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31 #ifndef INCLUDED_OGLTRANS_SHADERS_HXX_
32 #define INCLUDED_OGLTRANS_SHADERS_HXX_
34 #define GL_GLEXT_PROTOTYPES 1
39 static bool Initialize();
40 static bool cbInitialized
;
44 static GLuint
LinkProgram( const char *vertexShader
, const char *fragmentShader
);
46 /** GL shader functions
50 static PFNGLCREATESHADERPROC glCreateShader
;
51 static PFNGLSHADERSOURCEPROC glShaderSource
;
52 static PFNGLCOMPILESHADERPROC glCompileShader
;
53 static PFNGLGETSHADERIVPROC glGetShaderiv
;
54 static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog
;
55 static PFNGLDELETESHADERPROC glDeleteShader
;
57 static PFNGLCREATEPROGRAMPROC glCreateProgram
;
58 static PFNGLATTACHSHADERPROC glAttachShader
;
59 static PFNGLLINKPROGRAMPROC glLinkProgram
;
60 static PFNGLGETPROGRAMIVPROC glGetProgramiv
;
61 static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog
;
62 static PFNGLUSEPROGRAMPROC glUseProgram
;
63 static PFNGLDELETEPROGRAMPROC glDeleteProgram
;
65 static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation
;
66 static PFNGLUNIFORM1IPROC glUniform1i
;
67 static PFNGLUNIFORM1FPROC glUniform1f
;