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31 #ifndef _SD_ANMINFO_HXX
32 #define _SD_ANMINFO_HXX
34 #ifndef _COM_SUN_STAR_PRESENTATION_ANIMATIONEFFECT_HPP_
35 #include <com/sun/star/presentation/AnimationEffect.hpp>
37 #ifndef _COM_SUN_STAR_PRESENTATION_ANIMATIONSPEED_HPP_
38 #include <com/sun/star/presentation/AnimationSpeed.hpp>
40 #ifndef _COM_SUN_STAR_PRESENTATION_CLICKACTION_HPP_
41 #include <com/sun/star/presentation/ClickAction.hpp>
44 #ifndef _SVDOBJ_HXX //autogen
45 #include <bf_svx/svdobj.hxx>
47 #ifndef _COLOR_HXX //autogen
48 #include <tools/color.hxx>
55 class SdrObjSurrogate
;
60 class SdAnimationInfo
: public SdrObjUserData
, public SfxListener
68 Polygon
* pPolygon
; // fuer nichtlinearen Pfad (unbenutzt)
69 Point aStart
; // Startpunkt eines linearen Pfades (unbenutzt)
70 Point aEnd
; // Endpunkt eines linearen Pfades (unbenutzt)
71 ::com::sun::star::presentation::AnimationEffect eEffect
; // Animationseffekt
72 ::com::sun::star::presentation::AnimationEffect eTextEffect
; // Animationseffekt fuer Textinhalt
73 ::com::sun::star::presentation::AnimationSpeed eSpeed
; // Geschwindigkeit der Animation
74 BOOL bActive
; // eingeschaltet ?
75 BOOL bDimPrevious
; // Objekt abblenden
76 BOOL bIsMovie
; // wenn Gruppenobjekt, dann Sequenz aus den
77 BOOL bDimHide
; // verstecken statt abblenden
78 Color aBlueScreen
; // identifiziert "Hintergrundpixel"
79 Color aDimColor
; // zum Abblenden des Objekts
80 String aSoundFile
; // Pfad zum Soundfile in MSDOS-Notation
81 BOOL bSoundOn
; // Sound ein/aus
82 BOOL bPlayFull
; // Sound ganz abspielen
83 SdrObjSurrogate
* pPathSuro
; // Surrogat fuer pPathObj
84 SdrPathObj
* pPathObj
; // das Pfadobjekt
85 ::com::sun::star::presentation::ClickAction eClickAction
; // Aktion bei Mausklick
86 ::com::sun::star::presentation::AnimationEffect eSecondEffect
; // fuer Objekt ausblenden
87 ::com::sun::star::presentation::AnimationSpeed eSecondSpeed
; // fuer Objekt ausblenden
88 String aSecondSoundFile
; // fuer Objekt ausblenden
89 BOOL bSecondSoundOn
; // fuer Objekt ausblenden
90 BOOL bSecondPlayFull
;// fuer Objekt ausblenden
91 String aBookmark
; // Sprung zu Objekt/Seite
92 USHORT nVerb
; // fuer OLE-Objekt
93 BOOL bInvisibleInPresentation
;
94 BOOL bIsShown
; // in der Show gerade sichtbar, NICHT PERSISTENT!
95 BOOL bShow
; // Befehl: mit 1. Effekt zeigen (TRUE)
96 // oder mit 2. Effekt entfernen (FALSE)
98 BOOL bDimmed
; // in der Show abgeblendet (TRUE) oder
103 SdAnimationInfo(SdDrawDocument
* pTheDoc
);
104 SdAnimationInfo(const SdAnimationInfo
& rAnmInfo
);
105 virtual ~SdAnimationInfo();
107 virtual SdrObjUserData
* Clone(SdrObject
* pObj
) const {DBG_BF_ASSERT(0, "STRIP"); return NULL
;} //STRIP001 virtual SdrObjUserData* Clone(SdrObject* pObj) const;
109 virtual void WriteData(SvStream
& rOut
);
110 virtual void ReadData(SvStream
& rIn
);
112 // NULL loest die Verbindung zum Pfadobjekt
113 virtual void AfterRead();
116 } //namespace binfilter
117 #endif // _SD_ANMINFO_HXX