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30 #ifndef _SVX_BLNKITEM_HXX
31 #define _SVX_BLNKITEM_HXX
33 // include ---------------------------------------------------------------
35 #ifndef _SFXPOOLITEM_HXX //autogen
36 #include <bf_svtools/poolitem.hxx>
38 #ifndef _SFXENUMITEM_HXX //autogen
39 #include <bf_svtools/eitem.hxx>
41 #ifndef _SVX_SVXIDS_HRC
42 #include <bf_svx/svxids.hrc>
51 // class SvxBlinkItem -------------------------------------------------
52 class SvXMLUnitConverter
;
56 Dieses Item beschreibt, ob geblinkt werden soll.
59 class SvxBlinkItem
: public SfxBoolItem
64 SvxBlinkItem( const BOOL bBlink
= FALSE
, const USHORT nId
= ITEMID_BLINK
);
66 // "pure virtual Methoden" vom SfxPoolItem
67 virtual SfxPoolItem
* Clone( SfxItemPool
*pPool
= 0 ) const;
68 virtual SfxPoolItem
* Create(SvStream
&, USHORT
) const;
69 virtual SvStream
& Store(SvStream
&, USHORT nItemVersion
) const;
71 inline SvxBlinkItem
& operator=(const SvxBlinkItem
& rBlink
) {
72 SetValue(rBlink
.GetValue());
77 }//end of namespace binfilter