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30 #ifndef __com_sun_star_drawing_TextureKind2_idl__
31 #define __com_sun_star_drawing_TextureKind2_idl__
34 //=============================================================================
36 module com { module sun { module star { module drawing {
38 //=============================================================================
40 /** These enumeration values specify how the texture is applied.
42 published enum TextureKind2
44 //-------------------------------------------------------------------------
46 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
47 and the lighting information are mixed to produce the image, so a
48 lit, textured object is achieved.
50 LUMINANCE,
52 /** With <type>TextureKind</type> <const>INTENSITY</const>, each texture
53 pixel is used as an intensity value.
55 INTENSITY,
56 //-------------------------------------------------------------------------
58 /** With this mode, the lighting is ignored and only the
59 texture color information is used.
61 COLOR
62 };
64 //=============================================================================
66 }; }; }; };
68 #endif