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31 #ifndef __FRAMEWORK_DISPATCH_BASEDISPATCHER_HXX_
32 #define __FRAMEWORK_DISPATCH_BASEDISPATCHER_HXX_
34 //_________________________________________________________________________________________________________________
36 //_________________________________________________________________________________________________________________
38 #include <classes/taskcreator.hxx>
39 #include <threadhelp/resetableguard.hxx>
40 #include <threadhelp/threadhelpbase.hxx>
42 #ifndef __FRAMEWORK_THREADHELP_TRANSACTIONBASE_HXX_
43 #include <threadhelp/transactionbase.hxx>
45 #include <macros/xinterface.hxx>
46 #include <macros/xtypeprovider.hxx>
47 #include <macros/debug.hxx>
48 #include <macros/generic.hxx>
51 //_________________________________________________________________________________________________________________
53 //_________________________________________________________________________________________________________________
54 #include <com/sun/star/lang/XTypeProvider.hpp>
55 #include <com/sun/star/frame/XNotifyingDispatch.hpp>
56 #include <com/sun/star/util/URL.hpp>
57 #include <com/sun/star/frame/DispatchDescriptor.hpp>
58 #include <com/sun/star/beans/PropertyValue.hpp>
59 #include <com/sun/star/frame/XDispatchResultListener.hpp>
60 #include <com/sun/star/frame/XFrameLoader.hpp>
61 #include <com/sun/star/frame/XLoadEventListener.hpp>
62 #include <com/sun/star/frame/XDesktop.hpp>
63 #include <com/sun/star/frame/FeatureStateEvent.hpp>
64 #include <com/sun/star/lang/XMultiServiceFactory.hpp>
66 //_________________________________________________________________________________________________________________
68 //_________________________________________________________________________________________________________________
69 #include <cppuhelper/weak.hxx>
70 #include <cppuhelper/weakref.hxx>
71 #include <cppuhelper/interfacecontainer.h>
73 #include <svtools/historyoptions.hxx>
76 //_________________________________________________________________________________________________________________
78 //_________________________________________________________________________________________________________________
82 //_________________________________________________________________________________________________________________
84 //_________________________________________________________________________________________________________________
86 //_________________________________________________________________________________________________________________
87 // exported definitions
88 //_________________________________________________________________________________________________________________
90 /*-************************************************************************************************************//**
91 @descr We must support loading of different URLs with different handler or loader into different tasks simultaniously.
92 They call us back to return state of operation. We need some informations to distinguish
93 between these different "loading threads".
94 This is the reason to implement this dynamicly list.
96 @attention I maked class LoaderThreads threadsafe! Using will be easier in a multithreaded environment.
97 struct DispatchBinding doesn't need that!
98 *//*-*************************************************************************************************************/
101 //-------------------------------------------------------------------------------------------------------------
104 //---------------------------------------------------------------------------------------------------------
110 //---------------------------------------------------------------------------------------------------------
111 // use to initialize struct for asynchronous dispatching by using handler
112 inline LoadBinding( const css::util::URL
& aNewURL
,
113 const css::uno::Sequence
< css::beans::PropertyValue
> lNewDescriptor
,
114 const css::uno::Reference
< css::frame::XDispatch
>& xNewHandler
,
115 const css::uno::Any
& aNewAsyncInfo
)
118 xHandler
= xNewHandler
;
120 lDescriptor
= lNewDescriptor
;
121 aAsyncInfo
= aNewAsyncInfo
;
124 //---------------------------------------------------------------------------------------------------------
125 // use to initialize struct for asynchronous loading by using frame loader
126 inline LoadBinding( const css::util::URL
& aNewURL
,
127 const css::uno::Sequence
< css::beans::PropertyValue
> lNewDescriptor
,
128 const css::uno::Reference
< css::frame::XFrame
>& xNewFrame
,
129 const css::uno::Reference
< css::frame::XFrameLoader
>& xNewLoader
,
130 const css::uno::Any
& aNewAsyncInfo
)
133 xLoader
= xNewLoader
;
136 lDescriptor
= lNewDescriptor
;
137 aAsyncInfo
= aNewAsyncInfo
;
140 //---------------------------------------------------------------------------------------------------------
141 // dont forget toe release used references
142 inline ~LoadBinding()
147 //---------------------------------------------------------------------------------------------------------
150 xHandler
= css::uno::Reference
< css::frame::XDispatch
>() ;
151 xLoader
= css::uno::Reference
< css::frame::XFrameLoader
>();
152 xFrame
= css::uno::Reference
< css::frame::XFrame
>() ;
153 aURL
= css::util::URL() ;
154 lDescriptor
= css::uno::Sequence
< css::beans::PropertyValue
>();
155 aAsyncInfo
= css::uno::Any() ;
158 //-------------------------------------------------------------------------------------------------------------
160 css::uno::Reference
< css::frame::XDispatch
> xHandler
; // if handler was used, this reference will be valid
161 css::uno::Reference
< css::frame::XFrameLoader
> xLoader
; // if loader was used, this reference will be valid
162 css::uno::Reference
< css::frame::XFrame
> xFrame
; // Target of loading
163 css::util::URL aURL
; // dispatched URL - neccessary to find listener for status event!
164 css::uno::Sequence
< css::beans::PropertyValue
> lDescriptor
; // dispatched arguments - neccessary for "reactForLoadingState()"!
165 css::uno::Any aAsyncInfo
; // superclasses could use them to save her own user specific data for these asynchron call-info
166 css::uno::Reference
< css::frame::XDispatchResultListener
> xListener
;
169 //*****************************************************************************************************************
170 class LoaderThreads
: private ::std::vector
< LoadBinding
>
171 , private ThreadHelpBase
173 //-------------------------------------------------------------------------------------------------------------
176 //---------------------------------------------------------------------------------------------------------
177 inline LoaderThreads()
182 //---------------------------------------------------------------------------------------------------------
183 inline void append( const LoadBinding
& aBinding
)
185 ResetableGuard
aGuard( m_aLock
);
186 push_back( aBinding
);
189 //---------------------------------------------------------------------------------------------------------
190 /// search for handler thread in list wich match given parameter and delete it
191 inline sal_Bool
searchAndForget( const css::uno::Reference
< css::frame::XDispatchResultListener
>& rListener
, LoadBinding
& aBinding
)
193 ResetableGuard
aGuard( m_aLock
);
194 sal_Bool bFound
= sal_False
;
195 for( iterator pItem
=begin(); pItem
!=end(); ++pItem
)
197 if( pItem
->xListener
== rListener
)
208 //---------------------------------------------------------------------------------------------------------
209 /// search for loader thread in list wich match given parameter and delete it
210 inline sal_Bool
searchAndForget( const css::uno::Reference
< css::frame::XFrameLoader
> xLoader
, LoadBinding
& aBinding
)
212 ResetableGuard
aGuard( m_aLock
);
213 sal_Bool bFound
= sal_False
;
214 for( iterator pItem
=begin(); pItem
!=end(); ++pItem
)
216 if( pItem
->xLoader
== xLoader
)
227 //---------------------------------------------------------------------------------------------------------
228 // free ALL memory ... I hope it
231 ResetableGuard
aGuard( m_aLock
);
232 LoaderThreads().swap( *this );
236 /*-************************************************************************************************************//**
237 @short base class for dispatcher implementations
238 @descr Most of our dispatch implementations do everytime the same. They try to handle or load
239 somethinmg into a target ... normaly a frame/task/pluginframe!
240 They must do it synchron or sometimes asynchron. They must wait for callbacks and
241 notify registered listener with right status events.
242 All these things are implemented by this baseclass. You should override some methods
245 "dispatch()" => should be you dispatch algorithm
246 "reactForLoadingState()" => do something depending from loading state ...
248 @implements XInterface
257 @devstatus ready to use
259 *//*-*************************************************************************************************************/
260 class BaseDispatcher
: // interfaces
261 public css::lang::XTypeProvider
,
262 public css::frame::XNotifyingDispatch
,
263 public css::frame::XLoadEventListener
, // => XEventListener too!
265 // Order is neccessary for right initialization!
266 protected ThreadHelpBase
,
267 protected TransactionBase
,
268 public ::cppu::OWeakObject
270 //-------------------------------------------------------------------------------------------------------------
272 //-------------------------------------------------------------------------------------------------------------
275 // constructor / destructor
276 BaseDispatcher( const css::uno::Reference
< css::lang::XMultiServiceFactory
>& xFactory
,
277 const css::uno::Reference
< css::frame::XFrame
>& xOwnerFrame
);
279 void dispatchFinished ( const css::frame::DispatchResultEvent
& aEvent
, const css::uno::Reference
< css::frame::XDispatchResultListener
>& rListener
);
283 DECLARE_XTYPEPROVIDER
285 // XNotifyingDispatch
286 virtual void SAL_CALL
dispatchWithNotification ( const css::util::URL
& aURL
,
287 const css::uno::Sequence
< css::beans::PropertyValue
>& aArgs
,
288 const css::uno::Reference
< css::frame::XDispatchResultListener
>& Listener
) throw ( css::uno::RuntimeException
);
291 virtual void SAL_CALL
dispatch ( const css::util::URL
& aURL
,
292 const css::uno::Sequence
< css::beans::PropertyValue
>& lArguments
) throw( css::uno::RuntimeException
) = 0;
293 virtual void SAL_CALL
addStatusListener ( const css::uno::Reference
< css::frame::XStatusListener
>& xListener
,
294 const css::util::URL
& aURL
) throw( css::uno::RuntimeException
);
295 virtual void SAL_CALL
removeStatusListener ( const css::uno::Reference
< css::frame::XStatusListener
>& xListener
,
296 const css::util::URL
& aURL
) throw( css::uno::RuntimeException
);
298 // XLoadEventListener
299 virtual void SAL_CALL
loadFinished ( const css::uno::Reference
< css::frame::XFrameLoader
>& xLoader
) throw( css::uno::RuntimeException
);
300 virtual void SAL_CALL
loadCancelled ( const css::uno::Reference
< css::frame::XFrameLoader
>& xLoader
) throw( css::uno::RuntimeException
);
303 virtual void SAL_CALL
disposing ( const css::lang::EventObject
& aEvent
) throw( css::uno::RuntimeException
);
305 //-------------------------------------------------------------------------------------------------------------
307 //-------------------------------------------------------------------------------------------------------------
309 virtual ~BaseDispatcher();
311 /*-****************************************************************************************************//**
312 @short you should react for successfully or failed load/handle operations.
313 @descr These baseclass implement handling of dispatched URLs and synchronous/asynchronous loading
314 of it into a target frame. It implement the complete listener mechanism to get events from
315 used loader or handler and sending of status events to registered listener too!
316 But we couldn't react for this events in all cases.
317 May be - you wish to reactivate suspended controllers or wish to delete a new created
318 task if operation failed ...!?
319 By overwriting these pure virtual methods it's possible to do such things.
320 We call you with all available informations ... you should react for it.
321 BUT - don't send any status events to your listener! We will do it everytime.
322 (other listener could be informed as well!)
324 You will called back in: a) "reactForLoadingState()" , if URL was loaded into a frame
325 b) "reactForHandlingState()", if URL was handled by a registered content handler
326 (without using a target frame!)
328 @seealso method statusChanged()
329 @seealso method loadFinished()
330 @seealso method loadCancelled()
332 @param "aURL" , original dispatched URL
333 @param "lDescriptor" , original dispatched arguments
334 @param "xTarget" , target of operation (could be NULL if URL was handled not loaded!)
335 @param "bState" , state of operation
340 *//*-*****************************************************************************************************/
341 virtual void SAL_CALL
reactForLoadingState ( const css::util::URL
& aURL
,
342 const css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
,
343 const css::uno::Reference
< css::frame::XFrame
>& xTarget
,
345 const css::uno::Any
& aAsyncInfo
) = 0;
347 virtual void SAL_CALL
reactForHandlingState( const css::util::URL
& aURL
,
348 const css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
,
350 const css::uno::Any
& aAsyncInfo
) = 0;
352 //-------------------------------------------------------------------------------------------------------------
354 //-------------------------------------------------------------------------------------------------------------
356 ::rtl::OUString
implts_detectType ( const css::util::URL
& aURL
,
357 css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
,
359 sal_Bool
implts_handleIt ( const css::util::URL
& aURL
,
360 css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
,
361 const ::rtl::OUString
& sTypeName
,
362 const css::uno::Any
& aAsyncInfo
= css::uno::Any() );
363 sal_Bool
implts_loadIt ( const css::util::URL
& aURL
,
364 css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
,
365 const ::rtl::OUString
& sTypeName
,
366 const css::uno::Reference
< css::frame::XFrame
>& xTarget
,
367 const css::uno::Any
& aAsyncInfo
= css::uno::Any() );
368 void implts_enableFrame ( const css::uno::Reference
< css::frame::XFrame
>& xFrame
,
369 const css::uno::Sequence
< css::beans::PropertyValue
>& lDescriptor
);
370 void implts_disableFrame ( const css::uno::Reference
< css::frame::XFrame
>& xFrame
);
371 sal_Bool
implts_deactivateController ( const css::uno::Reference
< css::frame::XController
>& xController
);
372 sal_Bool
implts_reactivateController ( const css::uno::Reference
< css::frame::XController
>& xController
);
373 void implts_sendResultEvent ( const css::uno::Reference
< css::frame::XFrame
>& xEventSource
,
374 const ::rtl::OUString
& sURL
,
375 sal_Bool bLoadState
);
377 //-------------------------------------------------------------------------------------------------------------
379 // - should be private normaly ...
380 // - but some super classes need access to some of them => protected!
381 //-------------------------------------------------------------------------------------------------------------
383 css::uno::Reference
< css::lang::XMultiServiceFactory
> m_xFactory
; /// global uno service manager to create new services
384 css::uno::WeakReference
< css::frame::XFrame
> m_xOwner
; /// weakreference to owner (Don't use a hard reference. Owner can't delete us then!)
387 LoaderThreads m_aLoaderThreads
; /// list of bindings between handler/loader, tasks and loaded URLs
388 ListenerHash m_aListenerContainer
; /// hash table for listener at specified URLs
390 }; // class BaseDispatcher
392 } // namespace framework
394 #endif // #ifndef __FRAMEWORK_DISPATCH_BASEDISPATCHER_HXX_