hxx"
34 #include "basegfx/tools/tools.hxx"
35 #include "basegfx/range/b2drange.hxx"
37 #include <algorithm>
40 namespace basegfx
42 namespace tools
44 namespace
46 inline double distance( const double& nX,
47 const double& nY,
48 const ::basegfx::B2DVector& rNormal,
49 const double& nC )
51 return nX*rNormal.getX() + nY*rNormal.getY() - nC;
54 void moveLineOutsideRect( ::basegfx::B2DPoint& io_rStart,
55 ::basegfx::B2DPoint& io_rEnd,
56 const ::basegfx::B2DVector& rMoveDirection,
57 const ::basegfx::B2DRange& rFitTarget )
59 // calc c for normal line form equation n x - c = 0
60 const double nC( rMoveDirection.scalar( io_rStart ) );
62 // calc maximum orthogonal distance for all four bound
63 // rect corners to the line
64 const double nMaxDistance( ::std::max(
65 0.0,
66 ::std::max(
67 distance(rFitTarget.getMinX(),
68 rFitTarget.getMinY(),
69 rMoveDirection,
70 nC),
71 ::std::max(
72 distance(rFitTarget.getMinX(),
73 rFitTarget.getMaxY(),
74 rMoveDirection,
75 nC),
76 ::std::max(
77 distance(rFitTarget.getMaxX(),
78 rFitTarget.getMinY(),
79 rMoveDirection,
80 nC),
81 distance(rFitTarget.getMaxX(),
82 rFitTarget.getMaxY(),
83 rMoveDirection,
84 nC) ) ) ) ) );
86 // now move line points, such that the bound rect
87 // points are all either 'on' or on the negative side
88 // of the half-plane
89 io_rStart += nMaxDistance*rMoveDirection;
90 io_rEnd += nMaxDistance*rMoveDirection;
94 void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop,
95 ::basegfx::B2DPoint& io_rLeftBottom,
96 ::basegfx::B2DPoint& io_rRightTop,
97 ::basegfx::B2DPoint& io_rRightBottom,
98 const ::basegfx::B2DRange& rFitTarget )
100 // For the top and bottom border line of the
101 // parallelogram, we determine the distance to all four
102 // corner points of the bound rect (tl, tr, bl, br). When
103 // using the unit normal form for lines (n x - c = 0), and
104 // choosing n to point 'outwards' the parallelogram, then
105 // all bound rect corner points having positive distance
106 // to the line lie outside the extended gradient rect, and
107 // thus, the corresponding border line must be moved the
108 // maximum distance outwards.
110 // don't use the top and bottom border line direction, and
111 // calculate the normal from them. Instead, use the
112 // vertical lines (lt - lb or rt - rb), as they more
113 // faithfully represent the direction of the
114 // to-be-generated infinite line
115 ::basegfx::B2DVector aDirectionVertical( io_rLeftTop - io_rLeftBottom );
116 aDirectionVertical.normalize();
118 const ::basegfx::B2DVector aNormalTop( aDirectionVertical );
119 const ::basegfx::B2DVector aNormalBottom( -aDirectionVertical );
121 // now extend parallelogram, such that the bound rect
122 // point are included
123 moveLineOutsideRect( io_rLeftTop, io_rRightTop, aNormalTop, rFitTarget );
124 moveLineOutsideRect( io_rLeftBottom, io_rRightBottom, aNormalBottom, rFitTarget );