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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_slideshow.hxx"
34 #include <canvas/debug.hxx>
35 #include <basegfx/matrix/b2dhommatrix.hxx>
36 #include <basegfx/numeric/ftools.hxx>
37 #include "randomwipe.hxx"
44 RandomWipe::RandomWipe( sal_Int32 nElements
, bool randomBars
)
45 : m_positions( new ::basegfx::B2DPoint
[ nElements
] ),
46 m_nElements( nElements
),
47 m_rect( createUnitRect() )
49 ::basegfx::B2DHomMatrix aTransform
;
52 double edge
= (1.0 / nElements
);
53 for ( sal_Int32 pos
= nElements
; pos
--; )
54 m_positions
[ pos
].setY( ::basegfx::pruneScaleValue( pos
* edge
) );
55 aTransform
.scale( 1.0, ::basegfx::pruneScaleValue(edge
) );
57 else // dissolve effect
59 sal_Int32 sqrtElements
= static_cast<sal_Int32
>(
60 sqrt( static_cast<double>(nElements
) ) );
61 double edge
= (1.0 / sqrtElements
);
62 for ( sal_Int32 pos
= nElements
; pos
--; ) {
63 m_positions
[ pos
] = ::basegfx::B2DPoint(
64 ::basegfx::pruneScaleValue( (pos
% sqrtElements
) * edge
),
65 ::basegfx::pruneScaleValue( (pos
/ sqrtElements
) * edge
) );
67 const double pedge
= ::basegfx::pruneScaleValue(edge
);
68 aTransform
.scale( pedge
, pedge
);
70 m_rect
.transform( aTransform
);
73 for ( sal_Int32 i
= (nElements
/ 2); i
--; )
75 const sal_Int32 pos1
= getRandomOrdinal(nElements
);
76 const sal_Int32 pos2
= getRandomOrdinal(nElements
);
77 const ::basegfx::B2DPoint
point( m_positions
[ pos1
] );
78 m_positions
[ pos1
] = m_positions
[ pos2
];
79 m_positions
[ pos2
] = point
;
83 ::basegfx::B2DPolyPolygon
RandomWipe::operator () ( double t
)
85 ::basegfx::B2DPolyPolygon res
;
86 for ( sal_Int32 pos
= static_cast<sal_Int32
>(t
* m_nElements
); pos
--; )
88 ::basegfx::B2DHomMatrix aTransform
;
89 ::basegfx::B2DPoint
const & point
= m_positions
[ pos
];
90 aTransform
.translate( point
.getX(), point
.getY() );
91 ::basegfx::B2DPolygon
poly( m_rect
);
92 poly
.transform( aTransform
);