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30 #ifndef _SVX_BLNKITEM_HXX
31 #define _SVX_BLNKITEM_HXX
33 // include ---------------------------------------------------------------
35 #include <svtools/poolitem.hxx>
36 #include <svtools/eitem.hxx>
37 #ifndef _SVX_SVXIDS_HRC
38 #include <svx/svxids.hrc>
40 #include "svx/svxdllapi.h"
42 class SvXMLUnitConverter
;
48 // class SvxBlinkItem -------------------------------------------------
52 Dieses Item beschreibt, ob geblinkt werden soll.
55 class SVX_DLLPUBLIC SvxBlinkItem
: public SfxBoolItem
60 SvxBlinkItem( const BOOL bBlink
/*= FALSE*/, const USHORT nId
);
62 // "pure virtual Methoden" vom SfxPoolItem
63 virtual SfxPoolItem
* Clone( SfxItemPool
*pPool
= 0 ) const;
64 virtual SfxPoolItem
* Create(SvStream
&, USHORT
) const;
65 virtual SvStream
& Store(SvStream
&, USHORT nItemVersion
) const;
66 virtual SfxItemPresentation
GetPresentation( SfxItemPresentation ePres
,
67 SfxMapUnit eCoreMetric
,
68 SfxMapUnit ePresMetric
,
69 String
&rText
, const IntlWrapper
* = 0 ) const;
71 inline SvxBlinkItem
& operator=(const SvxBlinkItem
& rBlink
) {
72 SetValue(rBlink
.GetValue());