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34 #include <vcl/virdev.hxx>
35 #include <vcl/region.hxx>
36 #include <vcl/mapmod.hxx>
37 #include <vcl/image.hxx>
38 #include <vcl/bitmapex.hxx>
53 Sprite( List
* pListOfBmpEx
);
56 BOOL
StartMoving( OutputDevice
* pOut
,
57 OutputDevice
* pBottomLayer
= NULL
,
58 BitmapEx
* pTopLayer
= NULL
,
59 MetaFile
** ppTopMtf
= NULL
,
60 Marker
* pObjStartMarker
= NULL
,
61 Marker
* pObjEndMarker
= NULL
);
62 void MoveTo( OutputDevice
* pOut
, const Point
& rPt
, const Size
* pSz
= NULL
);
63 void MoveTo( OutputDevice
* pOut
, const Point
& rPt
, const double& rScaleX
, const double& rScaleY
);
64 void EndMoving( OutputDevice
* pOut
);
72 Point aLayerOffsetPix
;
73 VirtualDevice
* pPaintDev
;
74 VirtualDevice
* pBottomLayer
;
78 Marker
* pObjStartMarker
;
79 Marker
* pObjEndMarker
;
84 BOOL
ImplPrepareMoveTo();
85 void ImplDrawSprite( OutputDevice
* pOut
, const Point
& rPt
, const Size
& rSz
);