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30 #ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__
31 #define __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__
33 #ifndef __com_sun_star_lang_IllegalArgumentException_idl__
34 #include <com/sun/star/lang/IllegalArgumentException.idl>
35 #endif
36 #ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
37 #include <com/sun/star/lang/IndexOutOfBoundsException.idl>
38 #endif
39 #ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
40 #include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
41 #endif
42 #ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
43 #include <com/sun/star/geometry/IntegerPoint2D.idl>
44 #endif
45 #ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
46 #include <com/sun/star/geometry/IntegerRectangle2D.idl>
47 #endif
48 #ifndef __com_sun_star_rendering_XBitmap_idl__
49 #include <com/sun/star/rendering/XBitmap.idl>
50 #endif
51 #ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
52 #include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
53 #endif
55 module com { module sun { module star { module rendering {
57 /** Specialized interface for bitmaps containing half floats as their
58 color components. Half floats are 16 bit wide, and some high-end
59 GPUs already have them as supported frame buffer format. In
60 contrast to <type>XHalfFloatBitmap</type>, this interface only
61 permits read-only access.<p>
63 Use this interface for e.g. bitmaps that are calculated
64 on-the-fly, or that are pure functional, and thus cannot be
65 modified.<p>
67 If you get passed an instance of
68 <type>XHalfFloatReadOnlyBitmap</type> that also supports the
69 <type>XVolatileBitmap</type> interface, things become a bit more
70 complicated. When reading data, one has to check for both
71 <type>VolatileContentDestroyedException</type> and mismatching
72 <type>FloatingPointBitmapLayout</type> return values. If either of them
73 occurs, the whole bitmap read operation should be repeated.<p>
75 interface XHalfFloatReadOnlyBitmap : XBitmap
77 /** Query the raw data of this bitmap.<p>
79 Query the raw data of this bitmap, in the format as defined by
80 getMemoryLayout(). With the given rectangle, a subset of the
81 whole bitmap can be queried. When querying subsets of the
82 bitmap, the same scanline padding takes place as when the
83 whole bitmap is requested. Note: as we currently have no 16
84 bit float UNO data type, the values are transported as 16 bit
85 integers across the API (which requires casting on both
86 sides).<p>
88 @throws <type>VolatileContentDestroyedException</type>
89 if the bitmap is volatile, and the content has been destroyed by the system.
91 sequence<short> getData( [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
92 raises (com::sun::star::lang::IndexOutOfBoundsException,
93 VolatileContentDestroyedException);
95 //-------------------------------------------------------------------------
97 /** Get a single pixel of the bitmap, returning its color
98 value.<p>
100 @throws <type>VolatileContentDestroyedException</type>
101 if the bitmap is volatile, and the content has been destroyed by the system.
103 sequence<short> getPixel( [in] ::com::sun::star::geometry::IntegerPoint2D pos )
104 raises (com::sun::star::lang::IndexOutOfBoundsException,
105 VolatileContentDestroyedException);
107 //-------------------------------------------------------------------------
109 /** Query the memory layout for this bitmap.<p>
111 FloatingPointBitmapLayout getMemoryLayout();
114 }; }; }; };
116 #endif