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30 #ifndef __com_sun_star_rendering_RenderState_idl__
31 #define __com_sun_star_rendering_RenderState_idl__
33 #ifndef __com_sun_star_geometry_AffineMatrix2D_idl__
34 #include <com/sun/star/geometry/AffineMatrix2D.idl>
35 #endif
36 #ifndef __com_sun_star_rendering_XColorSpace_idl__
37 #include <com/sun/star/rendering/XColorSpace.idl>
38 #endif
40 module com { module sun { module star { module rendering {
42 interface XPolyPolygon2D;
44 /** This structure contains information passed to each
45 <type>XCanvas</type> render operation.<p>
47 This structure contains information considered as the render
48 state, i.e. the common setup required to render each individual
49 <type>XCanvas</type> primitive.<p>
51 @since OOo 2.0.0
53 struct RenderState
55 /** The affine transform associated with this render
56 operation.<p>
58 This is used to transform coordinates of canvas primitives
59 from user space to view space (from which they are
60 subsequently transformed to device space by the view
61 transform).<p>
63 ::com::sun::star::geometry::AffineMatrix2D AffineTransform;
65 //-------------------------------------------------------------------------
67 /** The clipping area associated with this render operation.<p>
69 This clipping is interpreted in the user coordinate system,
70 i.e. subject to the render state transform followed by the
71 view transform before mapped to device coordinate space.<p>
73 Specifying an empty interface denotes no clipping,
74 i.e. everything rendered to the canvas will be visible
75 (subject to device-dependent constraints, of
76 course). Specifying an empty XPolyPolygon2D, i.e. a
77 poly-polygon containing zero polygons, or an XPolyPolygon2D
78 with any number of empty sub-polygons, denotes the NULL
79 clip. That means, nothing rendered to the canvas will be
80 visible.<p>
82 XPolyPolygon2D Clip;
84 //-------------------------------------------------------------------------
86 /** The device color associated with this render operation.<p>
88 Note that this need not be RGB here, but depends on the active
89 device color space.<p>
91 @see XGraphicDevice
92 @see XColorSpace
94 sequence<ColorComponent> DeviceColor;
96 //-------------------------------------------------------------------------
98 /** The composition mode associated with this render
99 operation.<p>
101 The composite mode determines in which way the primitive and
102 possibly existing background is combined. The permissible
103 values must be one out of the <type>CompositeOperation</type>
104 constants.<p>
106 byte CompositeOperation;
109 }; }; }; };
111 #endif