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30 #ifndef __com_sun_star_rendering_XIeeeDoubleReadOnlyBitmap_idl__
31 #define __com_sun_star_rendering_XIeeeDoubleReadOnlyBitmap_idl__
33 #ifndef __com_sun_star_lang_IllegalArgumentException_idl__
34 #include <com/sun/star/lang/IllegalArgumentException.idl>
35 #endif
36 #ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
37 #include <com/sun/star/lang/IndexOutOfBoundsException.idl>
38 #endif
39 #ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
40 #include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
41 #endif
42 #ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
43 #include <com/sun/star/geometry/IntegerPoint2D.idl>
44 #endif
45 #ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
46 #include <com/sun/star/geometry/IntegerRectangle2D.idl>
47 #endif
48 #ifndef __com_sun_star_rendering_XBitmap_idl__
49 #include <com/sun/star/rendering/XBitmap.idl>
50 #endif
51 #ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
52 #include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
53 #endif
56 module com { module sun { module star { module rendering {
58 /** This is a specialized interface for bitmaps containing IEEE
59 doubles for their color components. In contrast to
60 <type>XIeeeDoubleBitmap</type>, this interface only permits
61 read-only access.<p>
63 Use this interface for e.g. bitmaps that are calculated
64 on-the-fly, or that are pure functional, and thus cannot be
65 modified.<p>
67 If you get passed an instance of
68 <type>XHalfFloatReadOnlyBitmap</type> that also supports the
69 <type>XVolatileBitmap</type> interface, things become a bit more
70 complicated. When reading data, one has to check for both
71 <type>VolatileContentDestroyedException</type> and mismatching
72 <type>FloatingPointBitmapLayout</type> return values. If either of them
73 occurs, the whole bitmap read operation should be repeated.<p>
75 interface XIeeeDoubleReadOnlyBitmap : XBitmap
77 /** Query the raw data of this bitmap.<p>
79 Query the raw data of this bitmap, in the format as defined by
80 getMemoryLayout(). With the given rectangle, a subset of the
81 whole bitmap can be queried. When querying subsets of the
82 bitmap, the same scanline padding takes place as when the
83 whole bitmap is requested.<p>
85 Note that the bitmap memory layout might change for volatile
86 bitmaps.<p>
88 @param bitmapLayout
89 The memory layout the returned data is in.
91 @param rect
92 A rectangle, within the bounds of the bitmap, to retrieve the
93 contens from.
95 @throws <type>VolatileContentDestroyedException</type>
96 if the bitmap is volatile, and the content has been destroyed by the system.
98 @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
99 if parts of the given rectangle are outside the permissible
100 bitmap area.
102 sequence<double> getData( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
103 raises (com::sun::star::lang::IndexOutOfBoundsException,
104 VolatileContentDestroyedException);
106 //-------------------------------------------------------------------------
108 /** Get a single pixel of the bitmap, returning its color
109 value.<p>
111 Note that the bitmap memory layout might change for volatile
112 bitmaps.<p>
114 @param bitmapLayout
115 The memory layout the returned data is in.
117 @param pos
118 A position, within the bounds of the bitmap, to retrieve the
119 color from.
121 @throws <type>VolatileContentDestroyedException</type>
122 if the bitmap is volatile, and the content has been destroyed by the system.
124 @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
125 if the given position is outside the permissible bitmap area.
127 sequence<double> getPixel( [out] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
128 raises (com::sun::star::lang::IndexOutOfBoundsException,
129 VolatileContentDestroyedException);
131 //-------------------------------------------------------------------------
133 /** Query the memory layout for this bitmap.<p>
135 Please note that for volatile bitmaps, the memory layout might
136 change between subsequent calls.<p>
138 FloatingPointBitmapLayout getMemoryLayout();
141 }; }; }; };
143 #endif